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  1. Note: Currently requires Cheat Engine. It should be possible without it, but it requires experience in C++ to code. As soon as I figure out how to do it (or some kind stranger gives me some pointers) I'll release it as a .ASI plugin.
     
    Description
    Completely disables the slowdown effect when using the weapon wheel, quick menu, and crafting menu
     
    How to Use (italics only need to be done the first time. Each time you restart you only need to do steps 4-6)
    1. Extract the file anywhere
    2. Download & install Cheat Engine
    3. Run RDR2 and then Cheat Engine
    4. (In CE) Find the icon with a computer monitor and magnifying glass in the top-left corner. Click it and open Red Dead Redemption 2
    5. File>Load>NoWeaponWheelSlowdown.ct
    6. The script appears in the bottom window of Cheat Engine. Click the square to the left of it to turn it into a Red X. The script is enabled.
     
     
     

    Red_Dead_Redemption_2_replay_2021_08.12-23.57_Trim.mp4
    • 879 Downloads
    • 14454 Views
    • 3.27 kB File Size
    • 3 Comments
    vStar925
    Updated
  2. Removes all screen effects that occur with dead eye, eagle eye, tonic consumption, drunk character...
     
    Requires Lennys Mod Loader. For installation put the Remove Screen Effects folder inside lml folder.
     
    If your are using some weird resolution and the screen is black during cutscenes or black bars are not gone completely, open cameras.ymt file with the notepad, go to line 46341 or search for this: <UNK_MEMBER_0xAE00384B. Raise the value until the black screen disappears or lower it until black bars are gone. It is set to "1.77800000" at the moment. Default value was "2.35000000". 
     
     
    Version 1.1:  -fixed cameras
                         -fixed minigames
                         -disabled camera sway
     
    Version 1.2: -fixed mission Home of the Gentry
                         -knock out an npc effect removed
                         -player hit by bullets effect removed
                         -dead eye critical area effect removed
                         -removed cameras.ymt file ( use other mods to disable camera shake)

    Version 1.2.1: -fixed mission Home of the Gentry in Eagle Eye And Dead Eye versions
     
    Version 1.3: -disabled weapon wheel filter
     
    Version 1.3.1: -removed auto-aim for the rifles when locked on a ped




    Remove camera shake:

    Version 1.1: -fixed camera auto-align on horse
                         -fixed camera while swimming

    Version 1.2:  -removes top and bottom black bars on ultra wide screens
     
    Version 1.3: -camera can now be moved freely when you lock on another ped for interaction (auto-aim is now disabled)
                         -reduced death cam duration
     
    Version 1.4: -disabled Dead Eye when dueling
                         -removed effects when waking up (too much drinking)
     
     
     
    • 4,682 Downloads
    • 35430 Views
    • 6.83 MB File Size
    • 5 Comments
    alfabravozapa
    Updated
  3. Now shooting them will have visual feedback,like wounds,blood splatter,blood pools,they can also bleed out,basically all the damage you would see on the other peds except for dismemberment(haven't figured that out)They also use the damage values of males instead.
     
    ->Update
    Meanwhile the kill children script also got updated to include blood effects,you can still use mine if you want bleedouts and normalized damage values.As a result replacing the first line provided in the compatibility instructions is no longer necessary.

    Also enabling bleedouts has the side effect of them using the male damage values which is a positive change as they could sometimes survive headshots or instantly die from a spine/throat shot with their vanilla damage profile.
     
    -->How to Install
    Place the "Visual Damage For Kids"folder inside your lml folder.
     
    -->Requirements
    Script Hook,Lenny's Mod Loader and Kill Children(at nexusmods)
     
    -->Compatibility
    Since a lot of mods edit metapeds.ymt,I've provided instructions on how to implement the changes from this mod yourself,you simply have to replace all the occurrences of 2 different lines with the ones provided using notepad's replace function.
     
    Note
    You can increase their bleed out chance by using mods that increase it like "All Shots Cause Bleed Outs"
    • 7,162 Downloads
    • 48581 Views
    • 191.49 kB File Size
    • 6 Comments
    GetGibbed
    Updated
  4. Please note that, by default, all the features of this mod are disabled in the ini file, they need to be enabled in the ini file in order to work. I chose this in order for the user to be very much aware of which of them he/she enables (hopefully after reading the description below).
     
