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  1. drag and drop into lml folder. replaces the short barrel. For the double action.
    • 3,946 Downloads
    • 39700 Views
    • 84.3 kB File Size
    Professor2
    Submitted
  2. Hey everyone!
     
    This is my very first RDRFR plugin so I hope you all enjoy it!
     
    This plugin is in VERY early development and is meant as just a couple things to play around with, please don't expect the world here.
     
    There are currently 3 working callouts, all of which are still being refined and elaborated on.
    Valentine Savings Bank Robbery Fleeing Thief Murder Investigation Gang Chase  
    All the callouts are currently designed specially for Valentine and other patrol areas might not work with them.
     
    Like I said these are nowhere near complete, just something I threw together in a few hours, nevertheless, I hope you all enjoy them 🙂
     
    RDRFR is available to LSPDFR insiders, as seen on their Patreon https://www.patreon.com/lcpdfr
     
    Want to support development of this mod? You can donate today below the download button or by joining my Patreon: https://www.patreon.com/sneakysteve .
     
    Please post a comment about any bugs you find so I can fix them as soon as possible!
    Got a suggestion for a callout? Leave a comment or send me a message on mod-rdr.com!
     
    How to uninstall the plugin:
     - Navigate to Red Dead Redemption 2\rdrfr\plugins\ and delete "SneakyCallouts.dll"
    • 12,959 Downloads
    • 89423 Views
    • 18.31 kB File Size
    • 18 Comments
    SteveOhByte
    Updated
  3. a small shack in the grizzlies for a quick stay on a long ride.
    includes a hitching post, a bed, and a little fire.
    please report any found bugs.
     
    simple install, requires rampage trainer. drop xml into rampage files/spooner.
    I am known as Tacitus/ or Marzton on the red dead modding discord sever.
    enjoy:)
    • 320 Downloads
    • 17826 Views
    • 884 B File Size
    • 10 Comments
    Tacitus Marzton
    Updated
  4. Slow Motion Mod (ScriptHook)
    Version: 1.0.0
     
     
    This modification allows you to slow down time in Red Dead Redemption 2. In order to activate the mod, you must have ScriptHook installed. To install: simply download the file and move SlowMotion.asi into your RDR2 folder. 
     
    CONTROLS
    Use SHIFT and ARROW KEYS (left & right) to manipulate the time scale. The mod is activated by default.
     
    • 2,154 Downloads
    • 21455 Views
    • 90 kB File Size
    • 1 Comments
    pointerboy
    Updated
  5. A lightweight mod that slows the game down with a press of a button. Someone told me to create this mod because two other similar mods used outdated scripthooks. 

    Installation
    Just drop the .asi file into the RDR2 game directory. 

    Config
    This mod generates the config file automatically after you run the game with the mod for the first time. The key to activate slow motion can be changed here and the speed can also be changed.

    Antivirus Disclaimer
    Some antiviruses (Specifically MaxSecure and SecureAge APEX) may flag the mod as a virus. This is a false positive. If your antivirus keeps deleting the .asi file, please add it to the exclusions.
     
    Config File Error
    If you get an error that says: 
    This usually means the game folder has the incorrect permissions set up. To fix this, follow these directions:
    1. Find your game folder. For steam users, the default location is "C:\Program Files (x86)\Steam\steamapps\common\Red Dead Redemption 2"
    2. Right click on the Red Dead Redemption 2 folder and click properties.
    3. Go to the security tab on the window that pops up.
    4. Click Advanced.
    5. Set the owner of the folder to your windows username by clicking change near the top.
    6. Click apply, then close and open the window.
    7. Find CREATOR OWNER in the list and double click on it.
    8. Check the Full Control box and click OK.
    9. Repeat steps 7 and 8 for Users and Administrators.
    10. Click OK and close all other related windows. You are now done! 
     
