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Shoot it out with bandits, hunt down outlaws and walk the streets with a star. RDR First Response (RDRFR) is an all new experience we've created specifically tailored for Red Dead Redemption which ties in seamlessly with the game, turning you into the law.
This first version of RDRFR puts the power of the law into your hands for the first time since Rockstar's flagship title arrived on PC. Working in conjunction with our Patreon supporters and testers, we've built a number of core features into the mod for you to enjoy with the ability to arrest suspects, go on duty and request backup in a manner similar to LSPDFR for GTA V.
Being tailor made towards RDR, though, there's a couple of key differences in RDRFR. One of the new concepts we've introduced is for providing 'missions' or 'investigations' to the player. Instead of pretending that police radios existed in the 20th Century, you'll now find that civilians within the world will summon your help the old fashioned way - in person, calling out loudly for the assistance of the law. Similarly, there are other noticeable deviations throughout especially as it relates to arresting suspects and the interaction options available. Instead of having separate key presses or buttons, we've tried to keep things as integrated with the game as possible: most of the features and actions in RDRFR are accessed or performed through the game's contextual prompts.
Part of the First Response Mods family.
RDRFR Feature Guide
More information about the features available in RDRFR.
View the RDRFR Feature Guide Installation Help & FAQ
An online guide and tutorial video for getting started with RDRFR.
RDRFR FAQ RDRFR Installation Guide
Want to discuss RDRFR? Check out the RDRFR Forums Section here: https://www.mod-rdr.com/forums/forum/6-rdr-first-response/
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This tool converts YMT data from hashes to human readable entries. Not ALL entries are known yet, but quite a large amount.
Thank you to users rollschuh2282 and Bob Ross for providing archive items and data lines.
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Overview
This makes Arthur's gunslinger jacket and hat more worn so they look older, it makes more sense to use this as John in 1907, but you can use it as Arthur in 1899 if you wish.
In the future I may update to include worn pants, boots etc.
Changelog:
Version 1.2 - Added a worn Arthur's Hat
Install:
Read the ReadMe file in the .zip (for LML which isn't in the ReadMe simplest way is to drop all the files in the textures folders into LML > Streaming)
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WELCOME TO A PHOTO-VERISTIC GRAPHICAL EXPERIENCE THAT BREATHES NEW LIFE INTO RED DEAD REDEMPTION 2
THERE ARE TWO VERSIONS DEPENDING ON YOUR TASTE
1.) WILD WEST 2.0 STANDARD (EVERYTHING SEEN IN THE STANDARD 2.0 IMAGES SECTION WITH DARK NIGHTS)
2.) WILD WEST 2.0: BONE ORCHARD (SIMILAR TO STANDARD BUT WITH MORE COLOR AND EVEN DARKER NIGHTS)
⇩⇩⇩⇩ IF THIS IS YOUR FIRST TIME USING RESHADE ⇩⇩⇩⇩
**NOTE**
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IT IS RECOMMENDED THAT YOU INSTALL THE LATEST VERSION OF RESHADE AND THAT YOU SELECT EVERY AVAILABLE EFFECT JUST IN CASE YOU NEED THEM TO BE INSTALLED FOR FUTURE UPDATES.
MAKE SURE CLARITY.FX IS NOT SELECTED TWICE WITHIN RESHADE DURING YOUR GAME.
- The western plains look dried out and dusty, while a vivid clarity gives the visuals a whole new feel. -
- Crackling ancient rocky mountains look bleak and faded. -
- Dead and dying grass now looks appropriate. -
- Marshes and swamps have fog color corrections while maintaining their vibrance and charm. -
- White lights are actually white, and not yellow, while yellow lights remain yellow and toned. -
- Shadow instances HBAO/HDAO/SSAO are greatly enhanced, showcasing the true depth the games' shadows deserve. -
**** ABOUT ****
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This Mod/Reshade preset is specifically designed to adjust colors, shadows, tone, balance, nights, and days, to try and look as photo-veristic as possible, in comparison to other mods that attempt the same. This Reshade is designed to give the country in RDR2 a specialized clearer visual look, complimented by the climate. Plains with droughts will showcase dying grasses, while marshes and swamps will showcase lush vibrancy. This is a film-style noir, wild west Reshade. It looks like this for a reason. There is a lot more clarity to the picture, and the yellowish-green film layer that was covering the screen is now removed. I truly hope you enjoy it. ❤️
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You've caught so many crooks, the cells are overflowing! Help make some room by moving some prisoners to other towns!
