Jump to content
379 files
  1. this mod fixes the graphical issues the color banding in the sky, especially when the camera lookin' up and awful TAA ghosting trail when in-motion.
     
    Requirements
    1. ASI Loader
    2. Lenny Mod Loader

    Installation
    extract and drag folder into lml folder

    Troubleshooting
    1. the file graphicsettings.dat has a conflicted to another mod.
    you have to open the graphicsettings.dat w/ notepad on your mod folder, search this specific values then change the number :

     
    dithering.LDR.Range 128 dynamicDithering.LDR.Min.Range 128 dynamicDithering.LDR.Max.Range 128 dynamicDithering.4K.LDR.Min.Range 128 dynamicDithering.4K.LDR.Max.Range 128 ssdo.temporal_blend_taa_on 0.001 emporalaa.convergenceTime 0.265 temporalaa.responsiveConvergenceTime 0.07 temporalaa.convergenceTimeDepthMin 0.0 temporalaa.convergenceTimeDepthMax 250.0 temporalaa.convergenceTimeFar 0.33 temporalaa.convergenceTimeForwardSpeedMin 0.0 temporalaa.convergenceTimeForwardSpeedMax 0.1 temporalaa.convergenceTimeForward 0.083  
     
    • 11,059 Downloads
    • 84901 Views
    • 41.77 kB File Size
    • 5 Comments
    calledme.kev
    Updated
  2. Makes the character fall when drunk.
     
     Fall times can be adjusted in the ini. Requires Script Hook RDR2. For installation put the asi and ini files inside main RDR2 folder.
     
    Version 1.1: -mod is disabled during missions
     
    Version 1.2: -player can now roll when in ragdoll
                        -disabled pass out if drinking too much
                        -enabled falling when behind bar
                        -extended drunk time when fully drunk (does not work in camp)
                        -drunk screen effect can be disabled
                        -added vomiting 
     
    Version 1.3:  -extended drunk time for all drunk levels
                         -added drunk sounds to player (laughing, burping, moaning...)
                         -added singing (t key by default)
     
    Version 1.4:  -disabled falling and puking for lost drunk peds in Valentine and Van Horn
                          -player will now ragdoll when falling or jumping from higher places (also works when not drunk)
                          -disabled roll forces when not in ragdoll (move keys)
     
    Version 1.5:  -horse will now ragdoll when falling or jumping from higher places 
                          -adjusted falling from the horse 
                          -adjusted ragdoll forces when on the ground
                          -targeting peds will now stop singing and drunk sounds
     
    Version 1.6:  -fixed ai peds staying in place after standing up
                          -disabled entering air ragdoll when falling from higher places during missions
     
     
    • 2,728 Downloads
    • 41151 Views
    • 1.24 MB File Size
    • 2 Comments
    alfabravozapa
    Updated
  3. All base gun metals are modified to look more reflective and realistic.
     

    This is a .ymt file so you need the LATEST Lenny's Mod Loader.
     
    INSTALL:
     
    Extract and drop the 'Shiny Guns' folder into RDR2/lml directory
    It should be Red Dead Redemption 2\lml\Shiny_Guns
     
     
     
     
    This is work in progress. The end goal is to make the materials look as good and realistic as possible.
    • 34,345 Downloads
    • 137309 Views
    • 6.41 kB File Size
    • 7 Comments
    Alsharad
    Updated
  4. I present to your attention Ultra-realistic preset with ideal colors and white balance. Designed for powerful PC.

