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  1. Trelawny's Travel will whisk you away to a tropical Island where you can unwind to the fullest.
    Explore Guarma by land sea and air! Go to the docks in Saint Denis to start your adventure.

    "You know Arthur, you could have just turned around and gone to my resort!" - Josiah Trelawny -

    NEW! ACTIVITIES!

    *Panther Hunting*
    *Swim With Sea Turtles*
    *Take Out O'Driscolls*
    *Clear Zombies* (if you're not running UNII, the Zombies will run away)

    THE RESORT

    *Getting there is free, but the toys will cost you*
    *Rent horses, wagons, boats and even a wind controlled hot air balloon. You also get to control the wind and sunny weather*
    *Includes all the amenities you need, including fresh water, beds and campfires*
    *Use 'Camp Anywhere' to fill out your camp if you're expecting visitors, or just chill and enjoy the peace and quiet*
    *Hike To Camp feature allows you to quickly explore the local town, or you can get there by land, air or sea*
    *The Steam Boat behaves more like a surf board and can't handle heavy swell. Great for catching a wave*
    *Take the big Keel Boat or the Row Boat into deeper waters*
    *Take the Buggy off-roading through the Bizzaro Mountains all the way to town. Just be careful when crossing the seams in the map*
    *'Campfire Weapons Locker', 'Camp Anywhere', 'Unlimited Swim', 'Disable Snipers' and 'Bodyguard Spawner' are highly recommended*
    *The Island of Guarma is actually about the same size as the entire story map, so plan your trips accordingly*
    *Saving at the resort will make you load in Lemoyne, but you can save at the town to spawn at camp*
    *The Balloon will disappear if you are too far, sleep or fast travel*
    *Don't fly too high or you will get stuck to the ceiling*

    HOT AIR BALLOON

    *Balloon Controls* (controller input)*

    - Get in with Y
    - Deactivate control with Y (you will drop straight down) (you will get knocked down if you are going too fast, possibly fall out)
    - Get out with X (after you deactivate control and reach the ground) (not compatible with 'Stash That Wagon')
    - RT for more height

    *Wind Controls* (keyboard input) (only works once you rent the balloon)*

    NUM8 = N
    NUM9 = NE
    NUM6 = E
    NUM3 = SE
    NUM2 = S
    NUM1 = SW
    NUM4 = W
    NUM7 = NW
    NUM5 = More wind/clear skies

    *Use antimicro.exe to map keys to your gamepad (https://antimicro.en.softonic.com/)*
    • 2,014 Downloads
    • 28353 Views
    • 58.13 kB File Size
    • 4 Comments
    El Drewsifer
    Updated
  2. Just a fun mod I made for myself to get around zombies and access a fence

    *Saint Denis Location might stick for a couple seconds, move around, wait a sec, it'll be fine*
    • 400 Downloads
    • 10628 Views
    • 53.13 kB File Size
    El Drewsifer
    Updated
  3. Lose em, break em, beach em or blow them up! They will be ready to go next game session.

    Located at the docks in Blackwater.

    Enjoy!
    • 1,229 Downloads
    • 14943 Views
    • 50.87 kB File Size
    • 1 Comments
    El Drewsifer
    Updated
  4. Uncle needs drinking money so he steals wagons and rents them to you.

    Lose em, break em or blow them up! They will be ready to go next game session.

    Go to the gazebo at Beecher's hope to use the prompt. Only works once per session.

    Enjoy!
    • 811 Downloads
    • 13556 Views
    • 51.17 kB File Size
    El Drewsifer
    Updated
  5. Rent a hot air balloon at the Valentine Theatre Tent, Saint Denis Docks or Blackwater Build Site.