    If you get no error and the mod does not seem to work at all, the mod is not being loaded. Make sure that you have scripthook and an asi loader installed properly. Also make sure that you had extracted the files for those mods and this mod.
    Open Source
    This mod is open source and uses the MIT licence.
    • 4,172 Downloads
    • 37997 Views
    • 316.74 kB File Size
    • 11 Comments
    WesternGamer
    Updated
  6. Short version:  this mod forces the player to sleep every now and then by draining cores when Arthur gets tired, doing "heavy blinks" (screen fades out for a second) and eventually passing out from sleep deprivation. It also lets you take a quick nap anywhere.

    Introduction: There are a lot of awesome mods that make Red Dead 2 a more realistic and immersive experience thanks to the amazing modding community ❤️
    One thing that still bothered me is that you never really need to sleep, this mod attempts to fix that.

    Almost everything below is customizable in the .ini file.

    What this mod does:

    - After going without sleep for a certain amount of time Arthur / John becomes tired. (When your normal sleep core gets depleted)
     Being tired slowly drains your cores, you'll do "heavy blinks" (screen fades out for a second) & Arthur will make tired / annoyed sounds and the screen goes slightly blurry (optional).

    - Eventually you'll pass out of sleep deprivation. (When your secondary sleep core gets depleted)
      Passing out doesn't count as a good night sleep, it'll only take you back to 'tired' state and only refills your cores to 25%.

    -Ability to take a quick nap anywhere:
    While you're crouching press the "menu_up" key (up arrow by default) to bring up the prompt. Taking a nap takes two hours, it refills your cores up to to 50% and takes you back to rested state, BUT it'll only take half as much time to become tired again than after resting properly. Napping has no safeguards, it's up to you to only do it at appropriate places and times!
    Bringing up the 'take a nap' prompt will make your character sit down, you can also use it to sit down anywhere (even if you don't want to sleep) - just for role play reasons..

    -Use stimulants to recover your sleep core and stay on your feet longer!
    Drinking coffee will recover 30% of your sleep core. 
    Cocain Gum, Miracle Tonic, Bitters will recover 20%.
    They are on a 2 in-game hour time out, meaning after drinking coffee, drinking again within 2 hours minutes will do nothing. 
    You CAN however drink coffee and take another stimulant to stack their effects.
    After 2 hours you can drink again but it'll only be 50% as effective as the first one. The third one will be only 25% and so on... until you sleep.
    Taking stimulants while your sleep core is full will overcharge it, so you can drink your morning coffee for full effect.

    -Sleep core HUD element:
    It shows you how tired are you. The normal core runs out when you reach the 'tired' state (core drain & you start blinking).
    After that a second (grey) outer core will appear, when it runs out you reached the 'sleep deprived' state and you'll pass out momentarily.
    You can customize the core size and position, or disable it in the ini.

    To make it easier to position the sleep core you can create a new text file in your game directory and name it scriptHookRDR2.dev. After this, pressing CTRL+R twice in game will reload every mod that uses scriphook.
    So you can alt+tab out of the game, modify the position values in the .ini file, *save it* then press CTRL+R twice in game and the sleep core should move to the updated position, no need to reload the whole game.


    Known issues:
    -The sleep core's position and size will be wrong on different resolutions. You can fix this in the ini file. 
    If you find any issue please let me know!


    Installation:
    Download SleepDeprivation.rar, extract it and drop the files into you Red Dead Redemption 2 game folder.

    You're going to need Script Hook By Alexander Blade.
    https://www.dev-c.com/rdr2/scripthookrdr2/

    Special thanks to opariffazman for open sourcing his work ❤️ It helped a lot to learn things about Red Dead 2 modding and snipletts of his code were used in the making of this mod!
    • 2,846 Downloads
    • 29204 Views
    • 1.07 MB File Size
    • 2 Comments
    crossed99
    Updated
  7. Drag either "Light Snow.asi" or "Max Snow.asi" into your root folder. 

    Light Snow - New Austin is normal, everywhere else has light snow
    Max Snow - Snow everywhere
     
    Requires Scripthook http://www.dev-c.com/rdr2/scripthookrdr2/
    • 4,410 Downloads
    • 48569 Views
    • 90.47 kB File Size
    DickHertz
    Updated
  8. Version 1.0

    Requires: Community Script Hook RDR2 .NET V2

    Description: A simple script to slow the game down whilst playing and vice versa.