    1) Differs in the highest detail
    2) Working HDR
    3) Correct color correction and white balance
    4) Realistic sunrises and sunsets
    5) The color of the sky has become more correct
    6) Clouds are now more pronounced
    7) Improved glare from surfaces (stones, water, roofs of buildings)
    9) Lighting from lamps, fire and other light sources now looks more realistic and correct. A soft light appeared.
    10) Improved shadow effects

    Be sure to follow the last two points, otherwise you will have an oversaturated picture!
    1) The color profile must be in the video adapter settings: sRGB IEC61966-2.1 or Apple RGB (color management).
    2) On the NVIDIA Control Panel, Modify Settings tab, the Output Dynamic Range must be set to Limited

    Attention: for a perfect picture in the game itself, "Scaling" from 1.5 to 2.0 must be enabled (depending on your video card). Alternatively, you can use native 2k or 4k resolution. Also in the settings, it is desirable to set the maximum volumetric effects and geometry!
    Designed exclusively for high performance computers!
     
    My Discord: https://discord.gg/BbavTG7

    Buddy, if you liked my preset, leave your approval and your voice! You can leave your wishes in the comments 🙂
    • 26,134 Downloads
    • 170993 Views
    • 39.02 kB File Size
    • 6 Comments
    RusGameTactics
    Updated
  5. What does this mod do?
    Main File: This mod takes the horse harness from online and removes the lantern altogether, replacing the large saddle bag. As a result of this, some NPCs will also use harnesses which feels more natural than you being the only one to use it. It also features different color variations depending on which color large saddle bags you select.

    Tutorial Version: Contains a tutorial so that your horse can wear the horse harness from Online and keep all components intact.

    Is this mod accurate to the real world and more specifically, the Old West?
    This mod aims to add an extra layer of realism to the game as breast collars were used from time to time in the Old West and they are also used sometimes in Western movies. Cowboys and riders today use breast collars to keep their saddles from sliding backwards, so if you use one of these IRL I hope this mod allows you to better recreate your actual saddle setup.

    How do I install this mod?
    You'll need Lenny's Mod Loader and Version.dll in order for it to work.
     
    Main File: Simply drop the file into your lml > stream and you should be good to go. Once the mod is installed, equip the large saddle bag via the stable if you haven't already and it should appear on your horse.. unfortunately you won't be able to see the collar until you exit the stable but you'll know it's equipped once your saddle bag goes away.
     
    Tutorial Version: Follow the tutorial.

    I happen to like my saddle bags, can this mod replace something else?
    Main File: Yes, it should also be able to replace horns, small saddle bags, or bedrolls. All you need to do is change the filename to the name of the model's .ydd file which you can find through OpenIV and you should be good to go!
     
    Tutorial Version: The tutorial will show you how to keep them!
     
     
    NOTES:
     
    You only need one version or the other, though you're welcome to use both if you so desire.
     
    While the colors in the "color variations" picture reflects the main file, you can sort of change the color a bit for the tutorial version by editing the three numbers following value=  in the Step 3 file. Use the horse color palette from here to get an idea of what the color is gonna be.
    Horse Harnesses-1838-1-0-1670825101.rar TUTORIAL TO KEEP ALL ACCESSORIES AND HAVE ORIGINAL TEXTURES.zip
    • 1,530 Downloads
    • 21981 Views
    • 713.13 kB File Size
    • 1 Comments
    goldenplaysterraria
    Updated
  6. A mod that changes some of the textures and models of the cowboy outfit, making it more accurate to the Red Dead Redemption Cowboy outfit.
     
    Compatible with the John Marston Restoration Project.
     
    Installation:
    Download the latest version of Lenny's Mod Loader and put the folder "LML" in the game's directory.
    • 16,859 Downloads
    • 263347 Views
    • 92.76 MB File Size
    • 5 Comments
    GuiCORLEONE
    Updated
  7. For those of us more neurotic about color coordination, like yours truly. 
    Extract "large_strap.ytd" into the "stream" folder of lml. Only incompatible with other mods that edit large_strap.ytd.
    • 1,898 Downloads
    • 21947 Views
    • 17.29 MB File Size
    • 1 Comments
    ThatWeirdGuyFromWork
    Updated
  8. This mod makes Arthur's face textures be 4k
    • 10,732 Downloads
    • 77497 Views
    • 222.6 MB File Size
    • 13 Comments
    lilaaloo
    Updated
  9. This mod completely removes the vignette effect from every weather/time preset via timecycle files. No Reshade/SweetFX is used here.
     
