xuru 11 Posted June 13, 2021 Posted June 13, 2021 29 minutes ago, GuiCORLEONE said: Yeah the face texture is definitely blurrier and more waxed out than original texture, its a good edit but i rather stick with the vanilla one. Also, the beard texture isnt really accurate. It looks like they took inspiration from John's beta face instead of the finished version, beard also isn't as dark as it should be. By the way, in your mod the underweight head model looks the same as the perfect weight head model, I think you forgot to replace it with the correct model after you finally managed to find a way to replace the perfect/average weight head. The overweight head model also clips through the high neckerchief, I'm wondering if it's fixable or if we're gonna have to wait for full Open IV support. Quote
GuiCORLEONE 42 Posted June 13, 2021 Author Posted June 13, 2021 13 minutes ago, xuru said: It looks like they took inspiration from John's beta face instead of the finished version, beard also isn't as dark as it should be. By the way, in your mod the underweight head model looks the same as the perfect weight head model, I think you forgot to replace it with the correct model after you finally managed to find a way to replace the perfect/average weight head. The overweight head model also clips through the high neckerchief, I'm wondering if it's fixable or if we're gonna have to wait for full Open IV support. I didnt forget to do anything. The overweight head is the beta overweight head. It clips through the neckerchief but theres nothing we can do about it, even when openiv comes, because the neckerchief doesnt expand or change size with weights. The reason i didnt include the beta underweight is because its waaay skinnier than original John, looking scarier than Arthur Marston himself, and adding that head would result in more complaints that i’m not interested to deal with right now. 1 Quote
cardinalmark 0 Posted June 13, 2021 Posted June 13, 2021 Why is some of John's hair invisible, and also why is there a big line going across his chest Quote
GuiCORLEONE 42 Posted June 13, 2021 Author Posted June 13, 2021 3 minutes ago, cardinalmark said: Why is some of John's hair invisible, and also why is there a big line going across his chest John’s hair invisible? When? And what line across the chest? Quote
xuru 11 Posted June 13, 2021 Posted June 13, 2021 56 minutes ago, GuiCORLEONE said: The reason i didnt include the beta underweight is because its waaay skinnier than original John, looking scarier than Arthur Marston himself From the screenshot that I've seen in the hair thread it doesn't look too bad. I think it's good having him look scarily skinny, makes the player put more thought into the weight mechanic for poor Marston's sake. 1 hour ago, GuiCORLEONE said: And adding that head would result in more complaints that i’m not interested to deal with right now. Do you mean an even more prominent neck seam? If so then yeah I understand why you're reluctant of adding it. Quote
GuiCORLEONE 42 Posted June 13, 2021 Author Posted June 13, 2021 5 minutes ago, xuru said: From the screenshot that I've seen in the hair thread it doesn't look too bad. I think it's good having him look scarily skinny, makes the player put more thought into the weight mechanic for poor Marston's sake. Do you mean an even more prominent neck seam? If so then yeah I understand why you're reluctant of adding it. Yes the neck seam is prominent even on the npc body. Quote
cardinalmark 0 Posted June 13, 2021 Posted June 13, 2021 His hair is invisible right under his hat and there is a weird line on his neck/chest Quote
Creepergeco 0 Posted June 13, 2021 Posted June 13, 2021 Just now, cardinalmark said: His hair is invisible right under his hat and there is a weird line on his neck/chest This mod is as good as it'll get for a while. I'd just try to ignore the few issues it has. Quote
GuiCORLEONE 42 Posted June 13, 2021 Author Posted June 13, 2021 1 hour ago, cardinalmark said: His hair is invisible right under his hat and there is a weird line on his neck/chest Oh, youre talking about xuru’s pic. You dont even have the mod installed judging by what you said on page 2. Quote
xuru 11 Posted June 14, 2021 Posted June 14, 2021 9 hours ago, cardinalmark said: His hair is invisible right under his hat and there is a weird line on his neck/chest That's due to the Del Lobo's hair being used to avoid clipping with the hat, unfortunately it causes part of it to be invisible. The neck seam is dude to the beta head model not lining up perfectly with the vanilla torso. Quote
GuiCORLEONE 42 Posted June 15, 2021 Author Posted June 15, 2021 Since the latest version of the mod is not compatible with other mods with YMT edits such as Red Dead Offline, i uploaded an old version of the mod (2.0) without any ymt as an optional file.https://www.nexusmods.com/reddeadredemption2/mods/478?tab=files 3 Quote
xuru 11 Posted June 16, 2021 Posted June 16, 2021 This might be wayy too ambitious but, now that we have the beige cassimere shirt and will be getting the RDR gunslinger vest texture, would it be possible to also add the textures to the cutscene model where John is about to put it on? Quote
GuiCORLEONE 42 Posted June 17, 2021 Author Posted June 17, 2021 19 hours ago, xuru said: This might be wayy too ambitious but, now that we have the beige cassimere shirt and will be getting the RDR gunslinger vest texture, would it be possible to also add the textures to the cutscene model where John is about to put it on? It is possible to edit it, they're props and they have textures in the files that can be edited, but i'm afraid you can't replace the cassimere texture because its not in the same file as the others, its probably embedded in the prop 1 Quote
