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RDR2 Mods Discussion

An open discussion forum for any and all talk about modding RDR2 on PC.

  1. Started by fridat7788,

    howdy friends! I have a question is there any mod that would allow me to swap NPC models. Lets say I want to turn Bill into Javier or Uncle into my online character.

  2. Started by cowpoke1899,

    Howdy! This is perhaps not possible, but how can I change an NPC's appearance or clothes? I don't mean making the PC take on an NPC's appearance, but rather (for instance) turning the Valentine bartender into Javier.

    • 3 replies
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  3. Started by crossed99,

    EDIT: Nevermind, it was another mod interfering. Anyone has experience with changing a non-player ped's health? If I use this code and log it: ENTITY::SET_ENTITY_MAX_HEALTH(myPed, 1000); ENTITY::SET_ENTITY_HEALTH(myPed, 500, 0); LOGD << " " << ENTITY::GET_ENTITY_HEALTH(myPed) << " " << ENTITY::GET_ENTITY_MAX_HEALTH(myPed, 0); WAIT(0); LOGD << " " << ENTITY::GET_ENTITY_HEALTH(myPed) << " " << ENTITY::GET_ENTITY_MAX_HEALTH(myPed, 0); It logs this: 2021-09-24 20:28:28. 500 1000 2021-09-24 20:28:28. 105 105 So it changes it's health but it changes back right after. Same if I change i…

  4. I am trying to change Player's body type (i.e. smaller shoulders) and cannot find any Natives for scaling/resizing bones. Does anyone know of a Native that changes the scale of a Player bone? Or maybe a Native for changing the Player's weight, as if they had not eaten any food for days. Any help would be much appreciated!

  5. Started by hasnay765,

    I tried using the methods in this post but the "COLOR_STRING" in the second DRAW_TEXT statement makes the text invisible, and not appear on my screen. Changing it to "LITERAL_STRING" fixes the issue, but the font doesn't change. Also, in the post I linked above, the recommended solution passes four arguments into _CREATE_VAR_STRING, but it says that's too many arguments when I copy paste it directly. How would I go about changing the font?

  6. Are we able to check if an NPC was hit in an artery (with the visual bleeding)? I would like to treat NPCs who has been hit by an artery shot differently, but dont know how to know if they have been hit.

    • 0 replies
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  7. Started by UncleISRED,

    Hi all, I'm very new to modding for RDR2 and Rockstar games generally however over the past week I've been testing my game with adding mods one by one. My game is running great however I want to further refine WhyEm DLC to allow for some more customization without breaking spawns etc Does anybody know how to identify a piece of clothing that Arthur is wearing? for example: If if equip a coat from WhyEm and want to find out what file the coat is pointing to "player_zero_coat_002_c0_011_ab" is there a way of doing this? so I can isolate the clothing individually.

  8. Started by smorelol,

    Does anyone know where you can find the .ytd textures for player clothing?

      • Like
    • 2 replies
    • 2.4k views
  9. It's weird that we have to pop out of cover to cock weapons, if there is a mod which allows weapon cocking while being in cover, that would be nice.

  10. Started by NezoxGFX,

    Hello. Friends, tell me what could be... When I install the official ScriptHook AB and LML in the folder with the game, the game freezes and drops in FPS. The drops start as soon as I haven't even installed a single mod yet. When I remove, for example, ScriptHook and leave LML, everything becomes ok and vice versa. Clearly a conflict between ScriptHook and LML. What shall I do? Thank you!

  11. Started by idonthaveaname,

    The fact that LML is buggy and requires constant file adjustments is exhausting. Do I need this version or that version? Does this mod conflict with this other mod? Just create a universal .ini or .asi file for your LML mods and be done with it.

  12. So I was going to get back into modding since Script Hook and everything else has been updated but my convert_assets.bat file to convert GTA textures is not working anymore, anyone has an idea as to why or has the same problem?

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    • 983 views
  13. Started by BARULICK,

    Hello. Is there some way, or mb an existing mod to prevent dead bodies from disappearing? Especially they disappear to fast when you drive away from them. What parameter should be edited and where it sotored?

  14. Started by desdorado,

    I can not figure out the correct path for the files that are inside update_4.rpf/x64/data/ui/widgets.rpf. For example <GamePath>update:/x64/data/ui/widgets/hud/reticle.ymt</GamePath> is not working. Anyone has an idea what would be the correct path?