    Installation:
    1.You'll need Lenny's Mod Loader to be able to use this mod.
    2.After installing Lenny's Mod Loader put the "No_Vignette" folder to the "lml" folder in your RDR2 main folder.
    3.Done
     
    Feel free to join my Discord community if you want: https://discord.gg/m96EEx2uR6
    • 10,855 Downloads
    • 57820 Views
    • 990.41 kB File Size
    • 2 Comments
    DayL
    DayL in Misc
    Updated
  10. Armadillo Restoration Community Project
     
    The Armadillo Restoration Community Project introduces a series of enhancements to bring Armadillo back to the heart of the original title. This mod adds a wide array of features to make Armadillo feel like home again—a place where John Marston in Red Dead Redemption 2 can experience the town in a more complete and authentic way.
    With over ten people involved in the project, we've spent many months developing this mod to revive the nostalgia of this beloved town for the community. One of the key updates includes restoring cut content, such as the now-accessible Armadillo Bank, which features open and close times that match how banks operate in the game. Additionally, the town is no longer littered with fire pits, and we've introduced new props and numerous other improvements.
     
    Note, the entirely this mod was created with the game files. This is not a Map Editor or Rampage project; everything runs from Lenny's Mod Loader. 
     
    What are the features of this mod?
    You can now enter the Armadillo Bank, which includes open and close times from 8 AM to 2 AM. The town now features a working law system ported from Red Dead Online. Fire pits scattered around the town have been removed. Some debris props and other decals, such as vomit on surfaces, have been removed. The doors at the train station have been removed to match the original game's look. Updates have been made to the saloon, including cleaner floors (no vomit, shattered glass, etc.). New lanterns have been added to provide improved lighting during the night. Some dynamic events have been disabled (only the cholera-related ones). Cholera posters throughout the town have been removed. There are no damaged props (e.g., horse hitching posts, chairs). A new start-up screen video featuring Armadillo with improved scenery has been added.  
    Mod Requirements 
    Lenny's Mod Loader Beta 9  ASI Loader  ScriptHookRDR2  
    Installing the mod
    Before installing the mod, make sure to have already installed Lenny's Mod Loader, the ASI Loader and ScriptHookRDR2. Please also make sure you're running from the latest version of Lenny's Mod Loader, some older versions may not work with this mod. 
     
    Navigate to your game directory Locate the folder 'lml', this was included with Lenny's Mod Loader    Copy over the Armadillo Restoration Community Project folder from the download into the lml folder  
    The installation isd now complete and you're now ready to play. Please report any problems to the thread for any issues. 
     
    Thanks to these people for their huge collaborations to the mod's development, this project wouldn't have been possible without these amazing community members:
     
    @bolmin  - Developed an ASI script to spawn a Bank Cashier and includes open and closing routines for the Bank in the town @Blackjack420 - developed a new law system for the town @dick hertz - Assisted with removal of smoke coverage above Armadillo and helped with Quality Assurance  @LMS - This mod wouldn't be a here without LMS's work. Lenny's Mod Loader made this mod possible. LMS strived to help me and other people in the community in any way he could to make the mods the best they can be. @Modifiver - created the scenarios and added a sheriff officer within the town, thus allows for NPCs to report crimes and removed all sickness related scenarios @pariah87 - massively helped addressed the collision for the bonfire pits and addressed an issue where the LOD for the Armadillo Train Station can cause the removed doors to return if a player slightly distances themselves from the building (and also assisting QA) @SgtJoe - developed a script to disable the dynamic cholera events in Armadillo  @Senexis (Bob Ross) - providing a DataLines file for OpenIV to obtain object data in PSO files FiveM Team - for the RedM texture conversion tool for RSC8   @VideoTechLeading the project  
     