    To enable each feature, set it to 1 in the ini, instead of 0
     
    population_size = 1024
     
    Size of the surrounding population scan, can be reduced for performance, I haven't seen any impact with the features included in this mod
     
    enable_3p_melee = 1
     
    If enabled, the player camera will switch automatically to 3rd person whenever the player is engaged in melee, then switch back to 1p automatically a few seconds after the melee action is finished; I have implemented this because I like the 3p view when hogtying peds

    enable_sandboxing = 1
     
    If enabled, surrounding females picked randomly will either
     
    (a) start wandering about, or
    (b) perform some scenarios from a list (like praying or mopping)
     
    enable_pariah = 1
     
    If enabled, random NPC will become "pariah", e.g. public enemy.
     
    Pariah NPCs will run towards the player while the surrounding population will become aggressive towards them (purpose of running towards the player is for the player to watch the action without too much effort). I do not suggest attempting to protect the pariah, the status is irreversible and all NPCs will continue targeting them until they are dead
     
    Frequency of pariah events is set by pariah_min_interval and pariah_chance. The ini is pre-configured for reasonable intervals, but feel free to experiment.

    enable_morph_checks= 1
     
    If enabled, all females will be morphed into a slim body shape that is pleasant to my personal taste; this might require adjusting the model ymt to allow for "random expressions", I am not sure yet
     
    enable_female_autospawn = 1
     
    If enabled, it will spawn females regularly near (in front of) the player, picked randomly from a varied pool of models listed in the first post below; this leads to a diverse female population quite quickly

    enable_hotkeys = 1
     
    Enables the following hotkeys (not configurable at this time):
     
    F3 = spawn a random female from the model pool, in front of the player
    NUM0 = lobotomize the ped in focus, i.e. make them unresponsive and blocking sandboxing
    NUM1 = set the ped in focus as pariah

    enable_replenish_player_cores = 1
     
    Constantly and automatically fills up the player cores
     
    mute_player = 1
     
    Mutes the player character, silencing all the "get out of my way" yells. Likely to affect missions, recommend to not enable if still playing the story
     
    flee_horse = 1
     
    Makes the player's horse to flee away (it was starting to get in my way as I was constantly teleporting around). Most likely not useful for the normal player.
     
    verbose_logging = 1
     
    Logs some mod actions into sac_util_log.txt; recommend leaving disabled unless there are issues which need tracking. Don't forget to delete the log file if enabled, it will keep appending, there is no automatic deletion
     
     
     
    • 703 Downloads
    • 22148 Views
    • 268.86 kB File Size
    • 10 Comments
    SAC
    Updated
  5. If u love to look at the landscapes in RDR2, this is your reshade
     
    Video Showcase
    Comparison On/Off
     
    • 7,742 Downloads
    • 51532 Views
    • 1012.9 kB File Size
    Reshade Guy
    Updated
  6. This file is an educational resource for mod development!
     
    NPC Taxi allows you to jump on any NPC's horse or wagon and enjoy the ride from a slightly different perspective. This file contains the finished project for our tutorial. Feel free to expand it in any way you like!
     
    The tutorial can be found here: 
     
    • 829 Downloads
    • 13885 Views
    • 48.92 kB File Size
    • 1 Comments
    LMS
    LMS in Misc
    Updated
  7. Replace Your Dog
    By An Admirer Of Clouds Installation:
    Download the files you want, those being the two main files.
    Open them in your preferred ZIP or RAR program, I use WinRar. Choose between either replacing all dogs, or if you want to be specific choose by breed.
    Move the LML folder('s) to your RDR2 Directory Launch Game and Enjoy! 

    Information:
    This mod changes the dogs of RDR2 into a coyote or fox, the reasons of this are that these two animals have the least buggy animations for dogs. I am attempting to figure out a way to add animations to models, until then this is the best that I know.



