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Before anyone says it, I know a save editor exists... but I have no idea if it can do this.

There are a couple of random encounters with a ton of stages (more than 10) in the main story, and at least one is with an NPC that a lot of players never find (I stg, I hung around the area for weeks in-game and nothing!). Others bounce all over the map, or have long waits in-between interactions. There's also a few that keep coming up even though I thought I'd cleared them, and they're annoying.

So I'm wondering - since there seems to exist a method for decoding save files, would there be a way to decode whatever is keeping track of these interactions so that you can easily find out what stage you're on?

(I know, I know, none of them need to be finished for 100% completion, but the 100% trophy doesn't scratch my completionist itch. Especially when I find out that there was a whole NPC random encounter that I never even knew existed after finishing the game once and playing to roughly 60-70% completion a second time.)

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