Jump to content

How to disable decals fading


SAC
 Share

Recommended Posts

Hi,

 

I am looking at a way to disable the fading of decals, more specifically dirt decals (from dead bodies... it bugs me when I make a mess out of a ped and they become squeaky clean in a minute)

 

Someone suggested a "gamedata" file, I am unable to find it (with openiv). I understand there is a gamedata.xml file in GTA5, but I am not finding one in RDR2.

 

Any other pointers / suggestions?

 

Thanks

 

 

My Fallout 4 and Skyrim mods: SAC - LoversLab

 

Link to comment
Share on other sites

So far I have modified this file, and I am using this syntax to load it via LML

 

I am not seeing any changes in-game, and I am not sure it's because my modifications are not the correct ones, or the LML string is wrong and the file never gets loaded / get overriden

 

 

    <Resource>    
            <FileReplacement>
                <GamePath>update:/common/data/visualsettings.dat</GamePath>
                <FilePath>PedExpress/visualsettings.dat</FilePath>
            </FileReplacement>
    </Resource>   

 
 

visualsettings.dat

 

My Fallout 4 and Skyrim mods: SAC - LoversLab

 

Link to comment
Share on other sites

1 minute ago, HughJanus said:

What does the log say?

 

Please see line 29 in the log

 

I am loading other files too, at least some of them are confirmed working in-game. visualsettings.dat either is wrong or does not get loaded 

 

ModManager.log PedExpressBySAC.rar

 

My Fallout 4 and Skyrim mods: SAC - LoversLab

 

Link to comment
Share on other sites

Do you have a vfs.log in your installation directory? LMS wanted to see mine when the PDO extension wouldnt load.

My problem was that I had to open the mod manager once and activate the mod (it wouldnt work without the mod manager).

But since you posted the mod manager log, I suppose you have done that.

Link to comment
Share on other sites

21 minutes ago, HughJanus said:

Do you have a vfs.log in your installation directory? LMS wanted to see mine when the PDO extension wouldnt load.

My problem was that I had to open the mod manager once and activate the mod (it wouldnt work without the mod manager).

But since you posted the mod manager log, I suppose you have done that.

 

 

2021-12-13 17:57:08 INFO  d:\gtav\vfs\vfs\vfs\rdr3\customcollection.cpp:520: Global full replace: addonDLC:/pedexpressbysac/pedexpress/visualsettings.dat

 

I think it gets loaded, so it's back to finding the correct parameters in the file.

 

 

My Fallout 4 and Skyrim mods: SAC - LoversLab

 

Link to comment
Share on other sites

So, the mod loader works fine, and the relevant settings in visualsettings.dat are

 

peddirt.change.player.fadetogrubby    1.0  # SAC change (-1 autodirty)
peddirt.change.player.inwater         2.0
peddirt.change.player.inrain          999.0  # SAC change 
peddirt.change.player.waterfall       2.0
peddirt.change.player.indirt          999.0  # SAC change
peddirt.change.player.sliding         1.0
peddirt.change.player.collidewithdirt 1.0   # number of collisions with a dirty material (any body part)
peddirt.change.player.carcasscarried  1.0   # number carcasses carried
peddirt.change.player.inbath          2.0

 

 

Problem is they work on the player only. I cannot identify a peddirt.change.<human / generic NPC whatever>.fadetogrubby variant (tried human, civfemale - not working). Any idea how to find the possible arguments for that function?

 

 

Edited by SAC

 

My Fallout 4 and Skyrim mods: SAC - LoversLab

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...