Posted February 2, 20205 yr Hello everyone, when you change theplayer model into another, the max health is slightly decreased and you are one shot all the time. Is there a way to add something that increases the max health of the player , or a talented modder interested doing it ? 🙂
February 2, 20205 yr What health value do you need? Attached you find one with "100". Use F7 to activate. SetPlayerHealth.asiFetching info...
February 3, 20205 yr Author On 2/2/2020 at 10:02 AM, HughJanus said: What health value do you need? Attached you find one with "100". Use F7 to activate. SetPlayerHealth.asi 105 kB · 1 download Thank you a lot my friend, you are the best ! 😄 😄
February 3, 20205 yr On 2/3/2020 at 6:34 PM, Doktor VS said: I used it but the health didn't changed, I use another ped model 😕 I will give it another try on the weekend. I used the playerped, so the model shouldnt be a showstopper I think. Maybe the health was to low? I set it to 100.
February 4, 20205 yr Yes, I will look into it on the weekend. Edit: found time today. I set the health to 900 just to try. Please take a look and report back. If it doesnt work now, I will have to try something else completely. SetPlayerHealth_v2.asiFetching info... Edited February 6, 20205 yr by HughJanus
February 8, 20205 yr Author On 2/6/2020 at 6:52 PM, HughJanus said: Bump (so the Doktor can see that there was a new post) I tried your new version but it doesn't change anything. It seems like the health level is locked, when you load another ped model 😕
February 9, 20205 yr Hey Doktor, I tried once again (using a different logic) and also added an ini file (so you can alter the value yourself, if it works). Please give it a try 🙂 SetPlayerHealth.zipFetching info... Edit: Alternatively we could try setting the damage modifier for NPCs lower, if you want? Edited February 9, 20205 yr by HughJanus
February 9, 20205 yr Author On 2/9/2020 at 6:00 AM, HughJanus said: Hey Doktor, I tried once again (using a different logic) and also added an ini file (so you can alter the value yourself, if it works). Please give it a try 🙂 SetPlayerHealth.zip 113.28 kB · 1 download Edit: Alternatively we could try setting the damage modifier for NPCs lower, if you want? Hi there, friend ! 🙂 I tried but it still doesn't work, I wonder if it's because I do shit xDD Take a look at the health level ad the stats, they are all in red
February 9, 20205 yr Author IT WORKED ! sry xDDD In fact, it doesn't show but it does, so THANK YOU A LOT 😄
February 11, 20205 yr Is there something like this that can be made to alter Arthurs health in storymode? Edited February 12, 20205 yr by element117
February 12, 20205 yr On 2/11/2020 at 10:28 PM, element117 said: Is there something like this that can be made to alter Arthurs health in storymode? It should already. Have you tried?
February 12, 20205 yr Yes and it works making it impossible to be killed but I was actually looking at lowering the health value so its easier to be killed, I tried changing it from 900 to a really low number but character remains invincible
February 12, 20205 yr On 2/12/2020 at 6:48 AM, element117 said: Yes and it works making it impossible to be killed but I was actually looking at lowering the health value so its easier to be killed, I tried changing it from 900 to a really low number but character remains invincible Weird, it seems to be working for @Doktor VS. Have you tried setting it to 100? Do you have any other mods installed?
February 13, 20205 yr Author It's almost perfect, just need to be able to select the MP characters in Story mode and it is completly perfect 😄 Edited February 13, 20205 yr by Doktor VS
February 18, 20205 yr On 2/12/2020 at 10:02 AM, HughJanus said: Weird, it seems to be working for @Doktor VS. Have you tried setting it to 100? Do you have any other mods installed? I’m using the PedDamage mod, and the mod that slows down time. PedDamage now has a playerhealth option included but it also makes the character invincible. I’ve tried setting it to all kinds of different values I just can’t figure it out Edit: is running this or pedDamage overhaul alongside custom timescale/rage plugin hook conflicting? Running ScriptHook alongside Rage perhaps? Edited February 18, 20205 yr by element117
February 18, 20205 yr On 2/18/2020 at 12:34 PM, element117 said: I’m using the PedDamage mod, and the mod that slows down time. PedDamage now has a playerhealth option included but it also makes the character invincible. I’ve tried setting it to all kinds of different values I just can’t figure it out Edit: is running this or pedDamage overhaul alongside custom timescale/rage plugin hook conflicting? Running ScriptHook alongside Rage perhaps? The playerhealth option in the Ped Damage Overhaul uses exactly the same code as this mod does. But if its not working for you, set the playerhealth in the Ped Damage Overhaul ini to 0 and use this mod. There shouldnt be any conflicts. As for ScriptHook and Rage, I dont know, but they may be conflicting.
February 18, 20205 yr On 2/18/2020 at 1:52 PM, HughJanus said: The playerhealth option in the Ped Damage Overhaul uses exactly the same code as this mod does. But if its not working for you, set the playerhealth in the Ped Damage Overhaul ini to 0 and use this mod. There shouldnt be any conflicts. As for ScriptHook and Rage, I dont know, but they may be conflicting. If for some reason nothing works, could I request a plugin that increases NPC damage output?
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