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Red Dead Offline 1.3.3

RDO who?
   (12 reviews)

LMS
 
 
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Update 1.3: Blood Money out now!

This mod brings all the good stuff from Red Dead Online to singleplayer and allows you to access it via the various vendors in the game. You can of course still use a trainer to access these items, but we have spent a lot of time to make everything fit in with singleplayer naturally so we believe this is the best way to experience this mod. The special weapons from MP are unlocked from the start, but only available at select merchants to fit in nicely with story progression. There are a few minor issues with a few items, which you can learn more about in the Known Issues section further below.

We hope you enjoy the first version of our mod, we certainly had lots of fun making it! There are plans to update this mod in the future to expand it and address a few issues, so stay tuned! A very special thanks to @Senexis and @bolmin who are the true creators and masterminds behind this modification, I am just uploading it. No xml tags were harmed during development (we promise!).

 

Item Locations

The added weapons can be found available for purchase in the following location:

  • NEW! Full Blood Money update compatibility
  • NEW! All Multiplayer weapons are now available
  • Left Rings, Right Rings, Gun Belt Accessories: Trappers (Accessories tab)
  • Unique Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Trappers (Chaps, Ponchos, Weapon Accessories, Accessories tabs)
  • All 42 Legendary Animal hoods: Trappers (Legendary Animals tab)
  • Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Tailors and General Stores that sell clothing (Ponchos, Weapon Accessories, Accessories pages)
  • Saddles, Saddle Bags, and Horns: Stables (Equipment)
  • Manes and Tails: Stables (Appearance)
  • Navy Revolver: Gunsmiths at Saint Denis
  • Elephant Rifle: Gunsmiths at Saint Denis
  • Lowry's Revolver: Fences
  • Reinforced Lasso: Gunsmiths
  • Bolas: Gunsmiths and Fences
  • Special Bolas (renamed to the creators Bob, Bolmin and Lenny): Fences
  • .22 Sedative Ammunition: Trappers and the Gunsmith Customize screen for Varmint Rifles
  • Nitro Express Ammunition: Gunsmiths and the Gunsmith Customize screen for Elephant Rifles
  • Animal Reviver: Trappers
  • Tracking Arrow: Trappers
  • Multiplayer Weapon skins, metals and wraps: Gunsmith Customize screens

 

Installation

Download with Mod Manager from here or drag and drop the extracted folder into your LML folder so that you have a structure like "Red Dead Redemption 2\lml\red_dead_offline". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components! Otherwise many components, such as the navy revolver, will not show up. If you have the Navy Revolver in SP mod installed, make sure to uninstall it completely. This mod supersedes it and having both installed will likely cause issues!

Missing/Locked Guns

If you are experiencing an issue where guns are not unlocked, or are missing, please make sure to try the following:

  • Update the game:
    This mod currently supports game version 1355. If you are on an earlier version, some or all added guns will be locked or missing.
  • Update Lenny's Mod Loader:
    The mod currently supports LML version beta 6 and higher. If you are on an earlier version, some parts of the mod may not work.
  • Make sure Navy Revolver in SP is uninstalled:
    Like mentioned in the Installation section, this mod is not compatible with it and will cause guns to be hidden.
  • Make sure other mods are compatible:
    Any LML-mod that edits the catalog_sp.ymt file without specific compatibility patches is currently not compatible.
  • Make sure Lenny's Simple Trainer or Outfit Changer is installed:
    Without either of these, Multiplayer components will not show up, causing multiple items to be missing.

 

Known Issues

Currently in the mod, there are a couple of known issues that may impact you while playing:

  • NEW! Off-Hand Holsters will incorrectly display the Off-Hand firearm and will cause glitchy animations.
  • NEW! Certain ponchos will display visual clipping, not all of them are as bad as some are.
  • Some Saddles and Saddle Accessories combinations will cause clipping, "None" options have been added to fix this.
  • When purchasing a Reinforced Lasso, you will be able to purchase them infinitely. You only need to buy it once for it to be unlocked.
  • When purchasing any Bolas, the texture that appears on the right will be a placeholder texture. This can be ignored.
  • In some cases, when purchasing a Burled Grip, it will appear invisible. This only happens on some guns.
  • Bolas might cause weird clipping and/or physics, this can be ignored as it is just a visual bug.
  • Bolas will not be picked up when hogtying people, unlike in Multiplayer where you will get them back.
  • Tracking Arrows will not cause a path to be drawn in Eagle Eye.
  • Weapon variants can't be applied. This is due to them not working properly (i.e. invisible, broken textures, unable to apply correctly).

What's New in Version 1.3.3   See changelog

Released

Update 1.3.3: Blood Money

  • Adds full compatibility with the Blood Money update.
  • Adds all remaining Multiplayer weapons to the Fence menus.
  • Adds the new Blood Money weapons to the Fence menus.
  • Re-organizes parts of the Fence and Trapper menus for ease of use.
  • Fixes a reported issue with Murray Spurs crashing some people's games.
  • Fixes several issues related to navigation in the Trapper menu.
  • Improves performance by optimizing parts of the catalog file.
  • Fixed an issue with the character not being able to pick up stuff.
  • Fixed an issue with the Semi-Automatic Shotgun and Lowry's Revolver not functioning properly.
  • NEW! Fixed an issue with the Carbine Repeater not functioning properly.
  • Like 32
  • Thanks 11
  • Confused 1
  • Sad 2
 Share

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  • User Feedback

    Recommended Comments



    I just registered to say thanks so much for this awesome mod Lenny and for your work in general.  👍

     

    Will you be adding clothing items or the like at some point in the future or is that not viable? 

