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Update - v1.27
Changelog
- Formatted the Ambush Point settings in the ini to reflect the downloadable map
- Added function that will despawn zombies when the player is in a story camp,
  zombies already spawned will still attack

- Fixed hideout reinforcements not being the same gang as the hideout's gang
- Fixed an issue that caused the player to lose honor from hideouts and from the Bandit Posse on horseback
- Relocated the reinforcement spawn points at Pleasance hideout
- Added props to Pleasance Hideout
- Rebuilt Compson's Stead hideout
- Fixed/updated the props at Painted Sky hideout
- Fixed/updated the props at Coronado End hideout
- Fixed an issue where every other dead bandit was named stranger and not the name of the gang they were from
- Removed the Laramie gang from the Generic Bandits gang since the Laramies have their own gang already
- Added new hideout: Mescalero
==============
Update Notes:

Just a note, as says in the changelog the ambush point settings in the ini have been reformatted to
reflect the downloadable map's layout. That means that when you look at the downloadable map and then your
ini for those ambush points, they will be the same, so your less confused.
    Any questions about the ini please ask in the comments.


Forum
- Updating from an older version? Then just update your existing Bandit Hideouts.ini for v1.27 LINK
Articles

- How to change the gang that will spawn at individual hideouts & ambush points: LINK
- Questions & Answers: LINK
- Mods Compatible and Not Compatible with Bandit Hideouts: LINK
- Experiencing alot of bandits after you attack a hideout? - Solutions: LINK
- How Hideout and Reinforcement ini settings work: LINK
- Hideouts and Ambush Points Totals List: LINK
- About the Bandit Hideouts Mod: LINK
YouTube
- See the official Youtube Channel for the Bandit Hideouts Mod
Gunter Severloh RDR2

My Utube Channels

Gunter Severloh (Arma 3)

Gunter Severloh RDR2

RDR2 Mod - Bandit Hideouts Mod - This mod adds 130 bandit hideouts, 40 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire gunmen at saloons to travel, and protect you from predators and bandits!

 

 

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Update - v1.28
Changelog
- Relocated
the reinforcement spawn points for North Twin Stack pass hideout
- Relocated the reinforcement spawn points for Silent Stead
- Removed the floating wagon at Logging camp hideout
- Adjusted the min, max, and despawn distances of several hideouts
- Added 3 new regions in the scripts (DiezCoronas, Perdido, and PuntaOrgullo) for the Mexico expansion
- Added new hideout: Bone Cave
- Added new hideout: Cattail Pond
- Added new hideout: Cattail Hills
- Added new hideout: Grizzlie Hills
- Added new hideout: Valley View
===============

Forum

- Updating from an older version? Then just update your existing Bandit Hideouts.ini for v1.28: LINK
Articles

- Questions & Answers: LINK
- How to change the gang that will spawn at individual hideouts & ambush points: LINK
- Mods Compatible and Not Compatible with Bandit Hideouts: LINK
- Experiencing alot of bandits after you attack a hideout? - Solutions: LINK
- How Hideout and Reinforcement ini settings work: LINK
- Hideouts and Ambush Points Totals List: LINK
- Hideouts in Mexico? See the Bandit Hideouts Mexico Expansion
- About the Bandit Hideouts Mod: LINK
YouTube
- See the official Youtube Channel for the Bandit Hideouts Mod
Gunter Severloh RDR2

My Utube Channels

Gunter Severloh (Arma 3)

Gunter Severloh RDR2

RDR2 Mod - Bandit Hideouts Mod - This mod adds 130 bandit hideouts, 40 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire gunmen at saloons to travel, and protect you from predators and bandits!

 

 

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Share on other sites

Update v1.29
- Disabled a code that makes bandits attack when any bandit is damaged, this now means you can clear hideouts with stealth!
- Reduced the zombie spawn distance.
- Reduced Hideout map blip white background, now you should only see the map blips without the white part.
- Added more key settings for the Hired Guns menu as well as in the ini.
- Updated the vampire gang so they only use knives.
- Increased the spawn distance of dilapidated house hideout.
- Removed the DISABLE_STORY_LOCATION_HIDEOUTS=0 setting from the ini as it didn't work.

Forum
- Updating from an older version? Then just update your existing Bandit Hideouts.ini for v1.29 LINK

My Utube Channels

Gunter Severloh (Arma 3)

Gunter Severloh RDR2

RDR2 Mod - Bandit Hideouts Mod - This mod adds 130 bandit hideouts, 40 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire gunmen at saloons to travel, and protect you from predators and bandits!

 

 

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Update v1.30

- Added code to be able to use the command menu for all your hired gunmen individually, before it was limited to just the first 3 gunmen.
- Increased the number of gunmen you can hire, before you can hire only 5 now you can hire 7 gunmen.
- Updated the ini with new key configurations for the new added gunmen.
- Expanded the key configuration in the ini for the hired gumen menu.
- Added new ambush point: Bone Trail
- Added new ambush point: Ranch Trail
- Added new ambush point: Dreamcatcher Trail

 

Forum
- Updating from an older version? Then just update your existing Bandit Hideouts.ini for v1.30: LINK

My Utube Channels

Gunter Severloh (Arma 3)

Gunter Severloh RDR2

RDR2 Mod - Bandit Hideouts Mod - This mod adds 130 bandit hideouts, 40 ambush locations to RDR2, and More!

RDR2 Mod - Hired Guns Mod - Hire gunmen at saloons to travel, and protect you from predators and bandits!

 

 

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