379 files
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Description
Something that has always annoyed me about the Valentine Hotel Room is how dark it is when using the wardrobe during the day, especially while selecting gloves as you can see in the images attached. After experimenting with Map Editor and placing lamps and lights, moving curtains, and flipping windows trying to improve the lighting I found a simple solution: A tree! Yes, just a simple potted tree in front of the window both helps decorate the room and allows you to actually see what you are doing.
Installation
Extract Improved_Interior_Lighting.7z Copy the LML folder into your root RDR2 directory
Requirements
Lenny's Mod Loader
Map Editor
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This is simply a reupload of my mod from Nexus. If you've already downloaded this from there, you don't need this version; it's the same. Only uploading to make installing using mod manager easier.
Overview
Red Dead Redemption 2 is supposed to have native support for PlayStation controllers and while it does, it's not perfect. Vibration doesn't work and if you use a different controller configuration on steam, you are back to Xbox button prompts. This mod simply replaces the Xbox icons in the game files with PlayStation icons, basically forcing the game to show the correct prompts.
Installation
Mod Manager
Click the download with mod manager button and enable it.
Manual
Simply copy the folder "lml" into your root directory. As long as you have Lenny's Mod Loader installed, it will already been set up and you just need to drag & drop it in. That's it.
*Either option both require Lenny's Mod Loader and Scipthook!!
Link to Lenny's Mod Loader
Link to Scripthook
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Easier Gold Medals
This is a very simple mod that makes it easier for the leisurely folk to get Gold medals in the game for completing missions.
This mod does two things and two things only (currently):
Makes all timed challenges complete any time.
Allows you to take your time when completing the missions, take a look around, enjoy the battlefield. Makes it so that failed attempts no longer reset challenges.
Sometimes you just stroll around too much and you end up dying. No worries about lost challenge progress in this case! Note: The in-game challenge text will still mention the original times. This can be ignored as they are not directly related to the actual timers.
To install, drop the easier_gold folder in the LML folder. Lenny's Mod Loader beta 6+ is required for this to function properly.
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All items unlocked and purchasable
Now fully compatible with Red Dead Offline! Make sure this mod overrides Red Dead Offline and you'll be good to go. Without Red Dead Offline installed, certain Multiplayer weapons will not be unlocked for purchase, in addition to making me sad that you didn't install it. Get it here!
In this mod, changes are made to the catalog to allow you to buy and and all items without requirements. This is done by manually going through the catalog file and removing the restrictions put on the items that are locked, by adding them all to a custom menu at the Trapper.
In addition, this makes every item always purchasable at Tailors, Newspaper Boys, General Stores, Trappers, Doctors, Pearson and the Bait store. This means that you can unlock items from those stores whenever you want. Newspaper Boys, for example, always sell every single issue of their newspaper, Trappers allow you to purchase the outfit before having crafted all individual pieces, Pearson allows you craft without needing the Crafting Tools from the Ledger, Tailors allow you to purchase all outfits from anywhere, and more. This functionality is intentionally not made available when customizing guns, at stables and at various barber shops, including the Camp Shaving kit. This is to prevent serious bugs from happening.
This adds a custom menu to the Trappers around the world that allows you to buy any item. Adds multiple categories to the menu you can use. The mod adds a dedicated All Items Menu option in which all options are located. Some pages allow you to use Q and E to browse tabs within them. Please note that due to a limitation in the game, the tab indicated (the little circles) stop updating past a certain point, but the menus still work. Items that are normally not available for purchase have been given a purchase price of $0.01, while any item that already had a purchase price has been left untouched and will cost the same.
NEW! In addition to the new custom menu at Trappers, this mod also allows you to sell any item that's located in your satchel by selling them to a Fence. Think documents, key items, unique items, and more. All items that are not intended to be sold will not give you cash for selling them. Any item with an original selling price has been left untouched and will sell for the same everywhere.
IMPORTANT: Purchasing or selling items that are obviously not intended to be used in gameplay either by being cut or not intended to be purchased or sold may have lasting and unforeseen consequences on your save file. I have intentionally left everything in there so that you can have fun experiencing what would happen if you got or removed certain items early, et cetera, but this means there is a very real chance that progression using your save game may be permanently broken. If you are worried about purchasing or selling something that may break your game, do not buy items that are free, are sold for free, have missing text, or display anything weird.
