Posted June 14, 20222 yr Seems only to work on converting ytd files when they're quite small in storage size? But sometimes on small files, it still doesnt work... Any suggestions?
June 14, 20222 yr I am the creator of the RDR2 Texture Toolkit. You are probably unable to convert some textures to ytd files because the tool is unable to accept some file texture formats. The tool accepts dds texture files, but there are different versions of dds texture files. This tool is basically the GTA5 Texture Toolkit, but with a ytd file converter that converts GTA5 ytd files to RDR2 ytd files. RDR2 has some dds texture file versions that don't exist in GTA5. You are probably trying to convert one of the dds files that GTA5 does not have, causing the tool to not recognize the file.
June 14, 20222 yr Author On 6/14/2022 at 3:34 PM, WesternGamer said: I am the creator of the RDR2 Texture Toolkit. You are probably unable to convert some textures to ytd files because the tool is unable to accept some file texture formats. The tool accepts dds texture files, but there are different versions of dds texture files. This tool is basically the GTA5 Texture Toolkit, but with a ytd file converter that converts GTA5 ytd files to RDR2 ytd files. RDR2 has some dds texture file versions that don't exist in GTA5. You are probably trying to convert one of the dds files that GTA5 does not have, causing the tool to not recognize the file. I see! thanks for replying. so is there a possible workaround?
June 14, 20222 yr There is no user workaround but I might modify the base to support the RDR2 texture formats.
June 14, 20222 yr Author On 6/14/2022 at 5:33 PM, WesternGamer said: There is no user workaround but I might modify the base to support the RDR2 texture formats. That would be AMAZING! 🙂
July 29, 2024Jul 29 Faced with the problem of opening dds files with the _sRGB format. Does not define the DXT5 format. Is there really no way around this problem? Edited July 29, 2024Jul 29 by MKill98
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