    - Costs $5
    - HOLD Y key while close to activate
    - The Balloon will disappear if you are too far, sleep or fast travel
    - The wind will move the balloon while airborne

    *Balloon Controls* (controller input)

    - Get in with Y
    - Deactivate control with Y (you will drop straight down) (you will get knocked down if you are going too fast, possibly fall out)
    - Get out with X (after you deactivate control and reach the ground) (not compatible with 'Stash That Wagon')
    - RT for more height
    - Momentum, gravity and wind are factors for a realistic ballooning experience

    *Wind Controls* (keyboard input) (only works once you rent the balloon)

    NUM8 = N
    NUM9 = NE
    NUM6 = E
    NUM3 = SE
    NUM2 = S
    NUM1 = SW
    NUM4 = W
    NUM7 = NW
    NUM5 = More wind/clear skies

    *Use antimicro.exe to map keys to your gamepad. See pic. This will make the trees dance when you move around and you'll have to use the mouse when using your map. I don't use it personally. Thinking about a left handed keyboard or a USB NUM pad. (https://antimicro.en.softonic.com/)*
     
    • 1,483 Downloads
    • 19056 Views
    • 52.99 kB File Size
    • 3 Comments
    El Drewsifer
    Updated
  6. NOTE: This is my first mod for RDR2, if you enjoyed the mod I made, consider supporting me on patreon, check out my other mod on GTA 5 mods and join my discord! If you are experiencing any issues with the mod, please message me on discord.

    Discord: https://discord.gg/gGkrsWZGhQ

    Patreon: https://www.patreon.com/M8T

    This mod makes the Black Water Bank robbable in free-roam. Loot the bank of its cash and get away with the loot. 

    Usage: Go to the door of the Black Water Bank and press Right on the DPad to start the heist. If you are using a keyboard, press E.

    Installation: Put all of the contents of the download into your scripts folder.

    Requirements: Community ScriptHookRDR2 .NET | ScriptHookRDR2

    Changelog:

    VERS 0: 
    Base mod
    • 2,339 Downloads
    • 32555 Views
    • 13.79 kB File Size
    M8T
    Updated
  7. Please note that, by default, all the features of this mod are disabled in the ini file, they need to be enabled in the ini file in order to work. I chose this in order for the user to be very much aware of which of them he/she enables (hopefully after reading the description below).
     
    To enable each feature, set it to 1 in the ini, instead of 0
     
    population_size = 1024
     
    Size of the surrounding population scan, can be reduced for performance, I haven't seen any impact with the features included in this mod
     
    enable_3p_melee = 1
     
    If enabled, the player camera will switch automatically to 3rd person whenever the player is engaged in melee, then switch back to 1p automatically a few seconds after the melee action is finished; I have implemented this because I like the 3p view when hogtying peds

    enable_sandboxing = 1
     
    If enabled, surrounding females picked randomly will either
     
    (a) start wandering about, or
    (b) perform some scenarios from a list (like praying or mopping)
     
    enable_pariah = 1
     
    If enabled, random NPC will become "pariah", e.g. public enemy.
     
    Pariah NPCs will run towards the player while the surrounding population will become aggressive towards them (purpose of running towards the player is for the player to watch the action without too much effort). I do not suggest attempting to protect the pariah, the status is irreversible and all NPCs will continue targeting them until they are dead
     
    Frequency of pariah events is set by pariah_min_interval and pariah_chance. The ini is pre-configured for reasonable intervals, but feel free to experiment.

    enable_morph_checks= 1
     
    If enabled, all females will be morphed into a slim body shape that is pleasant to my personal taste; this might require adjusting the model ymt to allow for "random expressions", I am not sure yet
     
    enable_female_autospawn = 1
     
    If enabled, it will spawn females regularly near (in front of) the player, picked randomly from a varied pool of models listed in the first post below; this leads to a diverse female population quite quickly

    enable_hotkeys = 1
     
    Enables the following hotkeys (not configurable at this time):
     
    F3 = spawn a random female from the model pool, in front of the player
    NUM0 = lobotomize the ped in focus, i.e. make them unresponsive and blocking sandboxing
    NUM1 = set the ped in focus as pariah

    enable_replenish_player_cores = 1
     
    Constantly and automatically fills up the player cores
     
    mute_player = 1
     
    Mutes the player character, silencing all the "get out of my way" yells. Likely to affect missions, recommend to not enable if still playing the story
     
    flee_horse = 1
     
    Makes the player's horse to flee away (it was starting to get in my way as I was constantly teleporting around). Most likely not useful for the normal player.
     
    verbose_logging = 1
     
    Logs some mod actions into sac_util_log.txt; recommend leaving disabled unless there are issues which need tracking. Don't forget to delete the log file if enabled, it will keep appending, there is no automatic deletion
     
     
     
    • 703 Downloads
    • 22183 Views
    • 268.86 kB File Size
    • 10 Comments
    SAC
    Updated
  8. This mod focuses on trying to do a load of cutscene magic... hopefully!
     
