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Posted

Has anyone figured out this native?

 

there is 2 


 

TASK_LOOT_ENTITY

TASK_LOOT_NEAREST_ENTITY

I have tried a bunch of combos of them but can't seem to find the magic combo.

Posted

What have you tried? The first just takes the ped that is looting and then the entity to loot, e.g. a ped's corpse.

Posted
47 minutes ago, ExoticNx said:

i tried this

 


TASK::TASK_LOOT_ENTITY(PLAYER::PLAYER_PED_ID(), ped_s);

ped_s is a ped i created.

 

Is the ped dead and has loot on it?

Posted

I am not sure then, that has always worked fine for me. Make sure to only apply the task once and not in a loop.

Posted
4 hours ago, LMS said:

I am not sure then, that has always worked fine for me. Make sure to only apply the task once and not in a loop.

odd yeah its not in a loop. Have you tried the loot nearest entity?

Posted

I have a while back and it worked fine, but I do not remember all the parameters.

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