This pack adds two callouts:
Some good-for-nothin' crook is holdin' up the local store, go get the bastard! The local authorities need to transport some scumbags to another town, help them out!
Installation is simple: Simply extract the rdrfr folder within the archive to your Red Dead Redemption 2 root folder.
The Red Dead Redemption 2 root folder can be found by following these steps:
1) Open Rockstar Games Launcher
2) Select the "SETTINGS" tab
3) Select Red Dead Redemption 2 under "My installed games"
4) Next to "View installation folder," click "OPEN"
The end result will have WildWestCallouts.dll and WildWestCallouts.pdb in "Red Dead Redemption 2/rdrfr/plugins"
A configuration file will be created upon first load in the same location.
Please leave any suggestions or bug reports in the comments, thanks! Please include a log with crash reports.
Sidenote: In my testing, occasionally the 'prisoners' fail to spawn properly in Valentine. If this happens, RDRFR may crash. I'm not sure what the issue is.
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I recreated Widow's Patch(rdrevolver) with the map editor
You will need lml to load the map and Red Dead Beta - Out of Bounds to remove invincible barriers
I had to make the city south of mexico, since north of new austin i didn't find any flat terrain to make the city
I left some phone/electric pole and a "bridge" that will take you to the city, if you want to teleport there the coordinates are:
x-1602.153 y-5061.419 z-82.013
RD Beta: Red Dead Beta - Out of Bounds at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
LML:
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First of, i know there are similar mods. But one had no UI & the one with UI did not behaved like i wanted. So i decided to make my own one & added auto walk on top.
This Mod allows you to control your Walk-Speed with your Mouse-/Scroll-Wheel including a UI element. Also has a Auto-Walk/Run Button. UI poisition, hotkeys, stepsize, .... customizable.
Checkout the "WalkSpeedControl.ini" to edit Hotkeys, UI Position, etc.
As of 1.1.0, it also works with Horses. It also works when you travel to a waypoint using cinematic camera, just make sure that you do not have enabled Auto-Walk to make it work. The controls while automatically riding in cinematic mode are a bit weird, like you have to sprint fullspeed once to control the speed properly, but check it out yourself, pretty easy to get used to it.
To make it clear. The Auto-Walk the mod has is just automatically walk straight forward, not following a waypoint or anything.
Vehicles will probably stay unsupported, i cannot figure out how to properly set speeds without the vehicle flying away ^^
Default Hotkeys
F10 - Toggle Mod
F11 - Toggle UI
~ - Toggle Auto-Walk. It's VK_OEM_3(192) by default, which is ~ on US Layout the Key below ESC, left from 1.
On German Keyboard Layout, at this Position, it would be ^, which would need to set the key to VK_OEM_5(220).
Checkout the links in the .ini for more information. You can set this to any other key for sure. Just the OEM Keys
have good positions, so i used that.
F8 - Toggle Horse-Support (Horse-Support can be entirely disabled in the ini)
The bar colors indicate the state. Green is walking, blue is jogging, orange is run, red is sprint(anything above 2.0, while orange is only at exactly 2.0)
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this may have some small issues, i dont know how to fix them
i didnt try to make this look realistic or unrealistic, i just made it look how i like it, i dont know how to explain how it looks like just look at the images
and some images are not the same as the release version because i made changes after
this mod was only posted on rdr2mods.com if its on other sites its not posted by me
this does not work with mods that use visualsettings.dat which is all graphic mods
this mod includes my taa mod and sharper soft shadows which is on my discord
here is the discord link https://discord.gg/NTbsJukAhT
- 360 Downloads
- 5343 Views
- 21.1 kB File Size
Eemeli2343 in MiscUpdated -
Now shooting them will have visual feedback,like wounds,blood splatter,blood pools,they can also bleed out,basically all the damage you would see on the other peds except for dismemberment(haven't figured that out)They also use the damage values of males instead.
