SAC 28 Posted December 11, 2021 Posted December 11, 2021 Hi, I am looking at a way to disable the fading of decals, more specifically dirt decals (from dead bodies... it bugs me when I make a mess out of a ped and they become squeaky clean in a minute) Someone suggested a "gamedata" file, I am unable to find it (with openiv). I understand there is a gamedata.xml file in GTA5, but I am not finding one in RDR2. Any other pointers / suggestions? Thanks Quote My Fallout 4 and Skyrim mods: SAC - LoversLab
SAC 28 Posted December 13, 2021 Author Posted December 13, 2021 So far I have modified this file, and I am using this syntax to load it via LML I am not seeing any changes in-game, and I am not sure it's because my modifications are not the correct ones, or the LML string is wrong and the file never gets loaded / get overriden <Resource> <FileReplacement> <GamePath>update:/common/data/visualsettings.dat</GamePath> <FilePath>PedExpress/visualsettings.dat</FilePath> </FileReplacement> </Resource> visualsettings.dat Quote My Fallout 4 and Skyrim mods: SAC - LoversLab
SAC 28 Posted December 13, 2021 Author Posted December 13, 2021 1 minute ago, HughJanus said: What does the log say? Please see line 29 in the log I am loading other files too, at least some of them are confirmed working in-game. visualsettings.dat either is wrong or does not get loaded ModManager.log PedExpressBySAC.rar Quote My Fallout 4 and Skyrim mods: SAC - LoversLab
HughJanus 244 Posted December 14, 2021 Posted December 14, 2021 Do you have a vfs.log in your installation directory? LMS wanted to see mine when the PDO extension wouldnt load. My problem was that I had to open the mod manager once and activate the mod (it wouldnt work without the mod manager). But since you posted the mod manager log, I suppose you have done that. Quote
SAC 28 Posted December 14, 2021 Author Posted December 14, 2021 21 minutes ago, HughJanus said: Do you have a vfs.log in your installation directory? LMS wanted to see mine when the PDO extension wouldnt load. My problem was that I had to open the mod manager once and activate the mod (it wouldnt work without the mod manager). But since you posted the mod manager log, I suppose you have done that. 2021-12-13 17:57:08 INFO d:\gtav\vfs\vfs\vfs\rdr3\customcollection.cpp:520: Global full replace: addonDLC:/pedexpressbysac/pedexpress/visualsettings.dat I think it gets loaded, so it's back to finding the correct parameters in the file. Quote My Fallout 4 and Skyrim mods: SAC - LoversLab
SAC 28 Posted December 15, 2021 Author Posted December 15, 2021 (edited) So, the mod loader works fine, and the relevant settings in visualsettings.dat are peddirt.change.player.fadetogrubby 1.0 # SAC change (-1 autodirty) peddirt.change.player.inwater 2.0 peddirt.change.player.inrain 999.0 # SAC change peddirt.change.player.waterfall 2.0 peddirt.change.player.indirt 999.0 # SAC change peddirt.change.player.sliding 1.0 peddirt.change.player.collidewithdirt 1.0 # number of collisions with a dirty material (any body part) peddirt.change.player.carcasscarried 1.0 # number carcasses carried peddirt.change.player.inbath 2.0 Problem is they work on the player only. I cannot identify a peddirt.change.<human / generic NPC whatever>.fadetogrubby variant (tried human, civfemale - not working). Any idea how to find the possible arguments for that function? Edited December 15, 2021 by SAC Quote My Fallout 4 and Skyrim mods: SAC - LoversLab
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