    • 19,242 Downloads
    • 162151 Views
    • 47.16 MB File Size
    • 56 Comments
    VideoTech
    Updated
  11. Rockstar built a huge, beautiful world.
    This mod allows you to enjoy it a little bit more, by adding the ability to use all kinds of seats.
    Features
    All common seats such as benches, chairs, etc are now interactable. Your character will start random scenarios while sitting, like drinking a beer or smoking a cigar. Sitting will slowly restore your cores. Installation:
    Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Seats.asi to the game's main installation folder. How to play:
    Approach a bench or a chair while you're on foot. You'll notice a prompt, hold the key to sit on it. Once you're sitted, hold the key again to get up or simply hit one of the movment keys. Notes:
    If you'd like to report a seat which doesn't show the prompt, please attach a screenshot and describe where it's located.
    • 9,457 Downloads
    • 46654 Views
    • 158.1 kB File Size
    • 2 Comments
    Shtivi
    Updated
  12. BEFORE COMMENTING, PLEASE READ THE FAQ.

    Adds characters from Rockstar games into the world of RDR2. Think of them as the great, great grandpas of the protagonists you know and love.

    Each character contains as many as two different options for ped replacement, and up to two outfits with the exception of Tommy and Michael.

    They can be integrated seamlessly into the game and spawned whenever you want via a trainer.

    Installation: 

    Drop "RP Textures" into your lml folder.

    Choose a replacement for a character and drag the "stream" folder into your lml folder. You can have as many of these running as you want. 

    ROCKSTAR PROTAGONISTS:


    Redemption Red Harlow:

    - Can replace Hamish
    - Can replace Emmet Granger
    - Playable as John
     

    Classic Red Harlow:

    Includes custom expressions.

    - Can replace Sheriff Freeman
    - Can replace Rhodes Fence
    - Can replace rio donkey rider
     

    Trevor Philips:

    Denim Jacket and North Yankton inspired outfit

    - Can replace Micah
    - Can replace Grizzled Jon
    - Can replace the Laramie Boy
     

    Niko Bellic:

    Default outfit and beta inspired outfit

    - Can replace Guarma Frenchman
    - Can replace German Father
     

    Johnny Klebitz:

    TLAD outfit and GTA IV inspired outfit

    - Can replace NPC John
    - Can replace Cooper
    - Can replace Agent Hixon (multiplayer)
     

    Claude:

    Default and Playa2 outfit

    - Can replace Joe
    - Can replace Clive
     

    Michael De Santa:

    - Can replace Valentine Gunsmith
    - Can replace Famous Gunslinger 6
     

    Tommy Vercetti:

    - Can replace Hercule
    - Can replace Guido Martelli


    HUGE credit to Ratcretinlord for big help with textures, and to BHMaster for his custom red harlow expressions.


    FAQ:

    Q: Why didn't you make these addon peds?

    A: I pretty much exclusively play the story and sandbox, so I like seeing my work get interwoven into the world. If you have an npc you really want to keep, there are plenty of other replacement options for each protagonist. I just can't see myself spending extra time on this mod for that.
    If someone in the community wants to make these addon peds, you have full permission to do it and upload anywhere.
    i would appreciate credit but i'm in this for the community getting cool stuff, and not clout for an anonymous internet account.


    Q: Certain parts of the characters are invisible!

    A: You don't have online assets loaded in. Try downloading version.dll or the online content unlocker.


    Q: This doesn't work at all!

    A: You need lenny's mod loader. Make sure your version is up to date. If you have that installed and are still experiencing problems, 99% chance you installed something incorrectly. Retrace your steps.


    Q: Future plans?

    A: Ideas? Definitely. Stuff can be improved on? Absolutely. Do I have all the time in the world? No. I don't want to promise anything I can't deliver on.

    This mod will break the online character agent hixon's textures since I used them as a placeholder.
    • 3,000 Downloads
    • 50723 Views
    • 82.17 MB File Size
    • 2 Comments
    themerchant
    Updated
  13. OVERVIEW
    Do you love split point ammo? Do you hate watching that boring animation over and over again? Now you don't have to! This mod lets you craft split point ammo in bulk. No more putting a weight on the 'Enter' key and walking away for 5 minutes. 
     
