Posted December 10, 20195 yr Has anyone figured out this native? there is 2 TASK_LOOT_ENTITY TASK_LOOT_NEAREST_ENTITY I have tried a bunch of combos of them but can't seem to find the magic combo.
December 10, 20195 yr What have you tried? The first just takes the ped that is looting and then the entity to loot, e.g. a ped's corpse.
December 10, 20195 yr Author i tried this TASK::TASK_LOOT_ENTITY(PLAYER::PLAYER_PED_ID(), ped_s); ped_s is a ped i created.
December 10, 20195 yr On 12/10/2019 at 8:00 PM, ExoticNx said: i tried this TASK::TASK_LOOT_ENTITY(PLAYER::PLAYER_PED_ID(), ped_s); ped_s is a ped i created. Is the ped dead and has loot on it?
December 11, 20195 yr I am not sure then, that has always worked fine for me. Make sure to only apply the task once and not in a loop.
December 11, 20195 yr Author On 12/11/2019 at 3:34 PM, LMS said: I am not sure then, that has always worked fine for me. Make sure to only apply the task once and not in a loop. odd yeah its not in a loop. Have you tried the loot nearest entity?
December 12, 20195 yr I have a while back and it worked fine, but I do not remember all the parameters.
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