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RAGE Plugin Hook

Special forum for the RAGE Plugin Hook by @MulleDK19 and @LMS, a tool that lets you develop script mods in .NET languages.

  1. Started by LMS,

    For those of you trying to get started with RAGE Plugin Hook, look no further. Please find detailed examples manipulating the game in many different ways here: http://ragepluginhook.net/RPH2PreDoc/RDR2PreliminaryExample.zip The full documentation can be found here: http://ragepluginhook.net/RPH2PreDoc/

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  2. Started by Sam,

    A preliminary version of the RAGE Plugin Hook (RPH) for Red Dead Redemption II is now available. For anyone unaware, or new to modding, the RAGE Plugin Hook is a powerful framework which allows modders to create plugins for RDR 2 by writing code in popular programming languages (C#, VB.NET, or any other .NET language). This is a significant development in the modding community for RDR 2, and we're really looking forward to seeing all the new mods that are made possible because of it. There are a number of changes introduced in RPH for RDR 2 that developers should be aware of: It's a preliminary version, so many classes, properties and methods are not…

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  3. Hello all! I hope someone can help me out here! I am trying to stow an hogtied ped into a Prison Wagon (WAGONPRISON01X). I tried this task: ped.Tasks.EnterVehicle(_wagon, 5, EnterVehicleFlags.WarpIn) and it works but only if the ped is able to move (which makes sense). What I would like to accomplish is to be able to stow the hogtied ped I am carrying inside the wagon. I lurked around on FiveM docs and found some other functions, all of them, since they are tasks, are working only if the ped is not incapacitated. I tried recreating the ped inside the wagon but even if I pass the model, it uses another random model and the effect is not th…

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