Flaming Monkey 2 Posted June 19, 2021 Posted June 19, 2021 On 6/10/2021 at 11:16 PM, kubon352 said: Can this mod break the save game when add-on clothes are bought and mod is removed (i.e to play Online)? It won't break the save, I've tested it. If you remove the Mod, the add-on clothes will just disappear and the character will wear the shirt you put inside the coat/vest. If you add the clothes back on(without changing clothes setting for the character after removing the mod), they will appear again. 2 Quote
GuiCORLEONE 42 Posted June 20, 2021 Author Posted June 20, 2021 Update 2.8 has been released. A few of the new features included are: John's open thompson vest: Open gunslinger vest for coats: John's npc heist / wedding hat: John's chapter one winter gloves: Closed western coat: John's winter gunbelt and holster: Items such as the npc orange vest and the heist / wedding vest are being included as addon items. The beta cowboy high neckerchief has also been added. Download it here 2 Quote
kubon352 1 Posted June 20, 2021 Posted June 20, 2021 Weird bug, affects only John on all gun belts Quote
xuru 11 Posted June 20, 2021 Posted June 20, 2021 I tried doing the mod manager fix, but now only John's Gambler's hat is visible. I also have some suggestions. Could you add the vest chain present in the wedding vest as an addon talisman so it works on all vests? The new winter gloves also make John's hand very dirty, and the winter holster and scarf have blood on them. Could you edit the texture so they look cleaner? Quote
xuru 11 Posted June 20, 2021 Posted June 20, 2021 (edited) His closed winter coat also has a cut on the forearm, where there's supposed to be a patch, but I don't think this can be fixed yet. And one last request. Could you add back the full black worsted coat as an addon, along with the invisible off hand holster and invisible satchel? An invisible holster and invisible gunbelt option would be nice too. Edited June 20, 2021 by xuru Quote
GuiCORLEONE 42 Posted June 20, 2021 Author Posted June 20, 2021 (edited) 2 hours ago, kubon352 said: Weird bug, affects only John on all gun belts Didnd't have this issue with JMRP, can't say its an issue with it. 1 hour ago, xuru said: I tried doing the mod manager fix, but now only John's Gambler's hat is visible. I also have some suggestions. Could you add the vest chain present in the wedding vest as an addon talisman so it works on all vests? The new winter gloves also make John's hand very dirty, and the winter holster and scarf have blood on them. Could you edit the texture so they look cleaner? Our goal is to maintain the files as most original as possible and gradually get rid of the files in streaming. So the textures will remain as it is. There is already a mod that adds vest chain as a talisman and you can use it if you want. 1 hour ago, xuru said: His closed winter coat also has a cut on the forearm, where there's supposed to be a patch, but I don't think this can be fixed yet. And one last request. Could you add back the full black worsted coat as an addon, along with the invisible off hand holster and invisible satchel? An invisible holster and invisible gunbelt option would be nice too. Impossible to fix the cut on the patch, and to be honest i like it. The black worsted coat is going to be added in the future update of the file Bonus stuff, and the invisible holster and stachel are in bonus stuff as well. Edited June 20, 2021 by GuiCORLEONE 1 Quote
xuru 11 Posted June 20, 2021 Posted June 20, 2021 7 hours ago, GuiCORLEONE said: There is already a mod that adds vest chain as a talisman and you can use it if you want. I know that, I am using it. The problem is it doesn't have any texture, and it's not an addon. 7 hours ago, GuiCORLEONE said: The black worsted coat is going to be added in the future update of the file Bonus stuff, and the invisible holster and stachel are in bonus stuff as well. Awesome! Are the invisible holster and satchel in bonus stuff already addons? Quote
GuiCORLEONE 42 Posted June 23, 2021 Author Posted June 23, 2021 Added some new comparison images to the mod page and figured would be nice to post them here too. 4 Quote
kubon352 1 Posted June 23, 2021 Posted June 23, 2021 (edited) On 6/20/2021 at 6:01 PM, GuiCORLEONE said: Didnd't have this issue with JMRP, can't say its an issue with it. With all do respect for your work, guys, I think it is. And I have discovered what's specific causes that issue. It's the John's winter holster that makes knife holster go crazy. Unfortunately, it can stay like that forever, even after removal of every single mod. I tried changing belts in wardrobe and with Rampage. No luck. Gladly, I had a savegame which wasn't played with mod, so that saved me a lot of trouble. But please check it out. By the way - any chances to get J.M. saddle also as an add-on? Edited June 23, 2021 by kubon352 Quote
GuiCORLEONE 42 Posted June 23, 2021 Author Posted June 23, 2021 I have the winter holster and i often use it without any problem with the knife. You also said the bug appears with the mod uninstalled too, so there is really nothing we can do about it, seems like a random glitch that may or not be caused by our mod. Quote
kubon352 1 Posted June 23, 2021 Posted June 23, 2021 Bug appeared after equipping winter holster and that affected whole savegame. Tried with different one and didn't buy that holster and everything else was fine. Quote
xuru 11 Posted June 23, 2021 Posted June 23, 2021 19 minutes ago, kubon352 said: Bug appeared after equipping winter holster and that affected whole savegame. Tried with different one and didn't buy that holster and everything else was fine. That is really weird, its working fine for me too. Are you playing on a cracked version? Quote
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