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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Started by mordo,

    I recectly started to mod rdr and i was trying to get a mod that requires me to replace the shop_items.ymt i searched it and accidently deleted before i figured out where it was can anybody tell me where im suppost to put it

  2. Started by Reposter23,

    So ive downloaded quite a few mods from a youtuber who uses these mods inagme and it all works fine for him. However whenever i use Lennys with the game its keeps crashing on the second loading picture without fail. I have tried absolutely everything and i cant seem to get it to work at all. ive tried removing the ASIs and just using some mods. doesnt work. Tried turning off all the MODs and removing the ASIs. Still doesnt work. only time my game actually loads is when i remove file vfs.asi Which im pretty sure is Lennys itself. i have the latest version of lennys, asi loader and scripthook? can any that knows anything please help me? its driving me crazy as i only boug…

  3. Started by UncleISRED,

    Hi all, I'm very new to modding for RDR2 and Rockstar games generally however over the past week I've been testing my game with adding mods one by one. My game is running great however I want to further refine WhyEm DLC to allow for some more customization without breaking spawns etc Does anybody know how to identify a piece of clothing that Arthur is wearing? for example: If if equip a coat from WhyEm and want to find out what file the coat is pointing to "player_zero_coat_002_c0_011_ab" is there a way of doing this? so I can isolate the clothing individually.

  4. Started by WTSVIBEZ,

    I have the scrapped sheriff gunbelt but i cant figure out how to get the off hand weapon in the holster on the hip. any help is very much appreciated!

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  5. Started by finesseq1023,

    I do not have version.dll only the dinput8.dll and that is it beside my lml mods and no asi mods, I thought it only happened due to version.dll. Do I need to just remove everything or something is wrong on my end? Thank you

  6. I'm using RDRFR, and I know most towns they have their own sheriffs such as Malloy, Thomas, Farley, Freeman etc. I can use RAGE or Trainer to set my player model as these people anyway, but I cannot stop these NPC spawn in the town, that cause I can see twin guys in the same place..... I tried to kill them by force but they'll respawn in any time. Just want to know if there's anything that can stop them spawn or respawn after killed? And hope it just like a switch, I can easily turn this on or off, and custom set these in one or more places and not just a button press and every towns lose their sheriffs

  7. Started by ArThiago769,

    I need help with this. The installation was perfect, but when I use Dead Eye or Eagle Eye, the effect disappears. Does anyone know how to fix this?

  8. Started by ArThiago769,

    I need help with this. The installation was perfect, but when I use Dead Eye or Eagle Eye, the effect disappears. Does anyone know how to fix this?

  9. Started by Toven,

    I can't seem to find an answer to this so I'm asking here. I have a custom ambientped and popgroups file which I'd prefer keeping intact. However, I've come across a few mods that I'd really love to have but I'm sure they would overwrite my own changes that I've made. Namely I'd like Ambient Gangs and or Restored Pedestrians Pack. Apparently from what bits I've found it IS possible to have at least one of those two mods be compatible with my own ambient and popgroups files which is great! What isn't great is that aside from just being told to merge their files with mine, no one has given me an in depth answer on how exactly to do this. So, how do I go about do…

  10. Started by thekeyholder,

    First post here, is there any way we could skip the deal during blackjack similar to RDR1? The gambler challenge is driving me nuts only because I can't skip

  11. Doesn't seem realistic for your horse to be carrying a bow, 4 repeaters, 4 rifles, and 3 shotguns. Would be cool to have a mod that simply blocks you from taking out more than one weapon in each slot on your person from the weapon locker. If anyone knows how to make this mod, that'd be awesome xD

  12. Hi, I'm Brazilian, I'm a beginner in programming and I don't have money to take a fullstacks programming course. I'm using ChatGPT to do between 70 and 80% of the code, so don't judge me. My problem is that I'm using "NATIVE_DECL BOOL GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION(Ped ped, Player player) { return invoke<BOOL>(0xA454D234E45BB6E5, ped, player); } // 0xA454D234E45BB6E5 b1207" to identify the interactions of the peds with the player, but I couldn't identify the interactions. I don't know why, but I've tried everything. If someone can help me, I would be very grateful. // Function to detect if the interaction between the player and…

  13. Started by DARK EL3MENT,

    I've been trying to get the mod to work for a time and i don't know what's going on? I installed the scripthook, .dll file, and LML. I even see it pop up in the mod loader as installed but the moment I walk to vendor like a barber i see nothing. How can i fix this?

  14. Started by Cr1t1caves,

    Playing on steam. Vanillia version runs good and stable, been playing for 100 hours on vanilla now. Tried to use LML, but storymode kept crashing upon loading a save, like playing couple of seconds and crash without any log. Used scripthookV2 to fix, it was obselete. Deleted LML, used PED damage system and scripthookV2, still crashed. Deleted everything, added small mod (Main menu and intro skip) and STILL game crashes. Been browsing youtube and forums for hours, nothing seems to be helping. Everyone is talking about ScripthookV2, but it doesn't help at all, with or without it, it still crashes. Does anyone has any idea what is going on?

  15. Started by Barlalos,

    My vanilla game runs fine with no stuttering, but when I have LML installed my game has stuttering all the time. I also tried this with no mods, just lml and it's the same. I even downgraded my graphics to low. Still stuttering no matter what I do. Any solutions????

  16. im following a guide from the player physique mod on nexus which explains how to edit a characters body. in my case im trying to make my arthur fat like in this video in C++ with masterexpressions.cpp open i can see the one i want to edit callled {49787, "PEDEXPRESS_BELLY_DEPTH"} but there is no value to edit thats the problem it mentions i need to change a 0.0000 value in there but its not showing any values next to it. Is there any easier way to make arthur look like in the video rather than C++ editing?

  17. Started by josefsvest,

    I´ve instaled all filles needet but when i open mod manager it says insufficient accession LML folder. Try launching it as administrator. But I am allready administrator. Can anyone help please?

  18. Started by HardPaco,

    I think it'd be neat if someone could make a young john marston mod, like the Y.C.A. mod (Young Clean Arthur). I wish I could do it myself, but it's way too difficult

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  19. Started by vishito,

    is it possible to make a randomizer mod for RDR2, like in gta? Randomizing models, voice lines, missions, props, gun stats, horses, etc

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  20. Started by lgsteelseries,

    I am adding an NPC with a guitar playing scenario with the Rampage trainer. I don't want to deal with the guitar playing NPC again when I enter the game again, how can I run it with spooner? (Without canceling the animation)

  21. I'm using one of the a_m_o chinese npc and I can't remove or swap his shirt for a different shirt.

  22. Started by UlughBeg,

    Good forums, In RDR2, my region has no language. So I want to develop a language patch for the game. Where can I find the current language files of RDR and can I modify them again and put them into the game? If there are guides about this, can you forward it? Thank you.

  23. Started by TheBeastCZ,

    Wanted to ask if anyone could look into it or just tell me if it would be even possible to make the Montana coat shorter, like the frock or tailcoat, I love the coat it just bugs me out how long it is.

  24. Does anything like this exist? And if not would it be easy to create? Sadly i am not deep into rdr2 modding but it sounds like it shouldnt be imposible to give npcs a chance to pull out a lantern if the light level is too dark? I know many people who lower their brightness or even install darker night to have dark nights. But no npcs using lanterns breaks the dark night immersion a little bit.

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  25. Started by tegarrafif,

    So I'm playing the game Red Dead Redemption 2, and I'm using the Moonshiner role mod in the game, but why is there a pop up like in the picture when I play the game? please can anyone help me to solve it?

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    • 746 views