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Update 1.3: Blood Money out now!

This mod brings all the good stuff from Red Dead Online to singleplayer and allows you to access it via the various vendors in the game. You can of course still use a trainer to access these items, but we have spent a lot of time to make everything fit in with singleplayer naturally so we believe this is the best way to experience this mod. The special weapons from MP are unlocked from the start, but only available at select merchants to fit in nicely with story progression. There are a few minor issues with a few items, which you can learn more about in the Known Issues section further below.

We hope you enjoy the first version of our mod, we certainly had lots of fun making it! There are plans to update this mod in the future to expand it and address a few issues, so stay tuned! A very special thanks to @Senexis and @bolmin who are the true creators and masterminds behind this modification, I am just uploading it. No xml tags were harmed during development (we promise!).

 

Item Locations

The added weapons can be found available for purchase in the following location:

  • NEW! Full Blood Money update compatibility
  • NEW! All Multiplayer weapons are now available
  • Left Rings, Right Rings, Gun Belt Accessories: Trappers (Accessories tab)
  • Unique Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Trappers (Chaps, Ponchos, Weapon Accessories, Accessories tabs)
  • All 42 Legendary Animal hoods: Trappers (Legendary Animals tab)
  • Half Chaps, Spurs, Ponchos, Gun Belts and Holsters: Tailors and General Stores that sell clothing (Ponchos, Weapon Accessories, Accessories pages)
  • Saddles, Saddle Bags, and Horns: Stables (Equipment)
  • Manes and Tails: Stables (Appearance)
  • Navy Revolver: Gunsmiths at Saint Denis
  • Elephant Rifle: Gunsmiths at Saint Denis
  • Lowry's Revolver: Fences
  • Reinforced Lasso: Gunsmiths
  • Bolas: Gunsmiths and Fences
  • Special Bolas (renamed to the creators Bob, Bolmin and Lenny): Fences
  • .22 Sedative Ammunition: Trappers and the Gunsmith Customize screen for Varmint Rifles
  • Nitro Express Ammunition: Gunsmiths and the Gunsmith Customize screen for Elephant Rifles
  • Animal Reviver: Trappers
  • Tracking Arrow: Trappers
  • Multiplayer Weapon skins, metals and wraps: Gunsmith Customize screens

 

Installation

Download with Mod Manager from here or drag and drop the extracted folder into your LML folder so that you have a structure like "Red Dead Redemption 2\lml\red_dead_offline". Please make sure to have Lenny's Simple Trainer or Outfit Changer installed to load all multiplayer components! Otherwise many components, such as the navy revolver, will not show up. If you have the Navy Revolver in SP mod installed, make sure to uninstall it completely. This mod supersedes it and having both installed will likely cause issues!

Missing/Locked Guns

If you are experiencing an issue where guns are not unlocked, or are missing, please make sure to try the following:

  • Update the game:
    This mod currently supports game version 1355. If you are on an earlier version, some or all added guns will be locked or missing.
  • Update Lenny's Mod Loader:
    The mod currently supports LML version beta 6 and higher. If you are on an earlier version, some parts of the mod may not work.
  • Make sure Navy Revolver in SP is uninstalled:
    Like mentioned in the Installation section, this mod is not compatible with it and will cause guns to be hidden.
  • Make sure other mods are compatible:
    Any LML-mod that edits the catalog_sp.ymt file without specific compatibility patches is currently not compatible.
  • Make sure Lenny's Simple Trainer or Outfit Changer is installed:
    Without either of these, Multiplayer components will not show up, causing multiple items to be missing.

 

Known Issues

Currently in the mod, there are a couple of known issues that may impact you while playing:

  • NEW! Off-Hand Holsters will incorrectly display the Off-Hand firearm and will cause glitchy animations.
  • NEW! Certain ponchos will display visual clipping, not all of them are as bad as some are.
  • Some Saddles and Saddle Accessories combinations will cause clipping, "None" options have been added to fix this.
  • When purchasing a Reinforced Lasso, you will be able to purchase them infinitely. You only need to buy it once for it to be unlocked.
  • When purchasing any Bolas, the texture that appears on the right will be a placeholder texture. This can be ignored.
  • In some cases, when purchasing a Burled Grip, it will appear invisible. This only happens on some guns.
  • Bolas might cause weird clipping and/or physics, this can be ignored as it is just a visual bug.
  • Bolas will not be picked up when hogtying people, unlike in Multiplayer where you will get them back.
  • Tracking Arrows will not cause a path to be drawn in Eagle Eye.
  • Weapon variants can't be applied. This is due to them not working properly (i.e. invisible, broken textures, unable to apply correctly).

