382 files
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Much like GTA V, RDR 2 also suffers from a "feature" where certain props in the game world are not loaded, namely those marked as "PRI_OPTIONAL_LOW". These are often small objects that add a bit more life to the scene, but are not essential. It could be something like another stack of papers, a plant pot or a barrel that are defined in the game files but just never loaded in. This mod fixes that and allows the game to also consider these props at all times and spawn them in, subtly enhancing your gameplay experience. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
Thanks to Yooungi who made me aware of this problem.
I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
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Added all important collectibles -minus
and cigarette cards- in this file.
Please note the following:
The menu now opens with F3 instead of F5 Locations between { } are dangerous, you will teleport to a location where enemies might attack you or you might be trespassing. Locations between ( ) are located South of the river West Elizabeth and New Austin. You get the idea. Collecting some of the valuables before Ch 6 with the intention of selling them in Ch 7/8 won't always work; some valuables will be lost when The valuables I lost were: ALL gold bars and nuggets, Female fertility statue #02 which
and the Viking comb. All the rest will still be in your satchel. I would recommend leaving the Landmarks of Riches treasure to collect after Ch 6;
This may be the most important note: Don't try to collect all of the orchids prematurely. The game is programmed in such a way as to not make all of the orchids needed spawn before they are requested of you. You're only allowed to collect one less of each orchid requested BEFORE starting the respective Algernon quest. -i.e. 6 cigar orchids instead of 7, 4 ghost orchids instead of 5 BEFORE Algernon gives you the respective bill of requests-. So only collect one less of each if you intend on starting early and remember, they spawn randomly. You are, however, allowed to collect Gator eggs and ALL plumes prematurely if you wish.
Have fun exploring!!
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I recreating Escalera with the map editor
You will need lml to load the map
Its not finished YET, missing the mansion and the prison
LML: Lenny's Mod Loader RDR - Tools - RDR2Mods.com
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Changelog
2.0
Replaces the Missouri Fox Trotter in the Lemoyne stables now 1.0
Initial upload
Requirements
Lenny's Mod Loader
Installation
Place the "restoreLiverChestnut" folder inside your "/Red Dead Redemption 2/lml/"
Replaces the Missouri Fox Trotter Amber Champagne with the cut, Hungarian Half-Bred Liver Chestnut horse.
In the unmodded game, this horse could still be seen in one of the stalls of the Lemoyne Horse Shop, thus my decision to place it here. For balance purposes, it won't be unlocked until Chapter IV, and due to its' high stats, costs $950.
The Liver Chestnut Hungarian Half-Bred is speculated to be Arthur's main horse, Boadicea, that was killed before the events of Chapter One, and possibly featured in the cut prologue chapter of the game. This war horse sports high, unique stats unlike any other Hungarian Half-Bred coats in the game with level 10 health and level 9 stamina at max bonding level, and a speed level of 7 and acceleration level of 6 with the right saddles.
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This mod replaces the default army peds with ones that follow the 1908 US Army Uniform Regulations.
Inside this mod there are a total of 104 unique cavalry soldiers with a broad range of ranks!
Installation: Install Lenny's Mod Loader and drag the stream located in the download into the LML folder which is located in your RDR2 Directory. If you already have a stream folder you can just drag the contents of the stream folder in this mod into the existing one.
The rank insignia's you may see on some of the soldiers are (in order by rank) Also I used the actual ranks and insignias that existed at that time.
Private (No insignia)
Lance Corporal
Corporal
Sergeant
First Sergeant
Battalion Sergeant Major
Regimental Sergeant Major
Second Lieutenant
First Lieutenant
Captain
(Note the higher the rank the less of those peds exist)
A few sources that helped me in learning about and recreating the uniforms:
https://sosri.access.preservica.com/uncategorized/IO_a4348ea1-ef44-4a06-bf86-7bd7c86fde75/
https://www.usmilitariaforum.com/forums/uploads/post-83-1168121014.jpg
https://www.usmilitariaforum.com/forums/uploads/post-83-1168121097.jpg
https://www.germandaggers.com/Gallery/USRa.php
Also all bugs have been fixed in this version!