    Credits:
    Sgt. Joe for the Idea of making a fox replacement.
    Me for putting the idea into effect.
    • 634 Downloads
    • 14766 Views
    • 520.42 kB File Size
    • 4 Comments
    AdmirerOfClouds
    Updated
  8. Make the player shove/truck peds instead of tackle them

    Installation: Put ShoveInsteadTackle.asi in your RDR2 directory
    • 5,554 Downloads
    • 34794 Views
    • 40.08 kB File Size
    • 1 Comments
    TuffyTown
    Updated
  9. Changelog
    1.4
    Undid the changes in 1.3, and instead reduced pedLootType and pedLocaleType loot tables to 10% Added compatibility files for WhyEm's DLC v1.0.0.7 and WhyEm + RDO Reduced a couple originally unchanged items in loot_table_reward like FIVE_DOLLARS and TEN_DOLLARS to half their original reward amount
      1.3
    Changed ped loot ContinuousLinearDrops to AggregateDrops, and reduced probabilities by half  
    1.2.1
    Added alternate catalog_sp.ymt for Red Dead Offline V1.3 compatibility  
    1.2.0
    Reduced ammo loot from bodies  
    1.1.0
    Added alternate catalog_sp.ymt file for JMRP V2.8 compatibility Fixed a few sell values that were rounded to "0" instead of "1" Reduced ped item loot rates that were set to 100% 1.0
    Initial upload  
     
    Special Thanks to
    LMS for Lenny's Mod Loader Senexis for the catalog_sp.ymt and automating the price conversions Everyone else from the Mod RDR Discord  
    Requirements
    Lenny's Mod Loader  
    Installation
    Place the "hardcoreMode" folder inside your "/Red Dead Redemption 2/lml/" If using mod that shares catalog_sp.ymt, choose appropriate version in "compatibilityVersions" folder Replace catalog_sp.ymt in "/Red Dead Redemption 2/lml/hardcoreMode" Delete catalog_sp.ymt provided with other mod If conflicting mod contains an "install.xml," edit it (not the one from hardcoreMode), and remove:             <FileReplacement>
                    <GamePath>platform:/data/itemdatabase/catalog_sp.ymt</GamePath>
                    <FilePath>catalog_sp.ymt</FilePath>
                </FileReplacement>
     
    Notes
    Not compatible with other modifications that replace catalog_sp.ymt unless compatibility file is included. If there's a compatibility file you'd like, let me know. Recommond using Josefig's great script to reduce mission payouts!   
    Features
    Attempt at recreating the "Hardcore Difficulty" from Red Dead Redemption - GOTY Edition
    Maximum health is reduced by half, taking in consideration health levels Health regenerates more slowly, and after a longer delay All purchasables cost more, and all items sell for less Reward/drops/looting amounts are lowered/more rare Starting a new game is recommended. Otherwise, what's the point? I have only done minimal testing with the mod so far. Any issues please let me know and I will look into them.
    • 1,884 Downloads
    • 36801 Views
    • 17.02 MB File Size
    • 10 Comments
    cp1dell
    Updated
  10. Yet another very simple mod removing the main screen effect when using dead eye. Drag the file into your game folder and enjoy. Please note that you need to have an ASI loader for this mod to work.
     
    I have not tested this mod much (< 5 minutes), so if something else breaks, please let me know.
     
    Please don't upload or redistribute this mod, link here instead so that everyone has the most up to date version.
    • 26,120 Downloads
    • 122720 Views
    • 55.21 kB File Size
    • 15 Comments
    LMS
    Updated
  11. Didn't really see anything on hit markers apart from removing them so I decided to upload this. 🙂
     
    Installation:
    Go into your Game Directory, and place the lml folder there. that's it!
    • 2,524 Downloads
    • 29459 Views
    • 14.14 kB File Size
    • 1 Comments
    innxcence
    Updated
  12. RDR2-Duels
    A simple mod lets duel you everyone with a gun in the game.
    Features
    Much inspired by the real duels in the game. Adds an option to duel any npc. Customizable settings. Cinematic duels, converstaions and sound effects. Controller friendly. Installation:
    Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Duels.asi and Duels.ini to the game's main installation folder. How to use:
    Approach a ped and lock on it. You'll notice a new prompt, letting you to challenge the ped for a duel. Once challenged, get to the blip marked on your radar. Draw your sidearm by holding the attack control. Kill your opponent! You may walk from the duel at any time, but your opponent might attack you for bailing. Playing a dirty move like attacking your opponent while it's getting into position will cause him to attack you. Settings and customization
    Add the Duels.ini file to the game's main installation folder. Follow the instructions in the file and make sure you make the right changes. Notes:
    If you'd like to report an issue, please attach your Duels.log file.  
    Donate:
    https://www.paypal.com/donate?business=X4H3B5F6JD8AG
    • 29,853 Downloads
    • 130555 Views
    • 345.99 kB File Size
    • 6 Comments
    Shtivi
    Updated
  13. [REQUIRES LENNY MOD LOADER]

