Please note that, by default, all the features of this mod are disabled in the ini file, they need to be enabled in the ini file in order to work. I chose this in order for the user to be very much aware of which of them he/she enables (hopefully after reading the description below).
To enable each feature, set it to 1 in the ini, instead of 0
population_size = 1024
Size of the surrounding population scan, can be reduced for performance, I haven't seen any impact with the features included in this mod
enable_3p_melee = 1
If enabled, the player camera will switch automatically to 3rd person whenever the player is engaged in melee, then switch back to 1p automatically a few seconds after the melee action is finished; I have implemented this because I like the 3p view when hogtying peds
enable_sandboxing = 1
If enabled, surrounding females picked randomly will either
(a) start wandering about, or
(b) perform some scenarios from a list (like praying or mopping)
enable_pariah = 1
If enabled, random NPC will become "pariah", e.g. public enemy.
Pariah NPCs will run towards the player while the surrounding population will become aggressive towards them (purpose of running towards the player is for the player to watch the action without too much effort). I do not suggest attempting to protect the pariah, the status is irreversible and all NPCs will continue targeting them until they are dead
Frequency of pariah events is set by pariah_min_interval and pariah_chance. The ini is pre-configured for reasonable intervals, but feel free to experiment.
enable_morph_checks= 1
If enabled, all females will be morphed into a slim body shape that is pleasant to my personal taste; this might require adjusting the model ymt to allow for "random expressions", I am not sure yet
enable_female_autospawn = 1
If enabled, it will spawn females regularly near (in front of) the player, picked randomly from a varied pool of models listed in the first post below; this leads to a diverse female population quite quickly
enable_hotkeys = 1
Enables the following hotkeys (not configurable at this time):
F3 = spawn a random female from the model pool, in front of the player
NUM0 = lobotomize the ped in focus, i.e. make them unresponsive and blocking sandboxing
NUM1 = set the ped in focus as pariah
enable_replenish_player_cores = 1
Constantly and automatically fills up the player cores
mute_player = 1
Mutes the player character, silencing all the "get out of my way" yells. Likely to affect missions, recommend to not enable if still playing the story
flee_horse = 1
Makes the player's horse to flee away (it was starting to get in my way as I was constantly teleporting around). Most likely not useful for the normal player.
verbose_logging = 1
Logs some mod actions into sac_util_log.txt; recommend leaving disabled unless there are issues which need tracking. Don't forget to delete the log file if enabled, it will keep appending, there is no automatic deletion
Edited by SAC
added previously undocumented functions
What's New in Version 1.0.3 See changelog
Released
- fixed a coding error causing the scenarios and scenario points to not trigger for NPC sandboxing
- more safeguards implemented to prevent possible crashes when (auto-)spawning new peds
Can use the ini from 1.0.2 if previously downloaded / configured, no new ini controls have been added in 1.0.3
- With version 1.0.3:
- Download
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