    Keybinds:
    F1 - Enables/Disables the cinematic camera, please be aware when enabled that some missions/scripts such as shops may not work correctly (pressing F1 to disable again will fix the issues)
    F2 - Forces first person/third person camera (this can be used in a cutscene)
    F3 - Adds a toggle removing the black bars across the entire game
    F5 - This needs the cinematic camera *disabled* (and preferably in thrid person), when pressed you'll have a camera you can guide around the cutscene! This has additional key inputs, see below:
    F9-F12 + 0-9 - Holding F9/10/11/12 and pressing 1 - 0 will apply one of the filters used in photo mode, this can be used in the middle of a cutscene or just for general gameplay.
    CTRL + 0 - Reset all filters
     
    Cutscene freecam keybinds
    WASD - Moves the camera around
    R - Raises the camera level
    F - Lowers the camera level
    O - Reduces the camera FOV by -10
    P - Increases the camera FOV by +10
    Numpad7 - Freezes the cutscene
    Numpad8 - Resumes
    Numpad4 - Sets the next shot up in the cutscene to play at 50%
    Numpad5 - Sets the next shot up in the cutscene to play at 25%
    Numpad0 - Sets the next shot up in the cutscene to play at normal speed
    Arrow keys - Rotates/Angles the camera, allowing you to effectively roam any cutscene as you wish
    • 1,246 Downloads
    • 25658 Views
    • 53.61 kB File Size
    • 2 Comments
    Shaunyowns
    Updated
  9. Introduction
    I always found it very annoying how there was no middle ground between walking at a snails pace, and a hasty jog. This only annoyed me further because there is a perfectly fine brisk walk animation available and fully functional in the game already, but for some reason you can only use it at camp.
    I present to you Fast Walking Outside Camp! A mod I've wanted since the PS4 release of the game, but never had the smarts to make. Well here it finally is, so y'all can FWOC off anywhere you want now.
     
    Credits
    Jewels - for helping me find the right natives. Bolmin - for giving me directions. Konstantinos - for his tutorial on how to start scripting with RDR2 https://youtu.be/D4oTcm2KWEo . HughJanus - for making the source code for PDO available, which helped me understand the game better. My loved ones - for teaching me how circles work.  
    How to FWOC
    The mod is toggled on and off with the 'Push to Talk' key (N by default). Rebind this key as you see fit.

    Gamepad - With your left stick, you can now precisely control your walking speed all the way to the brisk walking speed you get when 'running' in camp.
    If the mod stops working for whatever reason, make sure you didn't accidentally toggle the mod off with N.

    Keyboard - You will always fastwalk, but can toggle back to normal walking speed with the Push to Talk key (I recommend you rebind this).

    Installation
    This mod requires Alexander Blade's ScriptHook http://www.dev-c.com/rdr2/scripthookrdr2/ .
    Simply place FastWalk.asi in your Red Dead Redemption 2 folder, the same folder you can find and executable called `PlayRDR2`.
     
    Uninstallation
    Remove FastWalk.asi from your Red Dead Redemption 2 folder. This mod can be safely installed and uninstalled at any time.
     
    Source Code
    Is available in the downloads section on the Nexus mod page. You are free to use the source code as you see fit, though a kudos would make me happy.
    • 2,668 Downloads
    • 25272 Views
    • 46.62 kB File Size
    • 1 Comments
    Corvah
    Updated
  10. N3

    A script compiled of all the random shit I could come up with as funny. Imagination ran out and here we are...Have fun with it lol. Open to suggestions of new things, originally intended for personal use.