No more invisible peds
No more broken gore
No more peds go flying in certain missions
- 2,313 Downloads
- 31176 Views
- 20.83 MB File Size
- 1 Comments
Updated -
reupload of my old mod because I had to delete my nexus account for personal reasons.
Swaps normal weapon metals to oxidized ones (the ones seen on gang members guns and knives).
FOR BOTH VERSIONS, DRAG THE LML FOLDER OR INTO DIRECTORY, OR PLACE SUBFOLDER IN LML
NOTE: STANDARD VERSION will conflict with anything utilizing weaponcomponents.meta
Also, all versions contain the ivory grip
In Case You Want To Make A Merge for this I have not already made (I suck at that) here are the oxidized steel names:
Weapon_Steel_Blackened_Oxidized
Weapon_Steel_Blued_Oxidized
Weapon_Steel_Browned_Oxidized
Weapon_Iron_Oxidized
Weapon_Nickel_Oxidized
Weapon_Gold_Oxidized
Weapon_Silver_Oxidized
Weapon_Steel_Rough (Not Included in this mod but is good nonetheless)
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Have you ever wondered why your evening poker games somehow always last until sun-up? Well, you probably have a gambling problem. But also..
What this mod does:
-In the vanilla game time passes almost 3x faster around midnight than around noon. This mod nullifies this and make time pass at a consistent rate throughout the day.
- You can change how long a day should last in the .ini file.
- You can fine tune how long each hour of the day should last while still keeping the timeflow consistent (other than your modifications).
- Use hotkey to switch between normal, forced and disabled modes. (Set the hotkey in the ini file. Default key: insert)
 Normal mode: the mod automatically gets disabled during missions.
 Forced mode: the mod does *not* get automatically disabled during missions.
(New) - You can set two different time scales in the ini and use the hotkey to switch between them. (Default key: delete)
(New) - Optional Travel mode: Time passes faster based on the movement speed of the player character. This will make time pass slower while you're crafting, browsing the store, playing a minigame, etc... but time will pass faster while you're travelling around the map, making it feel like you're covering greater distances.
Turned off by default, enable and customize it in the ini.
The default timescale is increased compared to the vanilla value because consistent timeflow means you not only have longer nighttime but also shorter daytime...
The default value should give you the same amount of daylight as in the vanilla game but with longer nights (obviously resulting in slightly longer full day/night cycle, about 56 minutes compared to the vanilla 48 minutes).
If you're using another mod to change day length this mod most likely doesn't work together with it.
I don't know the exact modifier algorithm R* uses so time is not perfectly consistent, but unless your staring at your watch counting seconds it should be unnoticeable.
Installation:
Download ConsistentTimeflow.rar, extract it and drop the files into your Red Dead Redemption 2 game folder.
You're going to need Script Hook By Alexander Blade.
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This mod replace Turkoman Horses in Story mode with :
Darkbay = Black
Silver = Grey
Gold = Chestnut
[INSTALL]
- Make sure you have latest version of LML ( Lenny's Mod Loader )
- Copy file(s) to "lml\stream" if u don't have it, Create new folder in your game root directory.
Change the name of the file if you want to replace it with other horse.
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Mod created by HCL, not by me!
This mod simply allow you to fly. Only work with keyboard but not gamepad now. I am not a native English speaker so sorry for my language.
Requirement
ScripthookDRD2 by Alexander Blade (Not the one on Nexus): http://www.dev-c.com/rdr2/scripthookrdr2/
Community ScripthookRDR2.NET: https://www.nexusmods.com/reddeadredemption2/mods/70
All other programs required by the above two programs.
Installation
Put the "HCL_Superpower_01.cs" into the /scripts/ folder in the RDR2 installed folder (if you have successfully installed the "Community ScripthookRDR2.NET" you should have this folder, if not, you can create one.).
Control
Z: Activate/deactivate fly mod.
W: Fly forward when fly mod is activated.
Space: Fly up when fly mod is activated.
Alt: Fly down when fly mod is activated. (This is the default radar key, of course you need to either change the radar key for the game or change the key binding of this mod.)
How to change key binding:
Simply open the file with a notepad and make the change. For example, if you want to chang the activate/deactivate key to "X", just find and change all "Keys.Z" into "Keys.X". If you want to change the fly down key to "Control", just find and chang all "e.Alt" to "e.Control".