    IN-GAME
    To craft split point ammo, simply crouch and press the 'K' key. 'K' for... krafting. Each press will craft 25 of your regular ammo into split point ammo. Works for Revolvers, Pistols, Repeaters, and Rifles.
    If needed, you can change both the key binding and the amount of ammo crafted per press in FastSplitPointCrafting.ini.
     
    Version 1 - ASI
          REQUIREMENTS
          Requires Script Hook RDR2 by Alexander Blade (http://www.dev-c.com/rdr2/scripthookrdr2/).
          Extract this into the main game directory. (The same folder where the .exe is located)
     
          INSTALLATION
          Extract all mod files into the main game directory. (The same folder where the .exe is located) 

    Version 2 - DLL
          REQUIREMENTS
          Requires Script Hook RDR2 by Alexander Blade (http://www.dev-c.com/rdr2/scripthookrdr2/).
          Requires Community Script Hook RDR2 .NET V2 (https://github.com/Halen84/ScriptHookRDR2DotNet-V2/releases).
                - Scroll down to 'Assets.' Works with Version 2.2.0 as of March 18th.
          Both of these should be extracted into the main game directory. (The same folder where the .exe is located)
     
          INSTALLATION
          Extract all mod files into a 'Scripts' directory. Should look something like (C:\Program Files (x86)\Steam\steamapps\common\Red Dead Redemption 2\Scripts) 
     
    GIT REPOS
    Version 1: https://github.com/tbrowne03/FastSplitPointCrafting
    Version 2: https://github.com/tbrowne03/FastSplitPointCrafting_CS
     
    • 1,741 Downloads
    • 26369 Views
    • 145.61 kB File Size
    • 7 Comments
    tbrowne03
    Updated
  14. # RDR2-Tie-Your-Lasso - Hangman Edition 3.1.0
    This mod allows you to hitch your lasso, along with the peds tied to it, to the surface your are standing on.  
     
     
    ### Installation:
    - Download and install AB's ScripthookRDR2 
    - Make sure you have an asi loader, it usually comes along with Scripthook.
    - Remove previous versions of the mod, if you have any installed. 
    - Copy  TieYourLasso.asi to the game's main installation folder.
     
    ### How to use:
    - Use your lasso just as usual.
    - Press the key ("Look Back" key) when on foot to hitch the lasso to the ground.
    - After you hogtie a npc, get close to him and then you can attach him to the ground (without lassoing it). You're also able to give him a little push.
    - It's also possible to attach the ped you carry to the ground.
    - After attaching a ped to the ground, you can wind the rope by standing near it and pressing E or unwinding it by pressing R.
    - Hang peds by hogting them and stand under a bridge or a tree. Then press V. Try to keep the player's front area clear because there the rope will be hitched so you can control it.
    - Hang peds from gallows: pick up an hogtied ped and get under the gallows' beam. Use the Tie Noose prompt to noose the ped properly.
      Then approach the lever and pull it. Supported gallows: Valentine, Strawberry, Rhodes, Blackwater and Saint Denis.  
     
    • 53,571 Downloads
    • 291921 Views
    • 92.67 kB File Size
    • 60 Comments
    Shtivi
    Updated
  15. Travel back in time to play through some of John's core memories from his teenage years. This mod includes 10 short missions, which tell the story of how John came to be part of the Van der Linde gang. The story unfolds over the course of a 2 year period, from 1884-1886 (from the age of 11-13 years old).
     
