innxcence 4 Posted June 14, 2022 Share Posted June 14, 2022 Seems only to work on converting ytd files when they're quite small in storage size? But sometimes on small files, it still doesnt work... Any suggestions? Quote Link to comment Share on other sites More sharing options...
WesternGamer 49 Posted June 14, 2022 Share Posted June 14, 2022 I am the creator of the RDR2 Texture Toolkit. You are probably unable to convert some textures to ytd files because the tool is unable to accept some file texture formats. The tool accepts dds texture files, but there are different versions of dds texture files. This tool is basically the GTA5 Texture Toolkit, but with a ytd file converter that converts GTA5 ytd files to RDR2 ytd files. RDR2 has some dds texture file versions that don't exist in GTA5. You are probably trying to convert one of the dds files that GTA5 does not have, causing the tool to not recognize the file. Quote Link to comment Share on other sites More sharing options...
innxcence 4 Posted June 14, 2022 Author Share Posted June 14, 2022 26 minutes ago, WesternGamer said: I am the creator of the RDR2 Texture Toolkit. You are probably unable to convert some textures to ytd files because the tool is unable to accept some file texture formats. The tool accepts dds texture files, but there are different versions of dds texture files. This tool is basically the GTA5 Texture Toolkit, but with a ytd file converter that converts GTA5 ytd files to RDR2 ytd files. RDR2 has some dds texture file versions that don't exist in GTA5. You are probably trying to convert one of the dds files that GTA5 does not have, causing the tool to not recognize the file. I see! thanks for replying. so is there a possible workaround? Quote Link to comment Share on other sites More sharing options...
WesternGamer 49 Posted June 14, 2022 Share Posted June 14, 2022 There is no user workaround but I might modify the base to support the RDR2 texture formats. Quote Link to comment Share on other sites More sharing options...
innxcence 4 Posted June 14, 2022 Author Share Posted June 14, 2022 10 minutes ago, WesternGamer said: There is no user workaround but I might modify the base to support the RDR2 texture formats. That would be AMAZING! 🙂 Quote Link to comment Share on other sites More sharing options...
MKill98 0 Posted July 29 Share Posted July 29 (edited) Faced with the problem of opening dds files with the _sRGB format. Does not define the DXT5 format. Is there really no way around this problem? Edited July 29 by MKill98 Quote Link to comment Share on other sites More sharing options...
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