This mod makes falling motions, rolling motions, bailing out motions and largely gunshot reactions & motions feel authentic. This mod focuses to make NPC's behave more brutally to the way that it feels really brutal. This includes a lot of stumbling, painful reactions to the stomach area, leg area and spine area. Headshots feel more brutal to watch as NPC's step forward in a very slow pace and fall. This mod is something different compared to my W.E.R.O mod. This mod was created to experiment with reactions, especially when it comes to brutal and painful reactions. I had a lot of fun making this and I hope you will love this mod! If reactions, that are brutal and painful to watch, are your style, then I recommend you try this out! Feel free to send feedback, I would appreciate to hear what you think!
This mod isn't exactly a large mod compared to W.E.R.O, so it doesn't use files such as weapons.ymt, fred.xml, wilma.xml and other body type files so this mod won't cause massive conflict with other mods. Only incompatible mods are mods, that use physicstasks.ymt
NOTE: This mod won't receive major future updates and won't accept suggestions. I worked on this only as a side project and I decided not to have any planned updates for A.E.M. There might be a few updates that only makes minor changes, if the mod needs it. I might also add alternative versions that make little changes to create a variety. Maximum of 4 alternative versions are accepted by you guys, so if you want a personal change to match your taste a bit better, you can drop them into the posts tab
How to install:
Drag the A.E.M folder to your LML folder
A.E.M Showcase:
Hope you enjoy this mod!
Yours truly, SyntheticOutlaw
Edited by SyntheticOutlaw
What's New in Version 1.3 See changelog
Released
V1.3 Changelog:
-Had to change rolling and falling animations again due to the fact that the behaviour that was causing NPC's to never get up after pushed by a horse or being released from being lassoed, the removal of the behaviour caused falling and rolling to look very unpleasing and unsatisfying
-Finally, when NPC's bleed out, they will fall to their knees and stay upright way less than usual which is just stumbling.
-Made InjuredOnGround (The death behaviour that occurs sometimes) more flexible and short lasting. When the death behaviour occurs, the NPC's body is weak and they will roll to their side, ending in an almost sleeping type pose sometimes.
-Shotgun reactions feel a lot weaker.
-NPC's body impulse during a shot and death state has been increased
-Headshot balancing time has been shortened to be more balanced between stumbling and falling down faster. I didn't want to make it that NPC's fall down without stumbling
-The force of the headshot has been increased.
-Fixed all the issues mentioned like the bug where NPC's feet would glitch sometimes, the jacket would disappear, NPC and player sometimes teleporting under the map, freezing etc etc
And more (maybe, i don't remember)
A.E.M (Instant Fall On Headshots) changes:
-When NPC's get shot in the head, they go completely lifeless. No reaction.
-Throwing Knives don't cause NPC's to stumble anymore, since the lifeless reaction also applies to throwing knives now
- With version 1.3:
- Download
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