    • 370 Downloads
    • 29380 Views
    • 168.1 kB File Size
    • 1 Comments
    Neophyte
    Updated
  11. This is a Ragdoll With Controls Script will be updated soon hopefully
    Requires ScriptHookRDR and ScriptHookRDR2dotnet
    put Ultimate Ragdoll Mod.dll in the scripts folder
    SOMETIMES TOGGLING DOES NOT TOGGLE BUT IM WORKING ON A FIX JUST TRY TO TOGGLE AGAIN WITHOUT PRESSING ANY OTHER KEY**FIXED**
    Controls:
    X = Toggle Ragdoll
    W = Forward
    A = Left
    S = Backwards
    D = Right
    Q = Up
    Z = Down
    R = Increase Speed
    F = Decrease Speed
    • 1,568 Downloads
    • 23827 Views
    • 9.97 kB File Size
    • 1 Comments
    Redharlow2614
    Updated
  12. Receive critical hits, take extra damage based on where you were hit, fall over from hits, get injured, bleed, die and more! With tons of customization. Your horse can also take crits and do epic falls with you!

    Make combat as thrilling and punishing as you want!

    What this mod can do:
    (Pretty much everything is customizable in the ini)

    - Increase any damage you take, based on where you were hit (or not..)
    - Receive critical hits that will:
         - Do extra damage (based on where you were hit).
         - Make you fall over.
         - Make you act injured for some time.
         - Make you bleed for some time.
         - Critical head shots will make you instantly die (optional).
         - Make you fall off your horse.
    - Your horse can also take critical hits and fall with you.
     
     
    Installation:
    Download CriticalHits.rar, extract it and drop the files into your Red Dead Redemption 2 game folder.
     
    You're going to need Script Hook By Alexander Blade.
     
     
     
    • 4,529 Downloads
    • 55250 Views
    • 705.32 kB File Size
    • 6 Comments
    crossed99
    Updated
  13. Prevents time slowing down when the log, weapon wheel, or the satchel is open. It is like vStar925's No Weapon Wheel Slowdown 1.0.0 mod but it does not require Cheat Engine. The only difference between this mod and his, is that the background overlay shows up when the menus are open and that this mod affects 2 more menus. The source code can be found here. 
     
    Mirrors:
    Github Nexus Mods  
    License:
    MIT License
     
    Copyright (c) 2021 WesternGamer
     
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:
     
    The above copyright notice and this permission notice shall be included in all
    copies or substantial portions of the Software.
     
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
    SOFTWARE.
    • 779 Downloads
    • 8670 Views
    • 90 kB File Size
    • 1 Comments
    WesternGamer
    Updated
  14. Add some functions and commands in order to make the interactions with the npc cooler.
     
    Requirements:

    ScriptHookV -  https://www.dev-c.com/rdr2/scripthookrdr2/
    ScriptHookDotNet -   https://www.nexusmods.com/reddeadredemption2/mods/70
     
    Place the file Client.cs in your game's scripts folder
     
    All controls can be changed in the Client.cs file  
    Controls and their functions:
     
    HandCuff Npc: K
    Npc ir para o jogador: J
    HandUp: L
    Release npc: F1
     
    Instructions:
    While aiming at your target, press the key of the action you want it to do
     
     
    • 3,908 Downloads
    • 35582 Views
    • 8.05 kB File Size
    Duki Dunk
    Updated
  15. From what I've seen Riot Mode is a very popular feature, however it is only present in one trainer that is incredibly outdated, broken and abandoned.
    Due to popular request I re-created the minigame myself, so that people can play it without the game crashing.

    When ingame, press F8 at any point and all nearby humans will be assigned random weapons and start fighting each other, and you.
    If there is nobody nearby, the script will automatically spawn them.
     
    • 3,230 Downloads
    • 29893 Views
    • 80.05 kB File Size
    • 1 Comments
    SgtJoe
    Updated
  16. Extends the arrest screen so the whole animation actually plays out the entire way rather than getting cut off halfway through. Also adds a little minigame to the arrest where you have a small window of opportunity to attempt an escape mid-arrest.

    Disclaimers: 
    This mod is currently not-so-stable and will remove the ability to access the pause menu when enabled, so think twice before saving your progress when using this mod. The model featured in the screenshot is not part of the mod.
    Installation: 
    Simply drag the contents of the zip file into the root game folder.
    • 1,662 Downloads
    • 33496 Views
    • 3.93 kB File Size
    • 2 Comments
    enterthemeng
    Updated