Posted December 6, 20195 yr Hello, i'm .NET dev in WinForms, and i want to create a RDR2 .NET mod with Community .Net ScriptHook. Is there a way to send notification in game with code? I'm searching but not founding ;D If a .Net modder can help me? THANKS ;D
December 6, 20195 yr On 12/6/2019 at 2:05 PM, RastHacker said: Hello, i'm .NET dev in WinForms, and i want to create a RDR2 .NET mod with Community .Net ScriptHook. Is there a way to send notification in game with code? I'm searching but not founding ;D If a .Net modder can help me? THANKS ;D What type of notification are you talking about?
December 8, 20195 yr Author Like compendium, and now i have new questions. How can i call 'Personal Horses' and 'Temporary Horses' in Ped class of community scripthook ?
December 8, 20195 yr On 12/8/2019 at 2:38 PM, RastHacker said: Like compendium, and now i have new questions. How can i call 'Personal Horses' and 'Temporary Horses' in Ped class of community scripthook ? I am not sure if those functions exist yet, but I recommend browsing the namespace to see what is available. The game is quite new so many functions are not yet properly wrapped.
December 9, 20195 yr Author Okay. Thanks for awnsers. I got actually this menu JediJosh's Trainer and in his horse option it detect personal horse, but in .asi so c++ not .Net. Maybe later in community scripthook .net
August 2, 20204 yr Any news on the Notifications part? (tried to transfer a GTA 5 .NET mod and looks like there is no Notifications.Show() in the UI namespace 😞 )
August 2, 20204 yr On 8/2/2020 at 5:21 PM, i5x said: Any news on the Notifications part? (tried to transfer a GTA 5 .NET mod and looks like there is no Notifications.Show() in the UI namespace 😞 ) There is a simple "display_text" method in the script hook devkit, but I dont know about the .net script hook.
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