Posted December 28, 20204 yr Hi, What I'm trying to do, is to make the crosshair moveable with the mouse, but without the camera tracking it. I am still tinkering with the cam namespace, but I don't have anything solid.
December 29, 20204 yr I think that would be rather tough as it is probably deeply wired into the core game code. It might be easier to draw your own crosshair on screen instead (if that is useful for your case).
December 30, 20204 yr Author thanks for the response, I done extensive testing and I came up with enabling the mouse cursor for this frame, which allowed you to move the mouse and the crosshair would stay in the center. Then you could track the position of the mouse or something. In the end, it turned out I didn't need any of this, but I just didn't want to leave this thread without an answer🙂
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