Posted August 11, 20204 yr I recently started learning to make script mods and I came across a couple natives for activating IMAPS (Things like Adler ranch & Braithwaite Manor not being destroyed). You can do this with the Rampage trainer but I wanted to make it into an asi mod so they load on startup. Does anyone know the hashes for them? Edit: Nevermind he sent me a fat list • void _REQUEST_IMAP(Hash imapHash) // 0x59767C5A7A9AE6DA b1207 • BOOL _IS_IMAP_ACTIVE(Hash imapHash) // 0xD779B9B910BD3B7C b1207 Edited August 11, 20204 yr by dick hertz added image
August 12, 20204 yr On 8/11/2020 at 6:44 AM, dick hertz said: I recently started learning to make script mods and I came across a couple natives for activating IMAPS (Things like Adler ranch & Braithwaite Manor not being destroyed). You can do this with the Rampage trainer but I wanted to make it into an asi mod so they load on startup. Does anyone know the hashes for them? Edit: Nevermind he sent me a fat list • void _REQUEST_IMAP(Hash imapHash) // 0x59767C5A7A9AE6DA b1207 • BOOL _IS_IMAP_ACTIVE(Hash imapHash) // 0xD779B9B910BD3B7C b1207 Feel free to post the list here or add it to our Wiki 🙂
August 12, 20204 yr Author On 8/12/2020 at 1:51 AM, LMS said: Feel free to post the list here or add it to our Wiki 🙂 Done 🙂 Although it doesn't look as clean as all the other lists 😛
August 12, 20204 yr On 8/12/2020 at 9:32 AM, dick hertz said: Done 🙂 Although it doesn't look as clean as all the other lists 😛 Thank you and no worries, it's not about the formatting 🙂
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