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Bass Dragon's Euphoria Ragdoll Overhaul (BDERO) v1.0.4

I was able to translate hashes so now I can use the physicstasks.ymt to its full potential.
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(π—œπ—‘π—§π—₯π—’π——π—¨π—–π—§π—œπ—’π—‘):
Welcome To My Euphoria Mod. I was able to translate hashes so now I can use the physicstasks.ymt to its full potential. So expect a full overhaul in the future. I'm not aiming for realism. I'm aiming for over-exaggerated reactions Like In Red Dead Redemption 1 & Max Payne 3 & GTA 4.

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(π—™π—˜π—”π—§π—¨π—₯π—˜π—¦):
-Got rid of the force while rolling of falling
-Falling superhigh will call the falling reaction from my GTA 5 Euphoria Mod
-Peds will balance and recover when you shoot them, Instead of fallingΒ 
-Death reaction is much better
-Injured on ground is more common

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(π—•π——π—˜π—₯𝗒 𝗙𝗒π—₯ π—šπ—§π—” 𝟱):

I've Made aΒ Euphoria OverhaulΒ for GTA 5 If you want to check it out

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(π—¦π—¨π—šπ—šπ—˜π—¦π—§π—œπ—’π—‘π—¦?):
Join myΒ DISCORDΒ (200+ Members)Β to chat or keep up with updates and to add suggestions.Β 

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(π—œπ—‘π—¦π—§π—”π—Ÿπ—Ÿπ—”π—§π—œπ—’π—‘):

Download &Β installΒ Lenny's Mod Loader.

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And click theΒ "Download with mod manager" and you'reΒ done

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(π—™π—˜π—˜π——π—•π—”π—–π—ž):
Join MyΒ DiscordΒ If You Have Some Feedback. If There's any Recommendations I Will Try My Best To Make It Happen.

What's New in Version v1.0.4 Β Β See changelog

Released

v1.0.4:

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-(Removed) Holding wound while getting shot in the head

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-(Improved) Gunshot Reactions alot

-(Improved) Fatally Injured

-(Improved) Headshot reactionsΒ 

-(Improved) Other things I forgot

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-(Working on) LowingΒ stiffness of everything

  • Like 5
  • Thanks 1

User Feedback

Recommended Comments

JammyDodger

Posted

So many Euphoria mods....this is starting to get rather confusing!

AnymYo

Posted (edited)

Nice work so far!

Edited by AnymYo
Dusty926

Posted

This is a big step towards RDR1-style Euphoria! Out of curiosity, is it possible to lengthen the time NPCs react to shots? Lots of non-killing blows seem like they're about to evolve into interesting ragdolls, but them they recover into a standard animation and keep fighting/running.

Bravercoolio

Posted (edited)

Nice mod! Bro!

Edited by Bravercoolio
TROFY

Posted

how did you uncover the hashes?
it would be really useful for everyone to tell us how

  • Like 1
PrettyTrash

Posted

Would this work well with PDO?

MattyReady

Posted

How would you go about Installing this manually? I'm having trouble with the "Mod Manager Download"Β 

charlesLz

Posted

Thank you for the awesome addition to rdr2!Β Β Is it possible to make npcΒ shooting less accurate? I feel like their black powder guns have better accuracy than modern firearms.

GiveAlexAUsername

Posted (edited)

On 6/17/2021 at 9:31 PM, charlesLz said:

Thank you for the awesome addition to rdr2!Β Β Is it possible to make npcΒ shooting less accurate? I feel like their black powder guns have better accuracy than modern firearms.

Ped damage overhaul allows you to modify accuracy of npcs among many other things and works quite well with this mod. Personally I like to turn their accuracy way down and their damage way up. For sure makes things more fun and now running away from the law is way more interesting as actual scary bullets are now whizzing all around you

Edited by GiveAlexAUsername
ChristianW.

Posted

What makes the animation in the ground trigger? It's the DyingThreshold or someting else?Β 

Because when using the Debug mode I can see that when the animation triggers the NPC is already dead.

I just want to know if is possible to increase the chance of those animation happening.

sbg2005

Posted

How can i translate ymt file?

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joaat to string translator?

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