Changelog
1.4
- Undid the changes in 1.3, and instead reduced pedLootType and pedLocaleType loot tables to 10%
- Added compatibility files for WhyEm's DLC v1.0.0.7 and WhyEm + RDO
-
Reduced a couple originally unchanged items in loot_table_reward like FIVE_DOLLARS and TEN_DOLLARS to half their original reward amount
1.3
- Changed ped loot ContinuousLinearDrops to AggregateDrops, and reduced probabilities by half
1.2.1
- Added alternate catalog_sp.ymt for Red Dead Offline V1.3 compatibility
1.2.0
- Reduced ammo loot from bodies
1.1.0
- Added alternate catalog_sp.ymt file for JMRP V2.8 compatibility
- Fixed a few sell values that were rounded to "0" instead of "1"
- Reduced ped item loot rates that were set to 100%
1.0
- Initial upload
Special Thanks to
- LMS for Lenny's Mod Loader
- Senexis for the catalog_sp.ymt and automating the price conversions
- Everyone else from the Mod RDR Discord
Requirements
- Lenny's Mod Loader
Installation
- Place the "hardcoreMode" folder inside your "/Red Dead Redemption 2/lml/"
- If using mod that shares catalog_sp.ymt, choose appropriate version in "compatibilityVersions" folder
- Replace catalog_sp.ymt in "/Red Dead Redemption 2/lml/hardcoreMode"
- Delete catalog_sp.ymt provided with other mod
- If conflicting mod contains an "install.xml," edit it (not the one from hardcoreMode), and remove:
<FileReplacement>
<GamePath>platform:/data/itemdatabase/catalog_sp.ymt</GamePath>
<FilePath>catalog_sp.ymt</FilePath>
</FileReplacement>
Notes
- Not compatible with other modifications that replace catalog_sp.ymt unless compatibility file is included. If there's a compatibility file you'd like, let me know.
- Recommond using Josefig's great script to reduce mission payouts!
Features
Attempt at recreating the "Hardcore Difficulty" from Red Dead Redemption - GOTY Edition
- Maximum health is reduced by half, taking in consideration health levels
- Health regenerates more slowly, and after a longer delay
- All purchasables cost more, and all items sell for less
- Reward/drops/looting amounts are lowered/more rare
- Starting a new game is recommended. Otherwise, what's the point?
I have only done minimal testing with the mod so far. Any issues please let me know and I will look into them.
Edited by cp1dell
What's New in Version 1.4 See changelog
Released
1.4
-Undid the changes in 1.3, and instead reduced pedLootType and pedLocaleType loot tables to 10%
-Added compatibility files for WhyEm's DLC v1.0.0.7 and WhyEm + RDO
-Reduced a couple originally unchanged items in loot_table_reward like FIVE_DOLLARS and TEN_DOLLARS to half their original reward amount
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