    Usage: 1) Install Community Script Hook RDR2 .NET V2
               
                 2) Place all files in the zip into Red Read Redemption 2/Scripts

                 Default keybind is 'Y', default timescale of the mod is 0.40.

                 Keybind and TimeScale can be changed in Config.xml, as well as:
                 F3 lets you change the timescale. Enter a floating point (e.g 0.2, 0.3, 0.80)
                 F4 lets you change the bind. Refer to (Microsoft Key Code) for keycodes. 'Y' works, as does '89', which is also Y.
     
    SSM.zip
    • 7,841 Downloads
    • 68722 Views
    • 5.6 kB File Size
    • 9 Comments
    Essence
    Updated
  9. This script is as simple as it sounds, it allows you to ragdoll your character.
     
    Alexander Blade's ScriptHook needed: http://www.dev-c.com/rdr2/scripthookrdr2/
     
    To go into ragdoll, press and hold K. You will stay in ragdoll until you release the key.
     
    If you find any issues, please let me know. I'm relatively new to scripting 🙂
     
    PLEASE DON'T RE-UPLOAD ANYWHERE ELSE
    • 5,809 Downloads
    • 64336 Views
    • 39.96 kB File Size
    • 16 Comments
    DrZoid
    Updated
  10. * CHECK THE VIDEO BELOW! COMPARISON ON/OFF *
     
    Comparison ON/OFF  <--- CLICK HERE
     
     
     
     
    • 9,145 Downloads
    • 52394 Views
    • 64.23 kB File Size
    • 2 Comments
    Reshade Guy
    Updated
  11. This Is just a reupload of my Sidewinder Gulch Map from nexus
    this adds in Sidewinder Gulch From Rdr1 into rdr2
    thanks to Eki for a base map to work with
    • 492 Downloads
    • 6651 Views
    • 3.44 kB File Size
    AClassySliceOfToast
    Updated
  12. This mod is enabled/disabled by pressing F9.
    It shows the ID of the last bone the player hit on a ped on the screen.
    • 255 Downloads
    • 11396 Views
    • 108 kB File Size
    HughJanus
    Updated
  13. Make the player shove/truck peds instead of tackle them

    Installation: Put ShoveInsteadTackle.asi in your RDR2 directory
    • 5,548 Downloads
    • 34764 Views
    • 40.08 kB File Size
    • 1 Comments
    TuffyTown
    Updated
  14. All base gun metals are modified to look more reflective and realistic.
     

    This is a .ymt file so you need the LATEST Lenny's Mod Loader.
     
    INSTALL:
     
    Extract and drop the 'Shiny Guns' folder into RDR2/lml directory
    It should be Red Dead Redemption 2\lml\Shiny_Guns
     
     
     
     
    This is work in progress. The end goal is to make the materials look as good and realistic as possible.
    • 34,330 Downloads
    • 137204 Views
    • 6.41 kB File Size
    • 7 Comments
    Alsharad
    Updated
  15. From what I've seen Riot Mode is a very popular feature, however it is only present in one trainer that is incredibly outdated, broken and abandoned.
    Due to popular request I re-created the minigame myself, so that people can play it without the game crashing.

    When ingame, press F8 at any point and all nearby humans will be assigned random weapons and start fighting each other, and you.
    If there is nobody nearby, the script will automatically spawn them.
     
    • 3,230 Downloads
    • 29852 Views
    • 80.05 kB File Size
    • 1 Comments
    SgtJoe
    Updated
  16. If you've ever pointed a gun at a bank teller in vanilla and then been highly disappointed that nothing happens, this mod is for you.

    Now you can force them to open the vault, after which you can silently crack or blow open the safes containing lootable money and gold!