BACK UP YOUR SAVE, YOU HAVE BEEN WARNED!
Installation
Back up your save. There is a very real possibility your save will become damaged by using certain options in the menu. Download and install Lenny's Mod Loader. Make sure it's beta 8 or higher. Extract the downloaded ZIP to the LML folder. Done! Your Red Dead Redemption folder should have a folder LML which contains the all_items_menu folder. Permissions and credits
Feel free to use this mod to learn how to edit the file yourself, but if you do please credit me if you learned something. I don't mind re-uploads of (parts of) this mod, but credits are appreciated. Do not just re-upload the file under any circumstances. Both this version and the one on Nexus will be the only official sources. Do not download the file from anywhere else.
Thanks to @LMS for helping with the creation of the mod. Without them, this mod wouldn't be possible.
Thanks to @bolmin for helping out with the Red Dead Offline mod.
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This mod will make the camera move closer to you while you're aiming down the sight in third person, to give a different feel for the gunplay.
You can customize the distance in the ini.
Installation:
Download MoreZoomWhileAiming.rar, extract it and drop the files into you Red Dead Redemption 2 game folder.
You're going to need Script Hook By Alexander Blade.
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A mod that aims to make certain challenges easier and some harder.
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!NOTE!
I don't know what i'm doing sorry if it doesn't work as intended my brain is too miniscule to understand coding and such
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Installation:
Extract "Red Dead Redemption 2 Challenge Overhaul" and put "Challenge Overhaul" in your lml folder, so it looks as follows:
Red Dead Redemption 2\lml\Challenge Overhaul
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What the mod actually does:
Bandit: #2: Coaches Robbed: 2 --> 3 #3: Registers in 1 Day: 4 --> 3 #5: Highest Bounty: $250 --> $200 #6: Horses Sold: 5 --> 4 #7: Townfolk Robbed: $50 --> $25 #8: Wagons Fenced: 7 --> 6 #9: Hogtied Train Tracks: 3 --> 6 #10: Trains Robbed: 5 --> 4 Gambler: #1: Poker Hands Won: 5 --> 3 #2: Double Down Wins: 5 --> 4 #5: No Domino Draw Wins: 3 --> 2 #8: Blackjack 4 Hit Wins: 3 --> 2 Herbalist: #2: Berry Species Picked: 1 of Each --> 2 of Each #5: Tobacco Crafting: 9 --> 8 #6: Herb Species Picked: 15 --> 12 #7: Tonic Crafted: 5 --> 4 #8: Poison Weapons Made: 6 --> 8 Horsemanship: #1: Rabbits Killed: 5 --> 7 #7: Mounted Kills: 7 --> 8 Master Hunter: #1: Deer Skinned: 3 --> 5 #2: Perfect Rabbit Pelts: 3 --> 5 #3: Binocular Tracks: 10 --> 5 #4: Bears Skinned: 3 --> 5 #6: Cougars Killed: 5 --> 4 #7: Fish without Rod: 3 --> 5 #9: Possum Possuming: 1 --> 2 Sharpshooter: #1: Flying Birds Killed: 3 --> 10 #10: Birds Shots: 3 --> 5 Survivalist: #3: Varmint Rifle Kills: 5 --> 10 #6: Scavenger Kills: 5 --> 4 #7: Consecutive Kills: 8 --> 6 Weapons Expert: #1: Knife Kills: 3 --> 5 #9: Bow Stealth Kills: 9 --> 8
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The mod reduces the requirements for some of the challenges so you don't waste too much time on them.
Make a backup of your save and report issues if you find them.