    Trailer:
    https://youtu.be/lrTEbIwmk0o
     
    Warning:
    This mod will allow switch your character to a new model (teenage John) and will remove your current weapons temporarily Take a backup of your game prior to playing, so that you don't lose any custom weapons or configurations The mod will replace your weapons when you finish a mission, but you should back up just in case there is a bug or edge-case that is not caught by the main list of known weapons How to backup your game: https://youtu.be/y-G3tlc1UsQ  
    Requirements:
    RDR2 ScriptHook installed Playing as John Marston (must have completed the main game, playing the epilogue)  
    Known issues:
    Occasional crashes after failing a mission due while in combat Re-trying certain missions failing to restart characters correctly in specific contexts  
    Credits:
    Special thanks to the RDR2 modding community, specifically:
    Tuffy SgtJoe Ked Notbakou
    • 585 Downloads
    • 19491 Views
    • 1.55 MB File Size
    kazyllis
    Updated
  16. Adds in the ferry at Brittle Brush Trawl from RDR1
     
    this is a reupload of my map from Nexus nothing has changed since that release
    • 552 Downloads
    • 11986 Views
    • 1.56 kB File Size
    • 1 Comments
    AClassySliceOfToast
    Updated
  17. The Mod spawns a camp in Guarma and its location is on one of the provided images. NOTE: YOU MUST USE MAP EDITOR, THE DISCORD SERVER FOR IT IS DELETED. BUT IF YOU DONT HAVE MAP EDITOR ALREADY THIS IS THE DOWNLOAD LINK: https://allmods.net/red-dead-redemption-2/tools-red-dead-redemption-2/rdr2-map-editor-v0-10/#comments CONTROLS ARE IN DESC.
    YOU ALSO MAY HAVE TO USE RAMPAGE TRAINER TO REMOVE THE GUARMA INVISIBLE SNIPER WHICH IS UNDER MISCELLANEOUS
     
    Ever wondered how it would have been if the Van Der Linde Gang got to Tahiti or the blackwater massacre never happened and they robbed the riverboat successfully? Well this is for you. This spawns a camp in Guarma and its location is on one of the images provided in the picture slot area. The gang members do different scenarios such as sit down, lay down, and chop wood. Dutch and Hosea are praising their plan and are kneeling down by the beach. At the camp you can lay down in two tents and can craft, and sleep. You can talk to fellow gang members. I would also recommend downloading the mod seats if you want to sit down in the seats with the camp. (I have not tested to see if that works) You can also ride the horses in the stables which is a donkey, two mules, and The Count/Dutch's Horse. You can ride to the nearby cities, explore the fort, & more!
     
    NOTE: you will be teleported once you load in the map


    UPCOMING FEATURES:
    Rideable canoe
    More camps such as the Guarma fort and La Capilla
    More posiblle gang scenarios
    & more!

    DOWNLOAD:

    GO TO MAP EDITOR - MAPS - AND THEN PUT YOUR TAHITI.XML FILE INSIDE
     
     
    • 405 Downloads
    • 17352 Views
    • 4.71 kB File Size
    • 2 Comments
    Dutch Van Der Linde
    Updated
  18. There are 290 peds in the vanilla game that can't be dismembered,mostly from random encounters and side quests,resulting in incosnistent gameplay.This mod enables dismemberment for all of these peds,no longer will you have to guess if the shotgun will take the head off or not.
     
    -->How to Install
    Place the "Dismember Everyone" folder into your lml folder.
    Delete the files of the previous version from the stream folder if you have them.
     
    -->Requirements
    Script Hook,Lenny's Mod Loader
    version.dll asi loader if you're using Ambient Gangs Dismemberment so you don't have rdr1 Bill with invisible pants
     
    -->Known issues:
    Dismemberment on a few charaters(included on a list) and camp members(there is a workaround but with trade offs) is buggy with detached neckgore,floating hand and foot mutilation fragments and can't be solved right now because they would need their ped fragment files edited which is not possible with the current tools avalable.
    Because I didn't test all outfit variations on all of the 290 peds,if you notice some with outfit glitches that are not on listed let me know,but with the trade off that dismemberment becomes buggy.
     
    You can easily disable the buggy characters by either removing their yft file if it has model glitches or the ymt file if you can't stand buggy dismemberment.
     
