February 23, 20232 yr Author Oh and don't worry, if we can just get the cocaine gum, adding all of those should be easy. But yeah, we won't stop at just cocaine gum. We'll get the booze too!
February 24, 20232 yr You can do it! I believe in you. Besides, it says under your name that you're an outlaw. Outlaws always find a way :D.
March 3, 20232 yr Also, if you do manage to make it work, we should make it possible to sell crackers, and biscuits as well as candies and bread chunks besides being able to sell opened items. 🙂 Btw, is it possible to disable the new austin sniper so we could visit as Arthur?
July 13, 20231 yr I'm not sure how to accomplish this, but I might have an idea of what needs to be done. data_0.rpf\data\itemdatabase\catalog_sp.rpf\0xCF8DA776.ymt this is the item database file that appears to be referenced by catalog_sp.ymt, and I think it just needs to be modified to match the added texts in catalog_sp.ymt The hashes should be able to be relatively easily decoded using <tags> under the item keys in catalog_sp.ymt and by comparing the tags of an nonsell-able item (cigarettes, etc.) with those of an sell-able item (pineapple, etc.). There are 10 consistent key omissions under tags with type 0xC76BC07D that happen to be common for these unsellable items. Some items have many different item variations, these are examples of some that should be the right ones: <item key="CONSUMABLE_CIGARETTE_BOX_CHEAP">, <item key="CONSUMABLE_CIGARETTE_BOX">, <item key="CONSUMABLE_COCAINE_CHEWING_GUM"> which should include some changes like the following: Reveal hidden contents <sellprices> <item> <key>SELL_SHOP_DEFAULT</key> <quantity value="1" /> <costtype>COST_TYPE_PRICE</costtype> <items> <item> <item>CURRENCY_CASH</item> <quantity value="x" /> </item> </items> <unlocks /> </item> </sellprices> Reveal hidden contents <item> <key>CI_TAG_SHOP_PACKAGED</key> <type>0x42D03BDE</type> </item> I hope my work will be able to help some more experienced modder figure out how to accomplish this, even if it's not entirely accurate.
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