    Edited by uv316
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    i've installed the mods, everything works fine except for the horse options? they all appear invisible.

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    18 hours ago, wipedoutuser said:

    i've installed the mods, everything works fine except for the horse options? they all appear invisible.

    I had the same issue, it is may be some clothing mods that touch shop or catlog file.

    In my case, I removed the "belts and such" mod and reinstalled the Offline and the Lenny Simple trainer.

    Edited by charlesLz
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    excellent mod thanks! something to finally spend some money on when using the contracts/bounties mods

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    On 6/17/2021 at 10:34 AM, wipedoutuser said:

    i've installed the mods, everything works fine except for the horse options? they all appear invisible.

     

    On 6/18/2021 at 4:45 AM, charlesLz said:

    I had the same issue, it is may be some clothing mods that touch shop or catlog file.

    In my case, I removed the "belts and such" mod and reinstalled the Offline and the Lenny Simple trainer.

     

    The reason this happens is because Red Dead Offline uses the shop_items.ymt file to fix those components so that they show up when purchased. Most mods that add/replace/change clothing touch the same file, possibly overriding it.

     

    On 6/16/2021 at 10:47 AM, uv316 said:

    I just registered to say thanks so much for this awesome mod Lenny and for your work in general.  👍

     

    Will you be adding clothing items or the like at some point in the future or is that not viable? 

     

    Keep an eye out for the next update that's coming soon!

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    I'm running the latest version of the game, but all the guns are locked? Any solution?

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    I'm running the latest version, have Lenny's outfit changer updated and installed, and nothing. No extra items are showing up at any of the locations listed

     

    I've checked and the outfit changer mod is working perfectly, so i'm not sure why this one isn't 

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    13 minutes ago, Nitrobat said:

    I'm running the latest version of the game, but all the guns are locked? Any solution?

    Same exact problem. Except they aren't even locked, they just aren't appearing at all. It's like I don't even have the mod installed. But I do. I followed all instructions exactly as stated 

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    1 hour ago, Myrothe said:

    Same exact problem. Except they aren't even locked, they just aren't appearing at all. It's like I don't even have the mod installed. But I do. I followed all instructions exactly as stated 

     

    Do you have AB's scripthook installed? If not, then that is why the mod is not working for you. And you only need one .asi loader. All .asi mods, tools (e.g. lml) require scripthook to work. You can use dinput8.dll (comes with scripthook) or version.dll (from Lenny's simple trainer). You can use both, but I use version.dll for now

     

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    9 hours ago, reomarsianin said:

     

    Do you have AB's scripthook installed? If not, then that is why the mod is not working for you. And you only need one .asi loader. All .asi mods, tools (e.g. lml) require scripthook to work. You can use dinput8.dll (comes with scripthook) or version.dll (from Lenny's simple trainer). You can use both, but I use version.dll for now

     

    Ahhhh! I do not. I will do that now. Thank you for helping me figure it out

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    On 6/19/2021 at 8:23 PM, Senexis said:

     

    Keep an eye out for the next update that's coming soon!

     

     You do great work man.  You've given the game a fresh lease on life for me.  So appreciative.  👍

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    The game won't start up when it's enabled 

      Edit: Nvm I fixed it                                                                                                                                                                                                                                                                                                                                                 

    Edited by Heedx7
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    when i try to buy the moray spurs the game crashes even if only use the mod and no  other mods i have the last update of the game and the last lml

    
     
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    I'm having a glitch where I cannot untie someone who has been tied up with my reinforced lasso.  My character starts to try to untie the other person, then just stops and freezes, eventually resetting to normal behavior.  This seems to happen with John, and I don't remember it being an issue with Arthur.

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    If there was a mod that did things like increase the fencing price for horses and wagons, or the sales price of pelts, would that conflict with this mod or not?  Would a mod that let me donate to the church or something similar conflict, because

    Spoiler

    I'm not able to donate money or valuables after the donation box is destroyed, and I can't donate food to Pearson as John.

     

    I'm looking for mods like the ones I mentioned, or potentially making them if it would be easy and safe enough, but I don't want to interfere in this mod.

    Edited by NiftyPower
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    There is an error that occurs while at the Trappers while looking at spurs, as soon as you try to look at some of them you get an error and the game crashes

    • Like 1
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    The gunbelts are clipping through as well as the ponchos. I haven’t tested the other clothing items yet. And also the off hand holster animations are buggy.

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    7 hours ago, heffyjlm said:

    There is an error that occurs while at the Trappers while looking at spurs, as soon as you try to look at some of them you get an error and the game crashes

    Yes, This is happening for me as well. It is good we are bringing these bugs to their attention so they can hopefully get them fixed sometime soon. It is important feedback.

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    This mod is amazing. But just as Kilgore and Heffy brought up, upon going into trapper and looking through the menu the game crashes with Error FFFFFFF.

    I should mention I also have WhyEm's Assortments RDO compatible version installed.

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    I seem to be having a problem/bug where the standard gunbelt and holster stays equipped when wearing any of the added gunbelts, with both showing and the single player holster clipping through the added multiplayer ones.

     

    EDIT: Managed to fix that by buying an offhand holster and equipping that, but there's another problem: the ammo (bullets) from the front of Arthur's belt remain on all the other gun belts, which float in mid air on many of them such as the Regent belt for example.

     

    Not complaining about this, just highlighting bugs. 🙂

    Edited by uv316
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