    -->Optional dismemberment correction for camp members and others
    Now you can enjoy some proper dismemberment on Micah with my optional file for camp members that corrects the dismemberment bugs but results in most of their outfit variations having bugs like wierd arms,bugged clothes etc,a list of broken outfits is included.
    You need Ped Damage Overhaul to use Friedly Fire and Rampage(or your trainer of choice) to spawn them and change their outfits and set their health to 100 in the ped database(or in spawner settings check health scale 100)
    Also you can choose which camp member you want,you don't really need all of them if you only want a specific one.
     
    -->Ambient Gang Dismemberment
    Enables dismemberment for the rdr1 versions of Dutch,Bill and Javier from his mod
     
    -->Undead Nightmare II Dismemberment
    Enables dismemberment for the undead peds used by his mod,replace his files with the ones provided when promted,ignore the readme included there as it is outdated.
     
    -->Optional dismemberment for corpses
    In case you're using other zombie mods,like the option found in minigames from Rampage
     
    Before you ask,No this will not work on kids,even with the killable script,they already have all gore effects enabled in their files in the vanilla game but are blocked by something else
     
    Special thanks to SergeantJoe for his Ymt Unhasher.
    Credit to Blackjack Colver Voltaire and Dick Hertz for giving me the permission to add compatibility for Ambient Gang and Undead Nightmare II.
     
    Changelog:
    v2.1
    -Changed the installation of the main and optional files to be compatible with LML's ModManager,delete the files of the previous version from the stream folder
    -moved the Bathing Ladies yft to optionals as it causes one outfit to be glitched
    -added yft file for Meredith to optionals as her outfit bug is funny
    -fixed Lenny's yft having wrong name
    -added dismemberment for the new rdr1 leader models from Ambient Gang 7.0,removed the previous broken version(somehow the text format became wrong resulting in them being invisible)
    v2.0
    -Changed how the mod works,it no longer uses metapeds.ymt so compatibility with other mods is improved significantly,instead it uses renamed yft files from metapeds_fragments.rpf,so now you can easily disable the buggy characters by either removing their yft file if it has model glitches or the ymt file if you can't stand buggy dismemberment.
    -fixed Eagle Flies's arms
    -fixed Meredith's tits clipping :D
    -fixed German Mother's hair
    -added those to the buggy dismemberment list
    v1.2 The Undead Update
    -added optional dismemberment for corpses,works especially well with undead/zombie mods
    -added dismemberment for the undead peds used by Undead Nightmare II
    v1.1 
    -fixed CS_TinyHermit's model bugs
    -fixed CS_CaveHermit's outfit clipping bug
    -added them to the buggy dismemberment list
    -added CS_Magnifico to the buggy dismemberment list
    -added Ambient Gang Compatibility
    • 27,132 Downloads
    • 120144 Views
    • 18 MB File Size
    • 2 Comments
    GetGibbed
    Updated
  19. Vanilla dirt decals on peds (dead or alive) vanish automatically in a couple of minutes, regardless of climate, and get washed away by rain.
     
    This mod makes the dirt decals permanent, including on dead bodies, and disables rain.
     
    To re-enable rain, delete the file \SACDirt\WeatherClimates.xml
     
    Requires LML. Unpack in the LML folder, like any other LML mod.
     
     
    • 939 Downloads
    • 27964 Views
    • 414.68 kB File Size
    • 17 Comments
    SAC
    SAC in Misc
    Updated
  20. Drag the lml folder into your game directory. causes %100 bleedouts when an npc is shot.
    • 14,585 Downloads
    • 66650 Views
    • 17.54 kB File Size
    • 1 Comments
    Professor2
    Updated
  21. This mod restores the cut compendium entry for the green turtle that are found in Guarma. The turtles can now also be carried and stowed on horses and the turtle map icons are now fixed.
    The turtle can't be skinned at this moment, because I've had problems getting the skinning animation to work properly. The skinning option will be added, if I find a way to fix the problem.