What's New in Version 1.3.3

See changelog

Released

Update 1.3.3: Blood Money

  • Adds full compatibility with the Blood Money update.
  • Adds all remaining Multiplayer weapons to the Fence menus.
  • Adds the new Blood Money weapons to the Fence menus.
  • Re-organizes parts of the Fence and Trapper menus for ease of use.
  • Fixes a reported issue with Murray Spurs crashing some people's games.
  • Fixes several issues related to navigation in the Trapper menu.
  • Improves performance by optimizing parts of the catalog file.
  • Fixed an issue with the character not being able to pick up stuff.
  • Fixed an issue with the Semi-Automatic Shotgun and Lowry's Revolver not functioning properly.
  • NEW! Fixed an issue with the Carbine Repeater not functioning properly.

User Feedback

Recommended Comments

Kyotaro

Members

I've deleted this mod and it still appears on my game. how do i get rid of it? please help me.

ikej96

Members

The weapon part of the mod is great, but i cannot access any of the clothes/accessories. at the trapper the accessories tab is grayed out and cannot be accessed, and at the tailors/stores all the items in the added categories are blank, locked, have a name of "missing from inventory", and priced at 0 dollars. the weapons part works just fine, as far as i can tell, but the clothes are borked. can anyone help with this?

HansKekeke

Members

Weapons from RDO dissappear when entering a story mission, any fix for this most retarded and annoying bug? Starting a mission absolutely armed to the fucking teeth, i end up with a bow. 

ratking87

Members

Does this add the online stable slots, and if not is there any way to do that?

 

spintillyouwin

Members

I'm unable to find select weapons  no matter what gunsmith I go to, as well as the metals in RDO. And no, a trainer wont give me the guns I'm looking for.

Those weapons being the Elephant Rifle and Navy Revolver. Also, I don't have the metal choices that RDO has as well. If anyone knows if this is a mod problem please let me know, or this might just be a me problem.

drizzybones

Members

love the mod, as others have mentioned, its being iffy. The weapon prices are set to 0 and if you buy one it crashes your game to where you cant perform any action. 

xZeroshiki

Members

(edited)

  On 8/21/2024 at 8:48 PM, gs11 said:

is it normal that additional  second  holsters from RDO don't work- I mean holster is equipped but no gun on it , instead of it  the gun  is spawned at the back of Arthur

any idea  to fix it- that's just one of the bug of RDO or my setup is bugged?

pls let me know

 

The knife sticking out has something to do with not having a primary holster equipped. Unfortuntely, they double up when wearing the Online holsters, so you'll have to deal with either the knife stick out or having two primary holsters on. At least for now. Also, the secondary holsters only start working after you've unlocked it from Micah. I'm not sure if the Online secondaries work or not, though, haven't been able to test it. Just unequip the secondary holster until you unlock it organically. 

 

I've heard the WhyEm's DLC mod corrects both of these issues, but I also haven't been able to test that yet, as it's a big file that takes a long time to download off of Nexus without their premium sub.

Edited by xZeroshiki

ModdingRDR2

Members

I've encountered a few bugs with this mod. First of all, tackling someone whist holding a machete locks you into pinning them down with no option to exit it and they do not struggle out. The same happens with the reinforced lasso when you try to untie the tied up person. I don't know if I have an old version of the mod and the bugs have been fixed or if it is clashing with other mods I have installed but I would appreciate if they were looked into and fixed.

JojiBread

Members

Does this add the Hunting Wagon? 

dt1920

Members

Is there a fix for the poncho's clipping?

(edited)

Nvm

 

Edited by TheWinchesterBandit

Patang

Members

(edited)

OMG this is killing me. I just can't with this mod. Belts are such a mess, either doubled holsters or a knife blade sticking out of my side.

 

I'd like to remove the mod but when i do I can no longer interact with the trapper, so I'm stuck. I'm going to have to re download the game because of this mod.

 

Does everyone that uses this mod just ignore the glitches? or is there some secret combo of belt and holster that doesn't glitch?

 

::edit:: I tried WhyEm's DLC (RDO version) to see if it helps as someone above mentioned... It did not, and WhyEms's adds it's own pile of issues. Luckily removing it does not break the game like removing RDO does.

 

Edited by Patang

Gunter Severloh

Recognized Creator

Something you can try is dont interact with the trapper and get away from his area so he doesn't respond to you.

Then create a new save on an empty slot, then remove the mod and then reload the game onto that new save, you can

also try to clear your Rockstar launcher cache and see if that changes anything.

  

Frazatron420

Members

Anyone elses navy revolver not have sound?

 

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