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Has anyone figured out this native?

 

there is 2 


 

TASK_LOOT_ENTITY

TASK_LOOT_NEAREST_ENTITY

I have tried a bunch of combos of them but can't seem to find the magic combo.

  • Author

i tried this

 

TASK::TASK_LOOT_ENTITY(PLAYER::PLAYER_PED_ID(), ped_s);

ped_s is a ped i created.

  • Author
  On 12/11/2019 at 3:34 PM, LMS said:

I am not sure then, that has always worked fine for me. Make sure to only apply the task once and not in a loop.

odd yeah its not in a loop. Have you tried the loot nearest entity?

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