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[REQUIRES LATEST LML UPDATE!]
This changes 4 guns to their RDR1 counterpart.
Lancaster=Winchester
Carbine=Repeater Carbine
Litchfield=Henry
M1899 Pistol=High Power Pistol
TO INSTALL:
Place rdr1_weapon_names folder into your MAIN LML FOLDER, then open LML mod manager to confirm its working.
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Adds Frontera Bridge into the game
Update 1.1: Corrects the secondary bridges positioning to line up with tracks. Can Be Used With RedMaxBR's Mexican Railway (whenever he updates it)
- 2,197 Downloads
- 21826 Views
- 29.61 kB File Size
Updated -
This mod add El Matadero as well as in rdr1
it is necessary to use the lml
LML: Lenny's Mod Loader RDR - Tools - RDR2Mods.com
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Slow Motion Mod (ScriptHook)
Version: 1.0.0
This modification allows you to slow down time in Red Dead Redemption 2. In order to activate the mod, you must have ScriptHook installed. To install: simply download the file and move SlowMotion.asi into your RDR2 folder.
CONTROLS
Use SHIFT and ARROW KEYS (left & right) to manipulate the time scale. The mod is activated by default.
- 2,193 Downloads
- 22645 Views
- 90 kB File Size
- 1 Comments
Updated -
In this mod you can prep and rob a Bank Stage, this simple heist comes with 3 preps and a finale. I've already learned a lot with making this mod so it is one step closer to making Life Of Crime the best it can be. 🙂 This mod should also be compatible with Life of Crime so you can play it with that.
Install:
drag & drop all of the files (besides the readme.txt) into the game directory(where the RDR2.exe is stored).
Requirements:
ScriptHookRDR2 - http://dev-c.com/rdr2/scripthookrdr2/
AsiLoader - https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/
Prep 1 - Wagon Route -
In this prep, you'll go to a camp where a couple of wagon drivers for the bank are hanging out, the main guy has the wagon route which you will intimidate him into giving it up, or kill him outright and take it lol your choice.
Prep 2 - Fake Driver's & Wagon -
In this prep, you will help 2 drivers who had their wagon stolen into getting it back from a gang hideout. Bust into their place and take back the wagon that doesn't belong to them, and then in return they'll assist your totally legitimate business venture that is not in anyway shape or form illegal.
Prep 3 - Explosives -
In this prep, the Rhodes fence had gotten a shipment of dynamite that you could generously borrow from him. What a nice guy 🙂
Finale - The Bank Wagon Heist -
In the finale, have the fake drivers complete the route for the "Real" bank wagon (he's totally not the real one) while you setup the explosive to give them a nice surprise and make out with the goodies.
If there are any problems let me know in the posts section as i want to know what I'm doing wrong and what I'm doing right. Feedback would be extremely helpful for me.
If there's any videos you make on the mod then request to post them on the mod page so me and others can see it 🙂
And you can contact me on my discord server for help on the mod here - https://discord.gg/vFzfHPYzWz
I know that this is not Life of Crime and that mod is very potential, and trust me I have good ideas for it but I need to work on my skill so I may make it happen, so patience and understanding would be very appreciated. I'm tryin to get through this and I know I can make that mod amazing and it will happen. But one step at a time.
- 2,185 Downloads
- 26568 Views
- 221.34 kB File Size
Updated -
Description
Something that has always annoyed me about the Valentine Hotel Room is how dark it is when using the wardrobe during the day, especially while selecting gloves as you can see in the images attached. After experimenting with Map Editor and placing lamps and lights, moving curtains, and flipping windows trying to improve the lighting I found a simple solution: A tree! Yes, just a simple potted tree in front of the window both helps decorate the room and allows you to actually see what you are doing.
Installation
Extract Improved_Interior_Lighting.7z Copy the LML folder into your root RDR2 directory
Requirements
Lenny's Mod Loader
Map Editor
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This mod aims to open all non-previously opened access points, and make the world more accessible ingame.
0.1 - only saint denis fence fully opened including basement and gun store including gambling room above.
Please feel free to leave suggestions in the comments, Thanks.