->Update
Meanwhile the kill children script also got updated to include blood effects,you can still use mine if you want bleedouts and normalized damage values.As a result replacing the first line provided in the compatibility instructions is no longer necessary.
Also enabling bleedouts has the side effect of them using the male damage values which is a positive change as they could sometimes survive headshots or instantly die from a spine/throat shot with their vanilla damage profile.
-->How to Install
Place the "Visual Damage For Kids"folder inside your lml folder.
-->Requirements
Script Hook,Lenny's Mod Loader and Kill Children(at nexusmods)
-->Compatibility
Since a lot of mods edit metapeds.ymt,I've provided instructions on how to implement the changes from this mod yourself,you simply have to replace all the occurrences of 2 different lines with the ones provided using notepad's replace function.
Note
You can increase their bleed out chance by using mods that increase it like "All Shots Cause Bleed Outs"
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Youtube:
This is a ymap file. Join community and come chat with us on my discord!
Discord: https://discord.gg/xjKaHXJfnH
Patreon: https://www.patreon.com/ruskivotka
*** HOX My patreons does not get any extra ymaps. Patreon is only to support my work, early access to content and patreon-chat in my discord! ***
- 502 Downloads
- 16234 Views
- 3.65 kB File Size
- 7 Comments
Ruskivotka in MapsUpdated -
DAILY FREE YMAPS REDM: https://discord.gg/Bd3YUf9B4a
This is a ymap file for RedM RDR2
- 293 Downloads
- 8567 Views
- 956 B File Size
- 2 Comments
Ruskivotka in MapsUpdated -
Description
Something that has always annoyed me about the Valentine Hotel Room is how dark it is when using the wardrobe during the day, especially while selecting gloves as you can see in the images attached. After experimenting with Map Editor and placing lamps and lights, moving curtains, and flipping windows trying to improve the lighting I found a simple solution: A tree! Yes, just a simple potted tree in front of the window both helps decorate the room and allows you to actually see what you are doing.
Installation
Extract Improved_Interior_Lighting.7z Copy the LML folder into your root RDR2 directory
Requirements
Lenny's Mod Loader
Map Editor
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Unlock Special Edition Bonus and Pre-Order
A lot of people have been asking me to unlock Rhodes bank robbery quest so here it is
This mod will unlock a lot of content from the special version and the war horse from the pre-order version
Bugs: Maybe the special version horse and saddle don't save after getting them (this used to happen in the past) I don't know how to fix this because I have the special version on Steam
War Horse bonus works perfectly 🙂
Mods Needed:
Lenny's Mod Loader
Lenny's Simple Trainer
RDR 2 Asi Loader
Script Hook RDR2
Extra:
Added horseshoe to horses
Installation:
• Download and install required mods
• Once you have properly installed Lenny's Mod Loader, drag files to your main folder RDR2
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Unlock Pre-Order Bonus
This is an old mod that I made in the past, but for some reason it was deleted from the Nexus, so I contacted Rockstar support asking if it was harmful and they said no, which is just a modAs we know, the Steam versions do not contain the warhorse that came in the pre-order of the Rockstar version, even though its version is Ultimate Edition
This simply unlocks that horse for such a version and even for those people who bought the game on Rockstar Launcher after its release
Note:
Keep in mind that this unlocks only the warhorse and maybe some weapons, but not the treasure map
If anyone knows your Hash ID, please share
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Can resize both peds and objects by aiming at them!
Controls configurable in ini. Refer to this page to figure out what value corresponds to which key.
KeySetScale (default Comma ) to set the scale to use (An input field pops up). KeyScaleOther (Period by default) to apply that scale to whichever ped or prop you're aiming at. Seems to also change the height at which to get in and out of vehicles, though their appearence doesn't change. KeyScaleSelf (defaults to Question mark) to apply it to yourself.
Future updates, if any, would focus on expanding what sort of things resizing works on.
For now, holstered guns of shrunken people are still simply invisible.
This is basically an improved version of Ped Resizer, except as an asi mod.