    Installation:
    Download the mod with the Mod Manager or just drag and drop the mod inside your LML folder.
    If you're using the Red Dead Offline mod by LMS, make sure to download the compatibility version of this mod.
    • 1,190 Downloads
    • 26755 Views
    • 3.4 MB File Size
    • 5 Comments
    Alcomahol
    Updated
  22. This is a tool for making NPCs say speech lines (usually needed when looking for certain lines for NPCs to speak).
     
    Installation
    Download and install a Script Hook and an Asi Loader of your choice. Drag and drop the files into your game directory (SpeechLinesTester.asi, SpeechLinesTester.ini, SpeechLines.txt). Start your game.  
    What does this mod do?
    This mod reads the speech line names from the file "SpeechLines.txt" and forces NPCs around the player to play the first line.
    Via hotkeys you can iterate through the lines in the file (hotkeys and other settings can be changed in the "SpeechLinesTester.ini" file).
    There is also an on screen display of the currently played line name.
    You can find speech line names here: https://www.rdr2mods.com/wiki/speechlines/
     
    Why?
    I needed this when making PDO and finally found the time to clean it up a little. Maybe someone else can make use of it as well.
     
    Source: https://github.com/HJHughJanus/SpeechLinesTester/
    • 203 Downloads
    • 10642 Views
    • 17.35 kB File Size
    HughJanus
    Updated
  23. This is my first time making a reshade preset and i wanted to share it. 
                              If You Dont Like It Do Not  Download It.   
     
    this reshade preset builds on something that is already great. starting off i did'nt know what i want to improve since so much already was with https://www.razedmods.com Visual Redemption Graphical Mod. So i went with color, i wanted to kinda build off of it so i went with black since i play with my brightness to the max i felt that the blackness is the game was a little to light and not dark enough to i wanted to change that. hope anyone who read/downloads this likes it. thank you.                            
     
    i recommend playing 1440p
     and turning you brightness up  
     
     
    also using a few  https://www.nexusmods.com/reddeadredemption2/users/5534143?tab=us wickedhorseman's upscaled mods.
                                                                          
     
    My Specs
    GPU: RTX 3070
    CPU: I7 10700F
    RAM: 32GB
    MONITOR: 32 INCH CURVED 240Hz (Also using G-Sync/FreeSync) 
     
     
     
                                                                                                    install
                                                                              just drag and drop in you root folder 
    • 6,525 Downloads
    • 58754 Views
    • 5.4 kB File Size
    ZinqBypass
    Updated
  24. This mod replaces the loading screen music with music from the 1992 video game The Town with No Name.

    Installation Instructions
    1. Extract the zip file.
    2. Open the extracted folder.
    There should be a folder with the same name inside.
    That folder should have a install.xml file inside.
    3. Assuming you have LML installed, copy the folder into the lml folder.
    4. Done!

    Credits
    Header image and mod image source: www.mobygames.com

    The Town with No Name is a video game developed by the UK company Delta 4. (Not to be confused with the Delta IV rocket.)

    The game was published by On-Line Entertainment.
    • 447 Downloads
    • 9161 Views
    • 43.23 MB File Size
    • 1 Comments
    WesternGamer
    Updated
  25. Increased stamina drain and limited speed when stamina is empty. Added stamina core to horse-drawn vehicles.
     
    Running uphill and not using the roads drains the stamina faster. 

    Requires Script Hook RDR2. For installation put the asi and ini files inside main RDR2 folder.


    Version 1.1: - changing ai horse and player horse sprinting numbers in the .ini should now work as intended
     
    Version 1.2: -Stamina regeneration not working when stamina core is empty is now optional
                         -fixed horse not running after stamina core is recovered
     
    Version 1.3:  -fixed vehicle stamina resetting to 100%
     
     
    • 592 Downloads
    • 13178 Views
    • 242.54 kB File Size
    alfabravozapa
    Updated