Changes:
Bandit 6: Fence 3 horses instead of 5
Bandit 8: Fence 4 wagons instead of 7
Gambler 2: 3 wins instead of 5 wins
Gambler 8: 1 hand of 5 cards instead of 3 hands of 5 cards
Gambler 9: 2 consecutive wins instead of 3
Herbalist 3: Craft 4 items instead of 7
Herbalist 5: Craft 5 items instead of 9
Herbalist 6: Pick 5 different species instead of 15
Herbalist 7: Craft and use 1 special miracle tonic instead of 5
Herbalist 9: Pick 10 different species instead of picking all 43 species
Horsemanship 8: Kill 4 predators instead of 9
Master hunter 3: Track 4 different species instead of 10
Master hunter 6: Kill and skin 3 cougars instead of 5
Installation: put No_More_Grindy_Challenges in lml and you're good to go (thanks to WhyEm for the install.xml)
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A real simple scripts which allows you to access the Weapon Locker via campfire.
Installation:
Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/
Download and install LMS asi loader: https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/
Copy CampfireWeaponLocker.asi to the game's root folder.
How to use:
Set up a camp.
Use the prompt to open up the weapon locker.
Donate:
https://www.paypal.com/donate?business=X4H3B5F6JD8AG
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This mod removes the reticle sway that occurs when the player is getting shot at
you must have lennys mod loader installed for this mod to work
place "lml" folder in your rdr2 directory
Update 1.2 fixes most of the bugs.
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[REQUIRES LENNY MOD LOADER]
Gang Territories:
Lemoyne Raiders - Scarlett Meadows and Bayou NWA, can be seen driving wagon loaded with dynamite or gatling wagon Wapiti Warriors - Ambarino and the West Laramie - Big Valley and Heartlands O'Driscolls - Big Valley and Heartland, rarely appear inside Valentine Saloon. Can be seen driving wagons Del Lobos - New Austin and sometimes in Heartland U.S Army - Cumberland Forest and Grizzlies. Can be seen driving supply wagon or warwagon The Grays - Scarlett Meadows Murfree Broods - Roanoke Ridge Skinner Bros -Tall Trees Bronte Goons - Saint Denis Walton Gang - New Austin, may appear in Armadillo Saloon Bollard Twins - New Austin Williamson Gang - New Austin Treasure Hunters - New Austin Dutch Gang - Tall Trees and Great Plains Night Folks - Rarely across Bayou NWA
RDR Gang Addon:
Added the 5 gangs from the original RDRI Added RDR Bill, Javier and Dutch as new peds, both as NPC and Playable (Playable version has working deadeye and fixed reloading) RDR Bill can be spawned by spawning 'BILL_LEADER' for NPC, 'PC_BILL' for Playable on Rampage custom input RDR Dutch can be spawned by spawning 'DUTCH_LEADER' for NPC, 'PC_DUTCH' for Playable on Rampage custom input RDR Javier can be spawned by spawning 'JAVIER_BANDITO' for NPC, 'PC_JAVIER' for Playable on Rampage custom input Added new outfit variations for RDR Dutch, Bill, and Javier
New Gang Hideout:
Thieves Landing - Populated by Bollard Twins Twin Rocks - Populated by Walton Gang Pikes Basin - Populated by Bollard Twins (Requires Project NA) Removed Del Lobos from Twin Rocks and Thieves Landing (credit to SgtJoe for the script) Pleasance House - Populated by Walton Gang Colter - Populated by Outlaws (This will cause issue with Chapter 1, remove Colter.ymt when starting a new game)
Quality of Life Changes:
Gangs will attack any other gangs that cross their path Special ammo can now be looted from enemy gang and lawmen Increased Del Lobos loot value Added unique names for Laramie Gang, Bronte Goons, Wapiti Warriors, US Marshall, and Saint Denis & Blackwater Police Added Poachers from Online Female riders may rarely spawn Added African-American Gang which was originally mission exclusive NPC Added high-class NPC as Saint Denis stagecoach passengers Added stagecoaches around New Austin Enemy gang will attack you on sight [OPTIONAL] {REDACTED}
Compability:
More Perfect Animals John Marston Animation Overhaul, credit to Dick Hertz
To Install
Copy Ambient Gang - RDR Gang folder to lml
To install Compatible File, simply replace the conflicting file
To install New Gang Hideout, Copy the .ymt files to scenario folder, and copy the .asi script into script folder or the game directory
- 49,587 Downloads
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- 538.66 kB File Size
- 18 Comments
Blackjack420 in MiscUpdated -
Changelog
1.4
Undid the changes in 1.3, and instead reduced pedLootType and pedLocaleType loot tables to 10% Added compatibility files for WhyEm's DLC v1.0.0.7 and WhyEm + RDO Reduced a couple originally unchanged items in loot_table_reward like FIVE_DOLLARS and TEN_DOLLARS to half their original reward amount
