Posted December 12, 20213 yr Hi Any idea how to make Arthur stop screaming "out of the way" whenever there's another ped in close proximity? It's jarring and repetitive Thx My Fallout 4 and Skyrim mods: SAC - LoversLab
December 26, 20213 yr Author One way to do it is a script with AUDIO::SET_AMBIENT_VOICE_NAME(PLAYER::PLAYER_ID(), "shut the fuck up"); Problem is it mutes Arthur entirely, which is not desirable for missions. I'll keep looking for a more specific fix My Fallout 4 and Skyrim mods: SAC - LoversLab
December 28, 20213 yr Just to share what we discussed in the DMs with the community: There are some functions worth trying (not sure what the last parameter is doing (bool))--> AUDIO::STOP_CURRENT_PLAYING_AMBIENT_SPEECH(peds[i], true); AUDIO::STOP_PED_SPEAKING(peds[i], true); AUDIO::DISABLE_PED_PAIN_AUDIO(peds[i], true);
December 28, 20213 yr You could try putting EVENT::IS_SHOCKING_EVENT_IN_SPHERE(Hash eventType, float x, float y, float z, float radius) with all the shocking events in a loop and see if you get something. Just an idea, I don't know if almost running into a ped is a shocking event or if this would detect it.
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