    All 5 banks in the game are supported:

    - Valentine
    - Rhodes
    - Armadillo *
    - Saint Denis
    - Blackwater

    * Requires the mod Project New Austin.
    • 39,377 Downloads
    • 150917 Views
    • 353.94 kB File Size
    • 19 Comments
    SgtJoe
    Updated
  17. NPC Wars is not a new concept, but no other battle mods have this level of detail and customization!
    For up to 3 teams you can choose their models, weapons, health, allegiance, and more.

    Or if that's too much and you want some fast action, start a fight with the Instant Battle option! It's your choice.

    I made this mod after seeing many many requests for a battle creator mod.
    While there is a C# script that lets you do this, it's very clunky and highly limited, so I wanted to add as much detail as possible to my mod.
    • 7,259 Downloads
    • 55288 Views
    • 237.77 kB File Size
    • 7 Comments
    SgtJoe
    Updated
  18. This is a file listing that links to the official dev-c.com website for Scripthook RDR 2. To download this file, follow the instructions on the page that you will be directed to.
     
    Script Hook RDR 2 is the library that allows to use RDR2 script native functions in custom *.asi plugins. Note that it doesn't work in RDR Online, script hook closes RDR 2 when player goes in multiplayer, see details in the readme.
     
    This distrib also includes the latest Asi Loader and Native Trainer.
    • 80,054 Downloads
    • 183018 Views
    admin
    Submitted
  19. This is a old ymap file that have been published a long time ago in my discord that was forgotten to publish here in rdr2mods. 

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps, its only to support my work for free to you guys and also for early access to content in my discord! ***

    • 427 Downloads
    • 14782 Views
    • 17.08 kB File Size
    • 1 Comments
    Ruskivotka
    Updated
  20. Video Showcase: https://youtu.be/HQbDWrMFgSo

    Made with Spooner by kibook
    Interior is underground so you would need to use a teleporter to access them.
    If not you would have to "noclip" into them.
    For RedM servers you can simply use a teleporter script for Singleplayer I wouldn't see why you would want this but you can of course if you have some pre-set teleporter mod or something. 


    All coordinates you should/could use.

    Church exterior entrance
    X:2741.0124511719
    Y:-1263.9338378906
    Z: 50.614349365234
    Church exterior exit
    X:2763.9536132813
    Y:-1279.8486328125
    Z:47.868354797363
     
    Church interior entrance
    X:2748.3840332031
    Y:-1265.0103759766
    Z:31.258266448975
     
    Underground "entrance"
    X:2777.76220703131
    Y:-1263.9854736328
    Z:47.858882904053
     
    Underground tomb
    X:2778.7524414063
    Y:-1272.0509033203
    Z:24.898057937622

    Please note: I don not assist with issues after uploading on RDR Mods. I do not actively monitor my work here either.
    I simply share it here with whoever wishes to use it.
    • 1,336 Downloads
    • 30000 Views
    • 237.22 kB File Size
    • 1 Comments
    AdmiralRusty
    Updated
  21. Ymap files that adds couple of graves, candles and flowers.
    Discord for my work: https://discord.gg/Bd3YUf9B4a
    Youtube: 
     
     
    • 657 Downloads
    • 8673 Views
    • 31.52 kB File Size
    Ruskivotka
    Updated
  22.  
    Sadie Adler Project
    Play as Sadie Adler with working voice lines

    Features:
    Play as Sadie Adler
    Voice lines for interactions (greet, antagonize, defuse, rob, etc.)
    Voice lines for interacting with camp members
    Voice lines during combat
    Voice lines for riding horses
    Voice lines change based on time of day, & other factors
    30+ outfits for Sadie (change via Rampage Trainer)

    Additional Notes:
    This is the only mod that adds fully functional voice line interactions to any character. (see video for demo)
    If you would like to see more characters, (perhaps Micah or Dutch), please endorse the mod to show support.
    You can still hear Arthur in certain scenarios, like during scripted encounters with camp members. This is intentional so that you can still follow the story while using this mod.
    Some interactions like "steal vehicle" were not added because there were no good voice lines for that encounter.
    Incompatible with any mod that modifies the metapeds.ymt file.