    Gang Territories:
    Lemoyne Raiders - Scarlett Meadows and Bayou NWA, can be seen driving wagon loaded with dynamite or gatling wagon Wapiti Warriors - Ambarino and the West Laramie - Big Valley and Heartlands O'Driscolls - Big Valley and Heartland, rarely appear inside Valentine Saloon. Can be seen driving wagons Del Lobos - New Austin and sometimes in Heartland U.S Army - Cumberland Forest and Grizzlies. Can be seen driving supply wagon or warwagon The Grays - Scarlett Meadows Murfree Broods - Roanoke Ridge Skinner Bros -Tall Trees Bronte Goons - Saint Denis Walton Gang - New Austin, may appear in Armadillo Saloon Bollard Twins - New Austin Williamson Gang - New Austin Treasure Hunters - New Austin Dutch Gang - Tall Trees and Great Plains Night Folks - Rarely across Bayou NWA
    RDR Gang Addon:
    Added the 5 gangs from the original RDRI Added RDR Bill, Javier and Dutch as new peds, both as NPC and Playable (Playable version has working deadeye and fixed reloading) RDR Bill can be spawned by spawning 'BILL_LEADER' for NPC, 'PC_BILL' for Playable on Rampage custom input RDR Dutch can be spawned by spawning 'DUTCH_LEADER' for NPC, 'PC_DUTCH' for Playable on Rampage custom input RDR Javier can be spawned by spawning 'JAVIER_BANDITO' for NPC, 'PC_JAVIER' for Playable on Rampage custom input Added new outfit variations for RDR Dutch, Bill, and Javier
    New Gang Hideout:
    Thieves Landing - Populated by Bollard Twins Twin Rocks - Populated by Walton Gang Pikes Basin - Populated by Bollard Twins (Requires Project NA) Removed Del Lobos from Twin Rocks and Thieves Landing (credit to SgtJoe for the script) Pleasance House - Populated by Walton Gang Colter - Populated by Outlaws (This will cause issue with Chapter 1, remove Colter.ymt when starting a new game)
    Quality of Life Changes:
    Gangs will attack any other gangs that cross their path Special ammo can now be looted from enemy gang and lawmen Increased Del Lobos loot value Added unique names for Laramie Gang, Bronte Goons, Wapiti Warriors, US Marshall, and Saint Denis & Blackwater Police Added Poachers from Online Female riders may rarely spawn Added African-American Gang which was originally mission exclusive NPC Added high-class NPC as Saint Denis stagecoach passengers Added stagecoaches around New Austin Enemy gang will attack you on sight [OPTIONAL] {REDACTED}
    Compability:
    More Perfect Animals John Marston Animation Overhaul, credit to Dick Hertz
    To Install
    Copy Ambient Gang - RDR Gang folder to lml
    To install Compatible File, simply replace the conflicting file
    To install New Gang Hideout, Copy the .ymt files to scenario folder, and copy the .asi script into script folder or the game directory
    • 49,590 Downloads
    • 178583 Views
    • 538.66 kB File Size
    • 18 Comments
    Blackjack420
    Updated
  14. Tutorial video: 

    Discord: https://discord.gg/xjKaHXJfnH

    Xml file is base script for you to delete objects. You need to copy object same coords etc just like in the video and then paste your object to base xml script. 
    Enjoy!
     
    • 167 Downloads
    • 10260 Views
    • 884 B File Size
    Ruskivotka
    Updated
  15. This adds the Doctor's Office interior back into Strawberry for singleplayer.

    1) Make sure you have Lenny's MOD Loader and ASI Loader for RDR2 installed

    2) Extract into "RDR2/lml/"
    • 2,598 Downloads
    • 23553 Views
    • 17.66 kB File Size
    • 1 Comments
    pariah87
    Updated
  16. A real simple scripts which allows you to access the Weapon Locker via campfire.
     
    Installation:
    Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/
    Download and install LMS asi loader: https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/
    Copy CampfireWeaponLocker.asi to the game's root folder.
     
    How to use:
    Set up a camp.
    Use the prompt to open up the weapon locker.
     