  15. Started by HardPaco,

    I think it'd be neat if someone could make a young john marston mod, like the Y.C.A. mod (Young Clean Arthur). I wish I could do it myself, but it's way too difficult

    • 0 replies
    • 340 views
  16. Hey everyone, I've been trying to spawn the trailer beta duster for Arthur on PS4 (no access to PC version unfortunately) but I have no luck finding the hash for it. Apperantly it is the file player_zero_coat_001.ydd, could someone be so kind as to save it as an outfit on PC and provide us with hex? I will be making a video on it (I already did one with the trailer 3 beta duster) and I will give credit to the one that helps us out, along with GUI for finding it! Thanks! Beta Duster: https://twitter.com/GuiCORLEONEx794/status/1383907361870401537

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  17. Started by Purpyie,

    I write here because it's my last option. I've tried everything possible but yet, nothing worked. I found out about modded rdr2 last night and went installing Lennys and some mods from this website. Since then, rdr2 didnt wanted to start in solo, i didnt even started it with mods bc as soon as i downloaded them, my game started crashing on loading screen. Until this day i still think this website might have destroyed my game so idk what to do. I alredy checked all files of my game with steam but didnt change. I updated my graphic card but nothing changed neither. And i repeat that's not a save problem (at least i don't think so) bc the g…

    • 1 reply
    • 625 views
  18. I am crashing, and I have deducted using WinDBG and the .dmp files that its because of JobsBase.asi, or Jobs - Expanded and Enhanced. My real issue is trying to figure out what "FAILURE_BUCKET_ID: HEAP_CORRUPTION_c0000374_JobsBase.asi!Unknown" and "ERROR_CODE: (NTSTATUS) 0xc0000374 - A heap has been corrupted." really means and what I should do to make it so my game doesn't crash anymore. I'd like to keep the mod, but I am not sure if that's possible. Anyone able to help?

  19. Started by AlecM,

    Hey, I'm new to modding RDR2 but pretty well-versed with modding in general. I installed a handful of mods and it seemed to be running fine throughout the Heartlands, however, when I began to approach Valentine it crashed to the desktop. Is there a way to see what could be causing the crash? Thank you all in advance.

    • 2 replies
    • 2.8k views
  20. Started by bazante,

    Hello guys, i'm trying to create a sheperd mod. Basically it will spawn some sheeps and the player need to travel from a place to another. Yours know some native to make Sheeps follow the player ou if already exists a sheperd mode, open source?

  21. Hi dear fellow modders! Has anyone found out yet, how to create a blip for an entity or on a Vector3 (RagePluginHook)? I found the hashes for the sprites in the ScriptHookRDRDotNet_API: public enum BlipSprite : uint { Dominoes = 0x9D9FE583, DominoesAllFives = 0xFD189BDE, DominosAllThrees = 0xA1C2EBE4, FiveFingerFillet = 0x75B54B90, FiveFingerFilletGuts = 0x7869CF4, FiveFingerFilletBurnout = 0x3C88E424, Poker = 0x4A2357A9, SaddleBag = 0xB0E5E617, Doctor = 0x984E7CA9, EatingUtensils = 0x37BEBE4E, DonateToCamp = 0x8B7E38C4, ObjectiveChore = 0xDDFBA6AB, Ammunition = 0x5DF6DEBD, HealthSupplies = 0xD68D851B, Provisions = 0x919BC110, …

  22. so basically i am making nativeui but for red dead using menu api from redm as a reference the example menu i have opens BUT i am having a really annoying problem when i press arrow keys i crash. The Game just freezes everything else is working except for centering the text i dont know if that is a native but i cant find it so.... please lets revive script hook rdr2 dot net. also using this version of it btw Halen84/ScriptHookRDR2DotNet-V2: An ASI plugin for Red Dead Redemption 2, which allows anyone to create scripts using any .NET language. (github.com)

  23. Started by Kameron Johnson,

    Hi I was wondering if anyone knew hot to use the creator cam to accurately select and place objects in the spawner setting of the red dead rampage mod using creator cam

  24. Similar to the Fallout series, your character, non-human animals, NPC's, and others will be able to cripple their head, eyes, arms, torso, and legs. Limbs have health bars. If an animal falls 3 meters (10 feet) and lands on their legs, they will limp. Your horse smashes into a boulder from a 3 meter (10 foot) drop, it's 4 legs will be crippled and it will move very slowly, if an enemy takes an arrow to the right arm, their accuracy will decrease heavily or they wont be able to damage you effectively with their fists or a melee weapon if both of their arms are crippled. The animation for a crippled leg could be the engulfed in fire animation, or enemies when they've been s…

  25. Started by dino crisis,

    hi I need add custom model to game.

    • 1 reply
    • 1.2k views