    Installation:
    Install ScriptHookV2, Lenny's Mod Loader, and an asi loader
    Copy SadieAdlerProject.asi to the game's main installation folder.
    Copy the "replace" and "stream" folders to your lml folder.

    My Other Mods:
                     
    • 2,811 Downloads
    • 34816 Views
    • 411.26 kB File Size
    • 2 Comments
    rejuvenate
    Updated
  23. Please note that, by default, all the features of this mod are disabled in the ini file, they need to be enabled in the ini file in order to work. I chose this in order for the user to be very much aware of which of them he/she enables (hopefully after reading the description below).
     
    To enable each feature, set it to 1 in the ini, instead of 0
     
    population_size = 1024
     
    Size of the surrounding population scan, can be reduced for performance, I haven't seen any impact with the features included in this mod
     
    enable_3p_melee = 1
     
    If enabled, the player camera will switch automatically to 3rd person whenever the player is engaged in melee, then switch back to 1p automatically a few seconds after the melee action is finished; I have implemented this because I like the 3p view when hogtying peds

    enable_sandboxing = 1
     
    If enabled, surrounding females picked randomly will either
     
    (a) start wandering about, or
    (b) perform some scenarios from a list (like praying or mopping)
     
    enable_pariah = 1
     
    If enabled, random NPC will become "pariah", e.g. public enemy.
     
    Pariah NPCs will run towards the player while the surrounding population will become aggressive towards them (purpose of running towards the player is for the player to watch the action without too much effort). I do not suggest attempting to protect the pariah, the status is irreversible and all NPCs will continue targeting them until they are dead
     
    Frequency of pariah events is set by pariah_min_interval and pariah_chance. The ini is pre-configured for reasonable intervals, but feel free to experiment.

    enable_morph_checks= 1
     
    If enabled, all females will be morphed into a slim body shape that is pleasant to my personal taste; this might require adjusting the model ymt to allow for "random expressions", I am not sure yet
     
    enable_female_autospawn = 1
     
    If enabled, it will spawn females regularly near (in front of) the player, picked randomly from a varied pool of models listed in the first post below; this leads to a diverse female population quite quickly

    enable_hotkeys = 1
     
    Enables the following hotkeys (not configurable at this time):
     
    F3 = spawn a random female from the model pool, in front of the player
    NUM0 = lobotomize the ped in focus, i.e. make them unresponsive and blocking sandboxing
    NUM1 = set the ped in focus as pariah

    enable_replenish_player_cores = 1
     
    Constantly and automatically fills up the player cores
     
    mute_player = 1
     
    Mutes the player character, silencing all the "get out of my way" yells. Likely to affect missions, recommend to not enable if still playing the story
     
    flee_horse = 1
     
    Makes the player's horse to flee away (it was starting to get in my way as I was constantly teleporting around). Most likely not useful for the normal player.
     
    verbose_logging = 1
     
    Logs some mod actions into sac_util_log.txt; recommend leaving disabled unless there are issues which need tracking. Don't forget to delete the log file if enabled, it will keep appending, there is no automatic deletion
     
     
     
    • 703 Downloads
    • 22141 Views
    • 268.86 kB File Size
    • 10 Comments
    SAC
    Updated
  24. Fixed incorrect rowboat animations and disabled boat sinking. Hold jump key to row very fast and run key to row at medium speed.
    Requires Script Hook. To install, extract inside the main game folder.
     
     
    Version 1.1:

    -when entering or exiting the boat, the boat commands cannot be triggered
    -wrecked boat sinking is now optional
     
     
     
     
     
    • 336 Downloads
    • 5736 Views
    • 136.77 kB File Size
    alfabravozapa
    Updated
  25. This is my first mod as you can see, 
    i hope you like it!
     
    You can leave some feedback in the comments!
     
    Make sure you have Reshade installed!
     
    Link to reshade : https://reshade.me/
     
     
     
     
     
    • 3,461 Downloads
    • 38971 Views
    • 9.42 kB File Size
    • 1 Comments
    dannyson54
    Updated