1.3
Changed ped loot ContinuousLinearDrops to AggregateDrops, and reduced probabilities by half
1.2.1
Added alternate catalog_sp.ymt for Red Dead Offline V1.3 compatibility
1.2.0
Reduced ammo loot from bodies
1.1.0
Added alternate catalog_sp.ymt file for JMRP V2.8 compatibility Fixed a few sell values that were rounded to "0" instead of "1" Reduced ped item loot rates that were set to 100% 1.0
Initial upload
Special Thanks to
LMS for Lenny's Mod Loader Senexis for the catalog_sp.ymt and automating the price conversions Everyone else from the Mod RDR Discord
Requirements
Lenny's Mod Loader
Installation
Place the "hardcoreMode" folder inside your "/Red Dead Redemption 2/lml/" If using mod that shares catalog_sp.ymt, choose appropriate version in "compatibilityVersions" folder Replace catalog_sp.ymt in "/Red Dead Redemption 2/lml/hardcoreMode" Delete catalog_sp.ymt provided with other mod If conflicting mod contains an "install.xml," edit it (not the one from hardcoreMode), and remove: <FileReplacement>
<GamePath>platform:/data/itemdatabase/catalog_sp.ymt</GamePath>
<FilePath>catalog_sp.ymt</FilePath>
</FileReplacement>
Notes
Not compatible with other modifications that replace catalog_sp.ymt unless compatibility file is included. If there's a compatibility file you'd like, let me know. Recommond using Josefig's great script to reduce mission payouts!
Features
Attempt at recreating the "Hardcore Difficulty" from Red Dead Redemption - GOTY Edition
Maximum health is reduced by half, taking in consideration health levels Health regenerates more slowly, and after a longer delay All purchasables cost more, and all items sell for less Reward/drops/looting amounts are lowered/more rare Starting a new game is recommended. Otherwise, what's the point? I have only done minimal testing with the mod so far. Any issues please let me know and I will look into them.
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To use this mod you will need to download the Red dead radio mod
link: Red Dead Radio 0.9.9 at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
Remembering that this will not replace the standard soundtrack of the game, you will only have an mp3 player within the game that you can play the songs from the first redemption.
To install you need to place the files inside the mod's Radios at: Red Dead Redemption 2 \ Red Dead Radio
When you install you just need to press Q + R to open the Radio inside the game and select the radio and soundtrack you want to use.
Remembering that I didn't make the mod I just separated the soundtrack from rdr1 all the work was done by kostas96b.
You can find the rdr undead nightmare and red dead revolver soundtrack here: Red Dead Redemption Undead Nightmare SoundTrack at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com) Red Dead Revolver soundtrack at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
You can find the tutorial here: How to install Red dead radio and rdr1 soundtrack for Red Dead Redemption 2 - YouTube
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Simple mod that removes the annoying camera shake whenever explosions happen close to the player
Mod requires Lennys Mod Loader
Put the "lml" folder in your RDR2 directory
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I recreated chuparosa with the map editor
you will need lml to load the map)
LML: Lenny's Mod Loader RDR - Tools - RDR2Mods.com
YouTube video about the map: Chuparosa on rdr2 (MOD) - YouTube
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Adds Red Harlow as a new ped
To install: copy both folder to lml directory, requires latest version of lml
To play as Red, enter blackjack_redharlow on rampage trainer model changer custom input
Perfectly compatible with Jack Marston addon
*Outfit may not be accurate, this is the closest I can do without any major clipping
Issues:
1. Guns isn't properly placed on the holster
2. The forehead slightly clips on the hat
3. Used incorrect sideburn, this will be fixed soon. In the meantime you can use outfit changer or rampage trainer to apply the sideburn
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This mod gives John Marston 4k Face Textures
Install:
Red Dead Redemption/LML/Stream
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This mod replace Turkoman Horses in Story mode with :
Darkbay = Black
Silver = Grey
Gold = Chestnut
[INSTALL]
- Make sure you have latest version of LML ( Lenny's Mod Loader )
- Copy file(s) to "lml\stream" if u don't have it, Create new folder in your game root directory.