Both AB's Scripthook and Scripthookv2 should work, but I recommend the latter.
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I've added some details that make the towns have a UN look
I will add more details on roads and some other locations on the map
I removed most of the peds and I also made the weather just between misty, fog, thunderstorm and shower
This mod will conflict with other mods that use ambientpedmodelsets.meta only Ambient Gangs will be compatible
I recommend you to use the rampage trainer to turn on halloween overwide to make the weather similar to the screenshoots and rdr un soundtrack
You will need lml to load the files
LML:
RDR UN soundtrack:
Rampage trainer: Rampage Trainer at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
Undead Blackwater: Undead Blackwater at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
Manzanita post: Manzanita Post RDR1 at Red Dead Redemption 2 Nexus - Mods and community (nexusmods.com)
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I present to your attention Ultra-realistic preset with ideal colors and white balance. Designed for powerful PC.
1) Differs in the highest detail
2) Working HDR
3) Correct color correction and white balance
4) Realistic sunrises and sunsets
5) The color of the sky has become more correct
6) Clouds are now more pronounced
7) Improved glare from surfaces (stones, water, roofs of buildings)
9) Lighting from lamps, fire and other light sources now looks more realistic and correct. A soft light appeared.
10) Improved shadow effects
Be sure to follow the last two points, otherwise you will have an oversaturated picture!
1) The color profile must be in the video adapter settings: sRGB IEC61966-2.1 or Apple RGB (color management).
2) On the NVIDIA Control Panel, Modify Settings tab, the Output Dynamic Range must be set to Limited
Attention: for a perfect picture in the game itself, "Scaling" from 1.5 to 2.0 must be enabled (depending on your video card). Alternatively, you can use native 2k or 4k resolution. Also in the settings, it is desirable to set the maximum volumetric effects and geometry!
Designed exclusively for high performance computers!
My Discord: https://discord.gg/BbavTG7
Buddy, if you liked my preset, leave your approval and your voice! You can leave your wishes in the comments 🙂
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This mod is inspired by ultra-realistic "LiveLeak-style" gunshot reactions. Personally, I don’t enjoy such content, but I know there are some players who want a mod like this. So, I’ve done my best to recreate it authentically, drawing inspiration from LiveLeak footage.
Features
NPCs rarely stumble anymore. When an NPC is hit by a bullet, they often go into shock and collapse to the ground. The time NPCs stay on the ground after being hit but before getting up (if still alive) has been slightly increased. NPCs remain alive and responsive while on the ground if they still have health. Headshots cause NPCs to collapse instantly. The bullet impact force is minimal, so NPCs are no longer thrown back dramatically when hit. NPCs are less likely to clutch their wounds when hit while standing.
For even greater realism, it is recommended to use PDO (Ped Damage Overhaul) in combination with this mod.
IMPORTANT NOTE
Throwing knives and pistols share the same ragdoll settings, meaning NPCs will stumble less when hit by throwing knives. As this mod only includes the physicstasks.ymt file to ensure maximum compatibility with other mods, I’m unable to address this limitation.
INSTALLATION
Just copy the "Ultra Realistic Live Leak Ragdolls" folder to you "lml" folder. Make sure that this is the only active ragdoll mod.
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This is a Ragdoll With Controls Script will be updated soon hopefully
Requires ScriptHookRDR and ScriptHookRDR2dotnet
put Ultimate Ragdoll Mod.dll in the scripts folder
SOMETIMES TOGGLING DOES NOT TOGGLE BUT IM WORKING ON A FIX JUST TRY TO TOGGLE AGAIN WITHOUT PRESSING ANY OTHER KEY**FIXED**
Controls:
X = Toggle Ragdoll
W = Forward
A = Left
S = Backwards
D = Right
Q = Up
Z = Down
R = Increase Speed
F = Decrease Speed
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This will turn the Turkoman into the ultimate horse. giving it maxed health, stamina, speed, acceleration and elite handling
to install copy Ultimate Horse folder to lml folder
- 8,165 Downloads
- 41133 Views
- 6.16 kB File Size
- 5 Comments
Blackjack420 in MiscUpdated