    Donate:
    https://www.paypal.com/donate?business=X4H3B5F6JD8AG
     



    • 945 Downloads
    • 12979 Views
    • 161.09 kB File Size
    • 1 Comments
    Shtivi
    Updated
  17. Video Showcase: https://youtu.be/HQbDWrMFgSo

    Made with Spooner by kibook
    Interior is underground so you would need to use a teleporter to access them.
    If not you would have to "noclip" into them.
    For RedM servers you can simply use a teleporter script for Singleplayer I wouldn't see why you would want this but you can of course if you have some pre-set teleporter mod or something. 


    All coordinates you should/could use.

    Church exterior entrance
    X:2741.0124511719
    Y:-1263.9338378906
    Z: 50.614349365234
    Church exterior exit
    X:2763.9536132813
    Y:-1279.8486328125
    Z:47.868354797363
     
    Church interior entrance
    X:2748.3840332031
    Y:-1265.0103759766
    Z:31.258266448975
     
    Underground "entrance"
    X:2777.76220703131
    Y:-1263.9854736328
    Z:47.858882904053
     
    Underground tomb
    X:2778.7524414063
    Y:-1272.0509033203
    Z:24.898057937622

    Please note: I don not assist with issues after uploading on RDR Mods. I do not actively monitor my work here either.
    I simply share it here with whoever wishes to use it.
    • 1,342 Downloads
    • 30056 Views
    • 237.22 kB File Size
    • 1 Comments
    AdmiralRusty
    Updated
  18. I had a hard time getting all this working but now it does. Make sure you have typescript installed to use this or just take the .js files. This is over commented and made for beginners looking to learn. My terminology might not be 100% in the comments but the goal here is to pay it forward. ENJOY!!  See README.md
     
    In the background video, for the loop to work you need to add a playlist. Add this at the end of that link “&playlist=cJp307Ugeyk”
    • 214 Downloads
    • 11967 Views
    • 10 kB File Size
    Save5Bucks
    Updated
  19. This is a old ymap file that have been published a long time ago in my discord that was forgotten to publish here in rdr2mods. 

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps, its only to support my work for free to you guys and also for early access to content in my discord! ***

    • 428 Downloads
    • 14804 Views
    • 17.08 kB File Size
    • 1 Comments
    Ruskivotka
    Updated
  20. This mod removes the automatic tripping and sliding down that happens when you try to stand on extremely steep surfaces.

    NOTE: If you want to leave the map boundaries, you'll also need to remove the invisible walls with this mod.
    • 2,327 Downloads
    • 16520 Views
    • 45.86 kB File Size
    SgtJoe
    Updated
  21. Join the community and come chat with us! https://discord.gg/xjKaHXJfnH
    Support on patreon: https://www.patreon.com/ruskivotka
    • 2,056 Downloads
    • 28606 Views
    • 188.5 kB File Size
    Ruskivotka
    Updated
  22. Youtube:
    This is a ymap file. Join community and come chat with us on my discord! 

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
    • 503 Downloads
    • 16255 Views
    • 3.65 kB File Size
    • 7 Comments
    Ruskivotka
    Updated
  23. Youtube: 

    This is a ymap file that have been published a long time ago in my discord for my patreons

    Discord: https://discord.gg/xjKaHXJfnH
    Patreon: https://www.patreon.com/ruskivotka

    *** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
    • 1,784 Downloads
    • 27583 Views
    • 30.64 kB File Size
    • 1 Comments
    Ruskivotka
    Updated
  24. WARINING: THIS MOD IS MADE WITH THE LIMITATIONS OF THE PHYSICSTASKS MADE WITH OVER 10K UNKNOWN LINES DONT EXPECT ANYTHING MAJOR (No videos for now)
    This mod makes deaths more dramatic with alot more force and balancing and headshots and shotgun deaths are more satisfying
    It might not be alot noticeable as the physics tasks file got over 10k unknown lines
    • 1,208 Downloads
    • 24889 Views
    • 48.35 kB File Size
    • 1 Comments
    TROFY
    TROFY in Misc
    Updated
  25. Turns some areas in saint denis into Undead Safezones!
     
    this is a reupload of my map from Nexus nothing has changed since that release
    • 1,073 Downloads
    • 27512 Views
    • 27.02 kB File Size
    AClassySliceOfToast
    Updated