Change the name of the file if you want to replace it with other horse.
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The short version:
This mod makes each weather type last longer, you can get random bad weather when you load the game or wake up, weather can persist while you sleep, or even when you quit the game.
The long version:
(You can customize everything below in the ini file.)
-Each type of weather will last longer.
This mod does *not* make it rain or snow more often, but when the game decides it's time for bad weather it'll last longer. There's also an option to make clear / sunny weather last longer.
The default values are only 2-5 extra in-game hours, if you want actual rainy days or thunderstorms that last all night you have to set your own values in the ini.
-Weather can persist while you sleep.
Depending on how many hours you sleep and how long the current weather is set to last, weather might persist while you're asleep.
-A chance for random bad weather when you wake up.
If you go to sleep during clear weather there's a chance that you'll wake up to random bad weather.
-Make weather persist through quitting / loading the game.
This can be a little wonky since the mod doesn't save while the weather is transitioning from one type to another (not always apparent if it's happening).
If your weather isn't restored when you re-load the game it's likely because of this. Might improve it later..
Also the mod can't differentiate one save from another. If you load up a different save the mod will load the weather from the previous save.
-A chance for random bad weather when load the game.
If your saved weather is clear/sunny (or you don't use the save feature) there's a chance for random bad weather when you load up the game.
Important-ish:
Since it can be hard to tell if the mod is working as intended, if you think you're experiencing an issue (mod not working, weather is stuck, etc..) please check the log file MorePersistentWeather.log in you game's root folder, you'll find some info about what's going on.
If it doesn't help or you actually found and issue let me know!
Also: For example rainy weather can (but not necessarily) be like this:
sunny > rain > thunderstorm > light rain > sunny
In this case the mod will activate three times, during each rainy type weather. Keep this in mind if you set custom values in the ini, they can add up and make bad weather last longer than you might expect.
Currently fast travel will reset weather as per usual.
Installation:
Download MorePersistentWeather.rar, extract it and drop the files into your Red Dead Redemption 2 game folder.
You're going to need Script Hook By Alexander Blade.
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This mod increases almost every weapons range in the game. Now the bullet wont vanish into thin air when firing a shotgun at longer ranges (and other weapon types too). I will do the pc specific dlc guns at another time
drop the LML folder from the archive into your rdr2 directory
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this mod fixes the graphical issues the color banding in the sky, especially when the camera lookin' up and awful TAA ghosting trail when in-motion.
Requirements
1. ASI Loader
2. Lenny Mod Loader
Installation
extract and drag folder into lml folder
Troubleshooting
1. the file graphicsettings.dat has a conflicted to another mod.
you have to open the graphicsettings.dat w/ notepad on your mod folder, search this specific values then change the number :
dithering.LDR.Range 128 dynamicDithering.LDR.Min.Range 128 dynamicDithering.LDR.Max.Range 128 dynamicDithering.4K.LDR.Min.Range 128 dynamicDithering.4K.LDR.Max.Range 128 ssdo.temporal_blend_taa_on 0.001 emporalaa.convergenceTime 0.265 temporalaa.responsiveConvergenceTime 0.07 temporalaa.convergenceTimeDepthMin 0.0 temporalaa.convergenceTimeDepthMax 250.0 temporalaa.convergenceTimeFar 0.33 temporalaa.convergenceTimeForwardSpeedMin 0.0 temporalaa.convergenceTimeForwardSpeedMax 0.1 temporalaa.convergenceTimeForward 0.083
- 11,059 Downloads
- 84900 Views
- 41.77 kB File Size
- 5 Comments
calledme.kev in MiscUpdated -
This restores a very common feature found in most console shooter games. When using aim assist and locking onto a target you can know flick the right stick to change targets. This is my first try at modding so please tell me if you find any bugs or such.
**Only works when using aim assist with controller**
*Instructions*
Download and install Lennys Mod Loader and then put the "lml" folder from the archive into your RDR2 Directory. You can use the mod manager to see if it installed correctly.